

Sweet Transit
Ernestas Norvaišas · April 22, 2024 · Simulation, Trains, City Builder, Transportation, Management
Buy the Sweet Transit key for Steam from Gameseal at $0.64 — the cheapest of 27 stores we compare.
Where to buy Sweet Transit — official stores
Cheapest Sweet Transit keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.
Sweet Transit price by region
Sweet Transit costs £0.48 in the United Kingdom, €0.55 in Europe (EUR), $0.64 in the United States, $0.64 in Georgia (USD), zł3.08 in Poland, CA$19.21 in Canada, A$25.83 in Australia, R$26.46 in Brazil and NZ$31.65 in New Zealand right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.48 −96% | £13.24 | £0.48 | 23 | |
| €0.55 −97% | €15.87 | €0.55 | 26 | |
| $0.64 −96% | $17.49 | $0.64 | 27 | |
| $0.64 −96% | $14.99 | $0.64 | 25 | |
| zł3.08 −93% | zł41.70 | zł3.08 | 20 | |
| CA$19.21 −23% | CA$24.96 | CA$19.21 | 21 | |
| A$25.83 −20% | A$25.83 | A$42.82 | 19 | |
| R$26.46 −20% | R$26.46 | R$82.11 | 21 | |
| NZ$31.65 −20% | NZ$31.65 | NZ$52.46 | 17 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Sweet Transit
Sweet Transit is a railway-focused city builder where you expand from a single warehouse into sprawling interconnected cities by strategically planning train networks and production lines across different industrial eras. What sets it apart is the emphasis on trains as your primary tool for growth—automating resource movement, connecting settlements, and keeping citizens happy through carefully managed logistics and infrastructure.
Sweet Transit is a unique city builder where the railway is king. Build and automate the dream supply chain for your citizens, giving them all they need to expand quaint villages into bustling cities. Progress from steam power to diesel and beyond in this advanced train-driven experience.
Sweet Transit — game info
- Platforms
- Windows
- Steam Deck
- Verified
- Player modes
- Single-player
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Sweet Transit is a city builder and train simulation hybrid with appealing core concepts that draws comparison to games like OpenTTD and Factorio, but it suffers from significant issues that frustrate players. The main complaints center on an opaque interface with an inadequate tutorial that fails to explain mechanics clearly, requiring external guides to learn the game, along with numerous bugs ranging from UI glitches to systems mysteriously resetting themselves.
[h1][b] Sour Transit [/b][/h1] I love both city builder and train sims, but I just couldn't get into this game despite 3 attempts. The interface is extremely opaque and the tutorial does an absolutely awful job at explaining anything. Halfed baked instructions that will brick your game if you follow them, with tons of unexplained things between steps. At this point in my life I don't want to dedicate 3 hours of my time to reading external guides and manuals. just so I can play this game.2 found this helpful
It was on sale at 80% off, and since I’m a fan of several adjacent genres, including OpenTTD and Factorio, I decided to give it a try. Considering the current price (8,100 KRW / $6.99 USD), I thought it is worth trying. The core concept is appealing and the game seems to have some interesting ideas. However, I’m still not sure what is supposed to motivate the endgame. Is the main goal simply to build increasingly large and complex systems? More importantly, as a Linux player, I ran into a serious issue with Alt-Tab. I understand that the game is built around a heavily Windows-oriented stack (.NET, MonoGame, XNA, etc.), and overall it ran reasonably well until I discovered that I could not reliably recover after Alt-Tabbing out of the game. For me, this is a critical usability issue. I suspect players interested in factory, logistics, and transport simulation games may be somewhat more likely than the average gamer to use Linux or other Unix-like systems, so the poor Linux/Proton experience was ultimately a deal-breaker for me. I probably should have checked ProtonDB before purchasing, but this game has a fairly small player base, so there is not much recent information about ho…2 found this helpful
If ANNO and OpenTTD had a child1 found this helpful
I like the game but I'm fairly certain I keep running into bugs. Sometimes the bugs are fixed by verifying my game files, but it's concerning that the game is constantly able to break itself in a way where I need to verify game files. Other bugs are weird, like a distribution center setting its number of workers to 0 by itself when I'm not looking. That was confusing seeing my city run out of beer when nothing had changed. I fixed it, and 5 minutes later I checked it again and somehow it had set itself back to 0. I've had a recurring bug where roads stay highlighted after unselecting buildings. Or certain buildings like the train station just not highlighting roads at all when selected. Again these bugs are sometimes fixed by verifying the game files, but then after a few hours of playing they come back, like the game files are somehow breaking themselves again! The actual gameplay is very chill (when it's not bugging out!!!). There isn't really a fail state, although it feels like you can soft lock yourself, but generally if your settlement is in a downward spiral, you can just remove things until it stops spiralling and slowly add stuff back until you figure out what went wron…
trains
had high hopes but alas
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