Monster Outbreak

Monster Outbreak

GameMunchers · October 3, 2022 · Survival, Co-op, Multiplayer, Hack and Slash, Crafting

Buy the Monster Outbreak key for Steam from Eneba at $2.62 — the cheapest of 22 stores we compare.

PC
Mixed66% · 101
Best price 73 Lowest tracked
$2.62-76%
⭐ lowest tracked
Eneba Buy at Eneba

Prices last checked

More games under $5 →

Where to buy Monster Outbreak — official stores

Fanatical
Standard Edition · Steam
-76%
$3.67
$14.99
Buy
Gamesplanet
Standard Edition · Steam
-74%
$3.92
$14.99
Buy
WinGameStore
WinGameStore
Standard Edition · Steam
-70%
$4.49
$14.99
Buy
JoyBuggy
JoyBuggy
Standard Edition · Steam
-70%
$4.50
$14.99
Buy
GamersGate
GamersGate
Standard Edition · Steam
-10%
$13.49
$14.99
Buy
PlanetPlay
PlanetPlay
Standard Edition · Steam
-10%
$13.49
$14.99
Buy
GreenManGaming
Standard Edition · Steam
$14.99
Buy
Steam
Steam
Standard Edition · Steam
$14.99
Buy
AllYouPlay
AllYouPlay
Standard Edition · Ubisoft Connect
$14.99
Buy
Newegg
Newegg
Standard Edition · Steam
$14.99
Buy
Humble Store
Humble Store
Standard Edition · Steam
$14.99
Buy
IndieGala Store
IndieGala Store
Standard Edition · Steam
$14.99
Buy
Epic Game Store
Epic Game Store
Standard Edition · Epic Games
$14.99
Buy

Cheapest Monster Outbreak keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

Eneba
Standard Edition · Steam
$2.62
Buy
Driffle INC
Standard Edition · Steam
$3.03
Buy
YUPLAY
Standard Edition · Steam
-81%
$3.14
$16.57
Buy
Gameseal
Standard Edition · Steam
$3.02
Buy
Loaded
Standard Edition · Steam
-79%
$3.19
$15.39
Buy
Kinguin
Standard Edition · Steam
$3.19
Buy
CJS CD Keys
CJS CD Keys
Standard Edition · Steam
$4.10
Buy
Playsum
Playsum
Standard Edition · Steam
-10%
$13.49
$14.99
Buy
PlayerLand
PlayerLand
Standard Edition · Steam
-10%
$13.49
$14.99
Buy

Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.

Monster Outbreak price by region

Monster Outbreak costs £2.27 in the United Kingdom, €2.38 in Europe (EUR), $2.62 in the United States, $2.62 in Georgia (USD), CA$4.48 in Canada, A$5.37 in Australia, zł12.12 in Poland, R$17.18 in Brazil and NZ$19.99 in New Zealand right now.

Cheapest Monster Outbreak offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £2.27 −76% £3.13 £2.27 19
Europe (EUR) €2.38 −76% €3.66 €2.38 21
United Statesyour region $2.62 −76% $3.67 $2.62 22
Georgia (USD) $2.62 −74% $3.92 $2.62 20
Canada CA$4.48 −76% CA$4.77 CA$4.48 19
Australia A$5.37 −76% A$5.37 A$19.56 17
Poland zł12.12 −70% zł40.49 zł12.12 18
Brazil R$17.18 −41% R$28.99 R$17.18 14
New Zealand NZ$19.99 −10% NZ$19.99 NZ$20.24 15

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Monster Outbreak

The King's dimensional orb has malfunctioned, bringing hordes of monsters into the Kingdom. Defend your safeground against the monsters by gathering resources, building defenses, upgrading your arsenal, and surviving long enough to find the source of monsters and destroy it.

Monster Outbreak — game info

Platforms
Windows
Steam Deck
Playable
Player modes
Single-player, Online co-op, LAN, Split screen
Controller
Full controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Monster Outbreak is a tower-defense and survival hybrid with cooperative potential that players acknowledge has interesting ideas, but it suffers from significant execution problems including the lack of a save feature (requiring lengthy continuous play sessions), numerous bugs like stuck enemies and undismissable UI popups, and clunky controls that restrict movement to strict grid-based axes.

Recommended Jun 8, 2024
Super close call. The mixed reviews are pretty accurate. All the bad: First off, you can't save in the game, and the games are super long, so I left my computer running for about 4 days straight. I haven't played for 120+ hours; I've probably played around 10, but my computer has been running it for that long. I understand why they didn't implement a save feature—it's difficult. As a programmer, I get it. It's quite buggy. Enemies get stuck, and their attack range can sometimes extend halfway across the map. This happens maybe five times in a long playthrough, requiring you to dive-bomb them. On the second map, a UI popup appears around level 20 and can't be dismissed. The towers sometimes just cost wood, which is nice but clearly a bug. I stuck with the first map to avoid this. Additionally, the hitboxes of grass and flowers were glitchy, which was frustrating. There are some goofy choices. The grinding aspect to unlock towers is excessive. You have tons of resources that can't be used until towers are unlocked. There's a useless pet that follows you around, which seems like a waste of development time. The zoom doesn't go out far enough, and in two-player mode, you can get att…
9 found this helpful
Not recommended May 8, 2024
crafting is worthless since every item you make to defend breaks very easily like there made of glass if you see the game avoid it. devs don't seem to understand put a gear system so defenses can be tuned to be stronger. this was not worth the 3 bucks i found it for. its a lame attempt at a defense game with none of the actual aspects build limit? in open area 10 just means useless for alot of setups gear - trashy cosmetic garbage with little to no impact on gameplay. upgrading build/defenses? nope just generic with no life to it. gameplay gotta be at least fun right? lol for who? its bland. not rewarding.
4 found this helpful
Recommended Jan 30, 2026
Monster Outbreak is an indie survival and tower-defense hybrid that blends action combat, crafting, and base construction into a colorful but demanding loop of preparation and survival. Developed and published by GameMunchers, the game positions itself around the familiar rhythm of calm before the storm: gather resources, reinforce your defenses, and brace yourself for another wave of increasingly aggressive monsters pouring out of unstable portals. While it doesn’t radically reinvent the genres it draws from, it combines them with enough flexibility and cooperative potential to create a distinct identity of its own. The narrative framework is intentionally simple and functional. A magical catastrophe has unleashed monsters across the land, leaving you to play as Yulia, one of the last defenders standing against the invasion. Storytelling largely stays in the background, serving more as motivation than as a central feature. Instead of cutscenes or heavy exposition, the game lets its systems do the talking, conveying the sense of desperation through escalating enemy waves and the constant pressure to expand and reinforce your stronghold before it’s overwhelmed. At the heart of Mon…
Not recommended Jan 27, 2025
A rough game to play UI is nothing to write home about, but the balancing of structures and weapons if atrocious.
Not recommended May 31, 2024
This game has so much potential, but the controls are just awful. I can't move freely; it's just like very old games with the up/down or right/left controls. The default speed is like not moving at all. The mouse range when building defenses is very short; if you have one 2x2 defense in front of you, you can't place another one above it. If you want to take down a wall, don't put any defense next to it because you will hit the defenses or traps too. You can only attack in one direction; if the tree, rock, or enemy is a pixel to the left, you will not hit, but they will hit you. Forget about protecting yourself or dodging attacks because there is no shield or dash mechanic (not the sword special). It feels clunky to be able to attack only on the exact x/y axis and so slowly. This game demands free movement to be really enjoyed; this is not a 2008 Xbox RPG game. If defenses had a vision range instead of an exact direction with tunnel vision, or if the player movements and attacks were more dynamic (at least attack where you are pointing, not on the x/y axes the player is facing), this could be playable. Because the potential is there and I love the idea, I hope this gets updated an…
Recommended May 26, 2024
Banger

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