

Void Destroyer 2
Iteration 11 · February 6, 2020 · Space Sim, Open World, Sandbox, Action, Strategy
Buy Void Destroyer 2 from Steam at $9.99 — the cheapest of 2 stores we compare.
Where to buy Void Destroyer 2 — official stores
Void Destroyer 2 price by region
Void Destroyer 2 costs £7.19 in the United Kingdom, €8.19 in Europe (EUR), $9.99 in the United States, $9.99 in Georgia (USD), CA$11.49 in Canada, NZ$12.39 in New Zealand, A$14.50 in Australia, R$20.69 in Brazil and zł45.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £7.19 | £7.19 | — | 2 | |
| €8.19 | €8.19 | — | 2 | |
| $9.99 | $9.99 | — | 2 | |
| $9.99 | $9.99 | — | 2 | |
| CA$11.49 | CA$11.49 | — | 2 | |
| NZ$12.39 | NZ$12.39 | — | 2 | |
| A$14.50 | A$14.50 | — | 2 | |
| R$20.69 | R$20.69 | — | 2 | |
| zł45.99 | zł45.99 | — | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Void Destroyer 2
Build your empire from a single fighter to a massive fleet commanding bases and territory across a desolate asteroid field. Void Destroyer 2 combines real-time tactical combat with open-ended sandbox freedom, letting you forge your own path as a mercenary, pirate, trader, or would-be conqueror in a faction-filled solar frontier.
Start with nothing... End with everything!
Void Destroyer 2 is a open world space sandbox game set in a desolate asteroid field on the outer edges of our solar system. Populated by various factions with often competing goals.
Void Destroyer 2 emphasizes combat, tactics and strategy, with battles ranging from one on one to fleets versus fleets. With a simple, manageable yet engaging economy and offers loads of freedom to the player on how to play and who to play as.

Start small and claw your way up. These are dangerous times with many opportunities, for the explorers, the brave, the cunning, and the ruthless.

Chose the path of a mercenary protecting transport ships. The path of a pirate, preying on the weak. A bounty hunter who will settle scores for a price. An entrepreneur, starting your own business as a trader or miner. Become a tycoon with others working for you, protect your assets by assigning escorts.
The path to domination isn't always a straight one, if you fight hard enough, smart enough, nothing will stand in your way.

As your wealth grows you'll upgrade your ship, then purchase new more powerful ones. Eventually being able to build up a fleet of combat and non-combat ships.

What's a fleet without a way to tell them what to do? Void Destroyer 2 has a built in real time strategy (RTS) control method optimized for controlling multiple ships and fleets.

Use your fleet to capture your first base, then use that base as the initial foothold for your empire. Capture territory and wage war. As you grow stronger your next conquests are stronger and stronger factions. Conquering them adds their strengths to your arsenal, but holding a larger territory becomes more challenging.

What's unique?
Like in most open world space sandbox games - in Void Destroyer 2 you start with a single ship then work your way up in the world. What's unique - a single ship isn't the end, the dominance of all you can see is. Your first ship is just a step on the path to a massive fleet, from tiny fighters to massive capital ships. Your thirst for power doesn't have to end there, you'll own bases and territory, hard won from their original owners. Use them to build fleets to expand and conquer. From a tiny fighter, easily destroyed, to a immortal space god! That's Void Destroyer 2.
What will you - the player - be doing?
- Do easy "milk runs" in your starting ship.
- Upgrade it and buy better ships to do more dangerous assignments.
- Explore a ruthless region of space. Discover it's various factions.
- Hire temporary wing men, then start building your fleet via buying additional ships.
- Leave fighters behind, upgrade to a gunship, then a corvette, then a frigate, and beyond. As your power grows, so do your opportunities.
- Fight from the cockpit or bridge of your ship and command your forces via a tactical interface.
- Branch off into trading and mining, take over a asteroid field and be paid for your protection, or be a ruthless pirate demanding ransom and taking cargo.
- At some point, the only way to grow your strength will be by taking things from others. Capture ships and build up a fleet capable of taking a base.
- Owning a base expands your power even further, you can now direct your forces from it, no longer are you tied to a single ship or fleet.
- Use your base to build defenses, and ships - soon you'll have more than one, and after that you'll have them all.

Void Destroyer 2 — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 0 of 2 DLC at today's best prices (some DLC unpriced).
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I'll be honest. I completely underestimated this 10$ game. It's a fun and surprisingly expansive space strategy and retro "flight" sim. It starts you out in the typical small fighter ship barely capable of taking on basic enemies, and lets you follow the main story to unlock more and more things to do and ships to control. There's a obvious and basic satisfaction in growing more and more powerful as you progress. And its playable on some pretty low spec computers. From a first glance, I thought this would be a super simplified space sim that had a strategy element tacked on top, but after only a few hours playing you'll find every vehicle has upgrade slots and additional abilities. Different vehicle types allow for fun experimentation and playstyles. allowing you to enjoy everything from fighter gameplay, gunship - frigate combat, all the way up to destroyers, carriers, and etc. I recommend nabbing the DLC's as they are well worth it, and adds different start situations to change how you progress and the best ways to do so. There are definitely ways to cheese or ease your time playing, min-maxing the campaign can be pretty easy all things considered. But the end game can be rathe…1 found this helpful
Unfun gameplay. Small ships circle you around so you spend a lot of time just turning trying to aim your weapons at a target. You are always outnumbered, so while you chase one ship others just blow you up. Every fight boils down to afterburning away from group, turning around, doing a pass, maybe doing some damage, then afterburning away again. You use shield recharge ability and just run from the fight while it's on cooldown. I started with a DLC that gives you different starting ships (Ashes) and those ships have 'auto aim' weapon projectiles. Problem with that is, the projectiles try to hit enemies into their rear, which means small ships just simply outrun the projectiles.... Upgraded into bigger ship in DLC, which was even worse, slower with lower weapon range, can't even chase after smaller ships, have to sit and wait for your 'secondary' weapons to come off cooldown, since they have longer range.1 found this helpful
just get this alongside vd2 rebalanced mod,best mod ever which brought back the vd1 ships,also made the dlc ships available for npcs and outsiders in sandbox ps:also make sure to use a ram cleaner program,cuz this game is quite a ram hog after playing a while1 found this helpful
Extremely buggy. Lags even on the menus, usually can't even get it to start up. Seems obviously abandoned by the dev.1 found this helpful
a bit on the slow developing side, but if you keep at it will reward you with an intriguing game that has a few surprises.
Very interesting space sandbox marred by a wonky interface and stability issues. VD2 is a space sandbox game where you start from near-nothing and work your way up to ruling the entire sector with an iron fist. It has some features I haven't seen in any other sandbox games which I think are really cool, such as missions which restrict ship usage or fleet size so that you can't just steamroll a tough mission by grinding for an hour and then showing up with a massive fleet. The game also uses a reserve system which has only a portion of your fleet showing up for any battle (mission or otherwise), which serves the dual purposes of keeping the endgame challenging and keeping your PC from melting. Not that you want to have too massive a fleet, because the game tends to get a bit crashy, especially at scale. You immediately have to decide whether you're playing story mode or sandbox mode. Given my experience with other space sandbox games this felt like a weird choice, but after completing the story mode I understood why the dichotomy: in most sandbox games, completing the story leaves the sandbox open to you, while completing the VD2 story leaves the game's world completely bro…
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