

Aggressors: Ancient Rome
Kubat Software · August 30, 2018 · Strategy, Historical, 4X, Rome, Military
Buy the Aggressors: Ancient Rome key for Steam from CJS CD Keys at $13.41 — the cheapest of 5 stores we compare.
Where to buy Aggressors: Ancient Rome — official stores
Cheapest Aggressors: Ancient Rome keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Aggressors: Ancient Rome price by region
Aggressors: Ancient Rome costs £10.17 in the United Kingdom, €11.87 in Europe (EUR), $13.41 in the United States, $13.41 in Georgia (USD), CA$38.99 in Canada, NZ$43.59 in New Zealand, A$43.95 in Australia, zł66.33 in Poland and R$88.99 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £10.17 −59% | £24.99 | £10.17 | 3 | |
| €11.87 −59% | €28.99 | €11.87 | 4 | |
| $13.41 −55% | $29.99 | $13.41 | 5 | |
| $13.41 −7% | $14.49 | $13.41 | 5 | |
| CA$38.99 | CA$38.99 | — | 1 | |
| NZ$43.59 | NZ$43.59 | — | 1 | |
| A$43.95 | A$43.95 | — | 1 | |
| zł66.33 −52% | zł138.99 | zł66.33 | 2 | |
| R$88.99 | R$88.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Aggressors: Ancient Rome
A mix of deep gameplay and rich historical flavor, Aggressors lets you relive history as the ruler of one of the mighty civilizations of the Mediterranean world. Will you bring glory to Rome and conquer the Mare Nostrum? Will you build an immortal trading empire with Carthage? Will you bring the light of Athens to the world? Or maybe you will restore the rule of the Pharaoh? Choose one of twenty available factions and conquer the world.
You can manage all aspects of your empire: war, trade, internal politics, diplomacy, cultural development. Play on your strengths, beware of your weaknesses. The ancient world is brutal, for no mercy shall be given to the defeated. Vae victis!
Rich historical flavor
A lot of time and many sleepless nights were put into historical research in an attempt to give a real historical feeling to the game. The game’s systems are tailored towards a faithful representation of history.
A world which feels alive
Twenty factions, from migrating barbarian tribes to advanced empires which interact with each other through an extremely detailed diplomatic system. Make use of more than ten available diplomatic agreements, including the possibility of forming Federations and Confederations as well as affecting nations and provinces in your Sphere of Influence.
Real strategic decisions
Experience the incredibly deep combat system, with each unit having its abilities and traits, and terrain truly affecting the war outcome in a meaningful way. Army morale and the supply system are crucial and need to be taken into account. You will need all your guile and strategic mastery to triumph on the battlefield.
Detailed political & economical representation
Rule your empire by managing its internal politics and developing its economy. Establish trade routes to reap wealth, ensure the loyalty of your citizens, manage demography, technological research, internal reforms, laws… the tools at your disposal are endless and seamlessly integrated with each other. Citizens react to the current situation and they can move to other places when they are not happy.
Customize your own world
You have complete freedom: you can decide to start with an advanced nation surrounded by newer civilizations, or you can decide to start as a young tribe, ready to take on an older and decadent empire… or you can decide to completely randomize the map and play in a randomly generated world. The choice is yours!
Easy to learn
Aggressors is very easy to learn thanks to the extremely clear tutorial and tool tips. Dive in the game gradually and explore all the options available to you.
Aggressors: Ancient Rome — game info
- Platforms
- Windows
- Steam Deck
- Unsupported
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This game is graphically poor. The Sounds are terrible. Gameplay lacks originality. It feels more or less like a less polished version of the experience you'd get playing a modded Civ 4 game. Got this on some sale of 'women led dev teams'. Won't be doing that again. Even at the lower price I wouldn't recommend this or the other instalment Imperium Greek wars. They've released essentially the same game twice and lots of overpriced dlc for both. When your game is this basic to begin with you have some cheek to paywall most of the factions. All seems v focused on profit with very little value for money. Avoid. EDIT: It's true that this game has no current DLC, however it is basically a DLC of the other entry, which does have several overpriced DLC. This game is actually DLC disguised as a separate game. Not a v good one.2 found this helpful
Worse than Civ in every aspect. I tried to find one feature that doesn't exist in Civ and made the game better. couldn't find a single one. Combat seems random, no visibility on what happens when someone attacks you, no visibility on what happens when you attack a city. you randomly keep attacking and somehow win at some point or loose, or draw?! I've seen attacking and loosing 100 on both sides, ending with draw. I've seen attacking and killing entire enemy army of 7000 in one attack. so it doesn't really make any sense. Resource management is a joke. you conquer a city far away, suddenly all your armies and all your cities decide to leave. seriously. my whole army got destroyed in 3 turns after i conquered a big city. moreover I lost 2 cities completely destroyed, the other 2 halved their population. why? because I suddenly get huge food deficit, with no chance of recovery. like wtf? I understand food is important and all, but can't I just starve the people i want and keep the ones i want well fed? why does it work like multicultural communism in ancient rome? I mean there is the original example that works, every city produces their own food in Civ, just use it? why do you make…1 found this helpful
well... It is just Total War Rome but with less content and without the awesome battles . Cities have very little upgrades and some mechanics are hard to understand. Has a nice tutorial though. Because i have played Rome Total War i find it very hard to get into this game without getting bored . Response to the devs. I might revisit it some time in the future 😊1 found this helpful
For those who enjoy Total War games mixed with Civilization elements and topped off with deep mechanics, this is your game! Armies are affected by morale, and newly captured cities have loyalty mechanics and an integration period. Resources and buildings must be placed carefully—whether that's placing mines at respective deposits or using settlers to build cities, roads, bridges, and farms. Cities feature internal and external upgrades, and maintaining happiness is vital alongside managing resources like population, influence, knowledge, wood, food, gold, stone, iron, and coal. You'll use these to construct buildings, train units, research technologies, trade, or even change government types. There are state decisions and faction specific objectives across the Ancient Mediterranean world, along with a full scenario editor to create your own maps. The music, sound, and graphics are just okay definitely not high end eye candy, but functional. It is a bit sad that there are no controllable faction leaders, but given the depth of mechanics and endless replayability, it's still a very solid 4X title!
awsome but a bit hard
Aggressors: Ancient Rome is a turn-based grand strategy game developed by Kubat Software and published by Kube Games that places its ambitions squarely on depth, historical grounding, and systemic complexity rather than spectacle. Set in the ancient Mediterranean world, the game challenges players to guide a civilization through expansion, diplomacy, and warfare during an era defined by fragile alliances, logistical constraints, and slow-burning political change. From the outset, it is clear that this is a title aimed at players who enjoy deliberate planning and long-term thinking, offering a slower but more methodical alternative to flashier mainstream 4X strategy games. Instead of focusing on a scripted narrative, the game provides a framework in which history and sandbox gameplay intersect. Players can choose from a wide range of factions, including major powers like Rome and Carthage as well as smaller tribal or regional states, each starting with distinct geographic positions and strategic challenges. The historical campaign mode places these factions into a recognizable ancient Mediterranean map, encouraging players to contend with historically inspired pressures and rivalri…
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