

Stygian: Reign of the Old Ones
Cultic Games · September 26, 2019 · RPG, Indie, Lovecraftian, Horror, Turn-Based Combat
Buy the Stygian: Reign of the Old Ones key for Steam from Eneba at $0.55 — the cheapest of 27 stores we compare.
Where to buy Stygian: Reign of the Old Ones — official stores
Cheapest Stygian: Reign of the Old Ones keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some stores inflate their “regular” price to show a bigger discount. We flag those (⚠ inflated) and show the real saving against the actual list price.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.
Stygian: Reign of the Old Ones price by region
Stygian: Reign of the Old Ones costs £0.24 in the United Kingdom, €0.28 in Europe (EUR), $0.55 in the United States, $0.55 in Georgia (USD), zł1.56 in Poland, CA$3.49 in Canada, A$4.84 in Australia, NZ$6.19 in New Zealand and R$13.59 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.24 −92% | £2.88 | £0.24 | 24 | |
| €0.28 −92% | €3.39 | €0.28 | 26 | |
| $0.55 −84% | $3.39 | $0.55 | 27 | |
| $0.55 −85% | $3.60 | $0.55 | 26 | |
| zł1.56 −90% | zł15.30 | zł1.56 | 22 | |
| CA$3.49 −83% | CA$4.07 | CA$3.49 | 23 | |
| A$4.84 −83% | A$4.84 | A$28.50 | 20 | |
| NZ$6.19 −82% | NZ$6.19 | NZ$30.99 | 19 | |
| R$13.59 −80% | R$13.59 | R$67.99 | 21 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Stygian: Reign of the Old Ones
Explore a nightmarish version of Arkham torn from reality and consumed by cosmic horror, where your beliefs shape how you perceive the world and recover your sanity in this narrative-driven CRPG. Balance tactical combat, dialogue choices, and resource management as you uncover the mystery of the Dismal Man while your decisions permanently alter which companions, paths, and endings remain available to you.
Features
- Choice-driven role-playingDialogue, skills, and decisions shape how events unfold. Many situations have multiple solutions, and choices can permanently close off paths.
- Sanity as a core gameplay system
Your mental state affects perception, dialogue, and available actions. Losing sanity doesn’t just punish you, it can unlock new options and change how the game unfolds. - Belief system with real impact
Your worldview influences interactions, dialogue, and how you recover sanity, adding depth to character development. - Multiple approaches to encounters
Combat is not the only solution. Dialogue, skills, and avoidance are often viable, and sometimes safer alternatives. - Turn-based tactical combat
Engage in position-based combat where planning and resource management matter, but every fight carries risk. - Power comes at a costMagic drains sanity, while substances and alcohol provide temporary benefits at the risk of addiction and long-term consequences.
- Companions with permanent consequencesRecruit unusual allies who assist in combat and exploration, but they can be lost, killed, or become unavailable based on your decisions.
- Lovecraftian themes expanded into new stories
Inspired by the works of H.P. Lovecraft, the game builds on familiar ideas to create its own interpretations and narratives.
Stygian: Reign of the Old Ones — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 0 of 1 DLC at today's best prices (some DLC unpriced).
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Stygian: Reign of the Old Ones captures Lovecraftian atmosphere and has solid art direction, but is hampered by tedious turn-based combat with minimal tactical depth, poor pathfinding, and an unfinished ending that suggests abandoned development. Players appreciate the theme and aesthetic but consistently identify the combat system and game balance as deal-breakers that make progression feel like a chore. Most recommend waiting for a deep sale if purchasing at all, with several noting the game feels abandoned and not worth full price.
[h1]ANOTHER MEDIOCRE GAME BUILT ON LOVECRAFT'S BONES[/h1] Folks, if you're looking for a Lovecraftian Horror CRPG - keep looking. This game is a classic example of a great concept completely ruined by poor execution. THE MAIN ISSUE - IT'S BORING AS HELL I honestly gave this game 3 or 4 chances. I somehow sank 36 hours into it, and every single time, I ended up dropping it halfway through. The turn-based combat has almost no tactical depth. It's just boring. Every fight feels like a slow, repetitive chore, and you can't really avoid them either. No talking your way out, no sneaking past enemies, no running away - just one tedious battle after another. WE'VE SEEN IT ALL BEFORE A sanity meter? Check Cosmic horrors beyond human comprehension? Check. Generic cultists, Roaring twenties gangsters, forbidden knowledge..? What we get is a pile of cliches with no original idea or engaging gameplay. It feels like the developers made a checklist of Lovecraft tropes instead of an actual game. It's a shame, really. Good CRPGs are becoming increasingly rare, and this could've been one of them.3 found this helpful
This game has it's good and bad. I am a fan of Lovecraftian media, though rarely are they very good, it's a hard theme to convey. I thought this did a pretty good job of it for the most part. I love the art style and the story is solid enough until the end. The game has some control issues occasionally, but nothing horrible, and although I see others stating they encountered game breaking bugs, I didn't encounter any in 2 playthroughs. There is no other way to put it, the ending is garbage. My understanding is that they ran out of funding and just ended the game as best they could and it shows, there are major questlines not finished when it ends. I picked this up on sale for just a few bucks, and definitely feel like I got my moneys worth, but doubt I would encourage anyone to pick it up at full price due to the missing back end of the game.1 found this helpful
Nice game! With some bugs but no problem at all! The ending hurts!1 found this helpful
this game needs a remake, especially the combat system is annoying1 found this helpful
The games atmosphere is great, but the combat is a deal breaker. Tactics are none existent and you are at the mercy of one sided RnG. Dont waste your time and money, the game is abandoned
I get what this game is going foe but there are way better ways. Like the limited amount of healing items to only be one's with negative effects and prices is poorly done too the point of artificial difficult. Also if it's not that it's the fact that the pathing is as lazy as humanly possible. More often than not i'll click on an object for my character to run into it and stop. Then as i click on it they'll just stand there. I'll then have to manually click on the other side, waiting some more for them to walk around, and finally search the object. You'd think this would be common sense; but Utilize The Hot Bar! like i see the wheel for the quick select and spells. I just wish it was more apparent or i was better told so i didn't spend many fights wasting finite items mid battles when i could use them in battle. Actually i had to google how to use my "Quick Select" items because the game did such a poor job at telling me how Edit: I'm still on the first area and i've been trying to fight the mob group at this one building in the center to find out that all because the devs don't want you to be there yet enemies will literally infinitely spawn till you die. I know because i'm on my…
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