

Lost Potato
Blobfish · August 14, 2020 · Action, Indie, 2D, Roguelite, Singleplayer
Buy Lost Potato from Steam at $0.98 — the cheapest of 1 store we compare.
Where to buy Lost Potato — official stores
Lost Potato price by region
Lost Potato costs $0.72 in Georgia (USD), £0.82 in the United Kingdom, $0.98 in the United States, €0.98 in Europe (EUR), CA$1.28 in Canada, A$1.48 in Australia, NZ$1.48 in New Zealand, R$3.46 in Brazil and zł4.45 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $0.72 −67% | $0.72 | — | 1 | |
| £0.82 −67% | £0.82 | — | 1 | |
| $0.98 −67% | $0.98 | — | 1 | |
| €0.98 −67% | €0.98 | — | 1 | |
| CA$1.28 −67% | CA$1.28 | — | 1 | |
| A$1.48 −67% | A$1.48 | — | 1 | |
| NZ$1.48 −67% | NZ$1.48 | — | 1 | |
| R$3.46 −67% | R$3.46 | — | 1 | |
| zł4.45 | zł4.45 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Lost Potato
Lost Potato is a minimalistic top-down roguelite where you use the environment to defeat enemies by pushing them into spikes and reflecting bullets as a young potato escaping a jungle. Its clever twist on combat combined with randomly generated levels, quick 3-5 minute runs, and 14 unlockable hats with unique gameplay modifiers sets it apart from traditional roguelikes.

- Randomly generated levels and upgrades to choose from
- Use your environment to defeat your enemies!
- 14 hats to unlock, each of them giving you new starting stats or traps
- Fast-paced: average runs last 3-5 minutes
- Keyboard & mouse recommended, although the game also supports controllers
Lost Potato — game info
- Platforms
- Windows
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Lost Potato is a quirky roguelite with a unique premise and creative gameplay mechanics that avoid traditional combat, though players have mixed feelings about whether it delivers on its potential. The game shows promise with its unusual design, but complaints center on excessive RNG frustration, unbalanced enemy types like the purple lasers, and a gameplay loop that some find more tedious than engaging. Several players suggest it could benefit from refinement, and opinions vary on whether the core loop is compelling enough to sustain extended playthroughs.
true brotato fan must 100% this game2 found this helpful
The gameplay mechanics are just not doing it for me, I had this game for a while but I barely played it and when I did play it, it was just okay but not fun enough to keep me playing for long hours.1 found this helpful
I HATE THE PURPLE LASER ENEMIES
Lost Potato is a quirky roguelite developed and published by Blobfish that manages to turn a ridiculous premise into a surprisingly compelling gameplay experience. Taking control of a vulnerable potato stranded in a hostile environment, players must survive waves of enemies, navigate dangerous terrain, and make clever use of the world around them. While the concept initially appears humorous and lighthearted, the game quickly reveals a well-designed action formula built around creativity, movement, and tactical thinking rather than traditional combat mechanics. What immediately separates Lost Potato from many other roguelites is its refusal to rely on direct attacks. The protagonist is unable to fight enemies in a conventional way, forcing players to approach every encounter differently. Instead of defeating opponents with weapons, success depends on exploiting environmental hazards and manipulating enemy behavior. Spikes, traps, projectiles, and other dangers become essential tools for survival. This unusual design choice transforms each battle into a small strategic challenge where positioning and timing matter just as much as reflexes. The game's roguelite structure keeps ever…
4/5 Could use a rework.
Unnecessarily RNG, it's not terrible but the gameplay loop is more frustrating than fun
Community reviews
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