Periodic Deliveries

Periodic Deliveries

The Periodic Group · December 17, 2019 · Simulation, Transportation, Space, Sci-fi, Singleplayer

Buy Periodic Deliveries from Steam at $5.99 — the cheapest of 1 store we compare.

PC
Mixed61% · 18 📉 Recent reviews down 50%
Best price
$5.99
lowest tracked $2.03
Steam Buy at Steam

Prices last checked

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Where to buy Periodic Deliveries — official stores

Steam
Steam
Standard Edition · Steam
$5.99
Buy

Periodic Deliveries price by region

Periodic Deliveries costs £4.79 in the United Kingdom, €4.99 in Europe (EUR), $5.99 in the United States, $5.99 in Georgia (USD), CA$6.69 in Canada, NZ$7.59 in New Zealand, A$8.50 in Australia, R$12.39 in Brazil and zł21.99 in Poland right now.

Cheapest Periodic Deliveries offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £4.79 £4.79 — 1
Europe (EUR) €4.99 €4.99 — 1
United Statesyour region $5.99 $5.99 — 1
Georgia (USD) $5.99 $5.99 — 1
Canada CA$6.69 CA$6.69 — 1
New Zealand NZ$7.59 NZ$7.59 — 1
Australia A$8.50 A$8.50 — 1
Brazil R$12.39 R$12.39 — 1
Poland zł21.99 zł21.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Periodic Deliveries

Relax as you build and direct an ever-expanding galactic transportation empire.

In Periodic Deliveries, you are the owner of an up-and-coming space shipping company. Ship the goods each planet produces to planets that demand them to make profit. Use your funds to add more ships to your fleet and expand your reach to new solar systems.

Grow Your Empire



Research new technologies to unlock better ships and higher-quality planets. Upgraded planets work faster and produce new, valuable goods, but they also have additional demands. You must meet all the demands of a planet to upgrade it to a higher tier, so continually evolving your network is a challenging and rewarding puzzle. Build an increasingly complex web of trade routes until you run a trading empire for the history books.

Automation


Planets periodically produce goods. Once you've defined a trade route, configured its import/export policies, and assigned a ship to it, that ship will automatically ply that route for you, constantly bringing in money for you to use in other parts of your expansion. These routes need no maintenance, and the resources never expire, so any changes you make are your own choice.

Once you've set up your network, kick back and watch your empire automatically generate money for you as you plan your next addition – at your pace.

Simple and Complex


The mechanics of the game are straightforward: define a trade route from one planet to another, shipping a produced good to a planet that demands it. However trade routes cannot cross, and your company can only operate a limited number of ships. As you upgrade planets, you'll need to start transporting new goods across a densely established network to unconnected planets that are difficult to reach now. You'll drop off and pick up goods at many stops before they make it to their destination. Deciding how to allocate and transport limited resources in an dense ecosystem is a challenging puzzle that will entertain for hours and hours.

Manufactured Technology


In order to acquire new technology, you must manufacture and consume technology tiers - a special good that must be manufactured from other goods. These items are complex to produce but well worth the effort, giving you points to spend in the technology tree on additional ship designs, company abilities, and higher planet levels.

Features


• 45 Goods

• 5 Technology Tiers
• 7 Ship Classes
• An Infinite Experience

Periodic Deliveries — game info

Platforms
Windows
Steam Deck
Playable
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Jul 10, 2020
Originally I thought this game was amusing and fun to play, the idea of connecting planetary systems together to form a transportation network, but as the number of planetary systems increased, it started to become apparent that newly added planetary systems while added "RNG-based", it turns out they're not - they're created to be the most *useless*, *unwanted* or generally *worst* locations for your current network... simply put, if you want to connect/use the new planets, you *must* delete every single route you've got just to use the new ones because 10 out of 10 times the routes are designed to allow only *one* route to be actually used since everything else blocks there were suggestions by players for the addition of wormhole travel to allow crossing of routes, that materialised alright, but routes still can not cross each other even if you have the technology, so give up on the idea of it being useable (but stupidly, you need to research a completely useless technology to complete one achievement!) incidentally, there's an amusing bug within the game; after a certain period of time, the game will revert the entire gameboard to a weirdly setup tutorial start; it will look li…
1 found this helpful
Not recommended Feb 20, 2023
Nice concept but sadly a bit to simple for it to be interesting. so i cannot recommend it.
Not recommended Dec 26, 2022
Ships can only travel between two locations, and must dead-head empty back to their origin for the next trade. There is also a bizarre "don't cross the streams" mechanic where shipping routes cannot cross each other, nor even multiple ships travel from one planet to another.
Recommended Jan 9, 2021
This game is a fun little puzzle about managing trade networks. It isn't a long game, and has minimal re-playability, but it is definitely worth the price.
Not recommended Aug 5, 2020
Thoroughly enjoyed this game, however due to no updates in 6 months..it get's a down vote. Really disappointed in paying for a game that the developers have brushed aside.
Recommended Jul 11, 2020
A charming little optimisation and management game.

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