Tabletop Tavern

Tabletop Tavern

TJ · June 11, 2026 · Strategy, Roguelike, RTS, Wargame, Real Time Tactics

Buy Tabletop Tavern from Loaded at $15.29 — the cheapest of 4 stores we compare.

PC
Very Positive90% · 2,13542playing now
Best price 23 Fair price
$15.29-24%
$22.59lowest tracked $6.01
Loaded Buy at Loaded

Prices last checked

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Where to buy Tabletop Tavern — official stores

Steam
Steam
Standard Edition · Steam
$19.99
Buy
AllYouPlay
AllYouPlay
Standard Edition · Ubisoft Connect
$19.99
Buy

Cheapest Tabletop Tavern keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

Loaded
Standard Edition · Steam
-32%
$15.29
$22.59
Buy
GAMIVO
Standard Edition · Steam
$19.25
Buy

Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest option is always shown in the Best price box above.

Tabletop Tavern price by region

Tabletop Tavern costs £8.81 in the United Kingdom, €9.87 in Europe (EUR), $15.29 in the United States, CA$19.99 in Canada, $19.99 in Georgia (USD), A$28.08 in Australia, NZ$29.99 in New Zealand, R$39.99 in Brazil and zł54.69 in Poland right now.

Cheapest Tabletop Tavern offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £8.81 −48% £16.99 £8.81 3
Europe (EUR) €9.87 −51% €19.99 €9.87 5
United Statesyour region $15.29 −24% $19.99 $15.29 4
Canada CA$19.99 CA$19.99 — 2
Georgia (USD) $19.99 $19.99 — 2
Australia A$28.08 A$28.08 — 2
New Zealand NZ$29.99 NZ$29.99 — 2
Brazil R$39.99 R$39.99 — 2
Poland zł54.69 −9% zł59.99 zł54.69 3

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Tabletop Tavern

✦ AI summary

Tabletop Tavern is a real-time tactical roguelike where you command fantasy armies across dynamic battlefields, positioning troops strategically to exploit terrain and enemy weaknesses while building synergies between units and abilities. Each run generates unique challenges through procedural encounters, faction-specific mechanics, and permanent unlocks that reward mastery and encourage endless replays.

Lead your troops in intense real-time battles where positioning, timing, and synergy determine victory. Form disciplined spear walls to counter cavalry, protect your archers from flanking maneuvers, and use the terrain to gain the upper hand. From small skirmishes to massive clashes with hundreds of units on screen, every encounter challenges your strategic instincts.Each run through Tabletop Tavern’s roguelike campaign is a new adventure, challenging you to adapt and evolve. Recruit new units, discover rare gear, and unlock upgrades that permanently alter your strategy. With scaling difficulty, random encounters, and dozens of heroes and factions to unlock, no two campaigns play the same.Command unique factions, each boasting distinct playstyles. Lead the elite infantry of the Vikings, the monstrous trolls and giants of the Orcs, agile and flashy Elves, stalwart Humans, resilient Dwarves, and so much more! Each faction comes with abilities that change how you craft your army and utilize them in battle. Master your faction’s identity and forge synergies that fit your preferred style of conquest.Battles unfold on a tabletop battlefield where every clash feels like a miniature wargame brought to life in real time. Between skirmishes, you’ll manage your roster, face difficult choices, and make strategic decisions that shape your campaign. If you're the kind of player who finishes a roguelike run and immediately starts the next one, this one's for you.

Tabletop Tavern — game info

Platforms
Windows
Steam Deck
Playable
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Sep 27, 2026
Edit: Well. I had a developer respond to my review, which is a first. Based on that single note, and the fact that the update addressed exactly what my concerns revolved around I am changing from "Not reccomended" to "Reccomended." The Godking difficulty is indeed far more interesting for players with experience in this genere and does, in fact, bridge the gap in difficulty that now adds enough of a challenge to actually delve into the faction mechanics. After some research on my part, this is a single person working on this game and it should be award the corresponding leeway and understanding that comes with creating something from the ground up yourself; I certainly could not do this, so props to you dev. Original Review: [strike] The game has a prestiege mechanic for campaigns, where if you beat a campaign with one faction then you unlock the next prestiege difficulty. There are 8 (?) levels of prestiege to the campaign, I managed to get to level 5 in under two hours with only a single run lost at the final battle. This is not worth it, and if I could still get a refund I would.[/strike]
2 found this helpful
Recommended Sep 26, 2026
This is absolutely the gold standard for how to make an engaging campaign where you care about utilizing every unit effectively and the battle difficulty stays in the sweet spot the entire time. Really an exceptional effort. I find these campaigns 1000% more fun than Total War since I finally have a reason to play out every battle rather than build doomstacks and then auto-resolve everything. I have played 10+ campaigns and ran into zero game-breaking bugs. That is not to say this is flawless. Sieges are rather boring, and I find many of the signature units are decidedly mediocre for some reason. This game would benefit a bit from better graphics/UI and significantly from tying in world-building/flavor from an existing IP (I would sell my soul to see this ported over into a Crusade system with 40k units and campaign narratives, but I think tying the next version to Conquest: the Last Argument of Kings might be more realistic and mutually advantageous option). Overall, this is a no-brainer buy at $20; even at $60, I would still feel I had easily gotten my money's worth.
2 found this helpful
Recommended Sep 26, 2026
I really enjoy this game and its only getting better. I've had a lot fun mainly using the auto battle feature and then when I saw on max difficulty I had to actually learn how to win a battle myself, I like it even more! I enjoy everything down to the sound the d20 makes in the mini games. It's very satisfying. A few thoughts to maybe help shape the game: 1) It would be cool to have the option to watch the auto battle play out if I wanted(like Age of Wonder). 2) I'm fine with the prestige system but it does seem like the units should get some sort of advancement along the way even if its a separate bonus. 3) Unique hero's that can be attached to units! Just my two cents, love what your doing and how you are a developer FOR the people! Also, maybe skin packs or something as a way for us to continue to support your work, I could also gift the game to a friend. Thanks!
1 found this helpful
Recommended Sep 27, 2026
Lovely chill game with an unique atmosphere; some co-op of some type in the future would be cool
Recommended Sep 25, 2026
like total war but rogue like
Recommended Sep 25, 2026
Fun!

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