Ascent Spirit

Ascent Spirit

Ebim Studio · 2018 · Simulation, Action, Adventure, VR

PC
Negative17% · 12
Best price 46 Good deal
$0.84-92%
$9.99lowest tracked $0.36
Fanatical Buy at Fanatical

Compare prices in Official Stores

Fanatical
Fanatical
Standard Edition · Steam
-92%
$0.84
$9.99
Buy
Steam
Steam
Standard Edition · Steam
-90%
$0.99
$9.99
Buy
GreenManGaming
GreenManGaming
Standard Edition · Steam
-15%
$8.49
$9.99
Buy
GamesPlanet
GamesPlanet
Standard Edition · Steam
-10%
$8.54
$9.49
Buy
GamersGate
GamersGate
Standard Edition · Steam
-10%
$8.99
$9.99
Buy
WinGameStore
WinGameStore
Standard Edition · Steam
-5%
$9.49
$9.99
Buy
AllYouPlay
AllYouPlay
Standard Edition · Ubisoft Connect
$9.99
Buy
Humble Store
Humble Store
Standard Edition · Steam
$9.99
Buy
IndieGala Store
IndieGala Store
Standard Edition · Steam
$9.99
Buy

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Screenshots

About Ascent Spirit

Equipped with two improvised ice axes in Ascent Spirit, your only chance of survival is to reach the top of this sacred mountain and get back to your hot air balloon before the winds free it.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Apr 11, 2020
It's a good concept, but it's a VR climbing game that doesn't use VR controllers. It's not playable. The graphics would be more forgivable if the controls were good. It needs to be fixed.
14 found this helpful
Not recommended Jun 7, 2026
Game crashes on launch. Issue has been reported to the dev. Their response was we can't reproduce the error so it's your problem. DO NOT BUY!
6 found this helpful
Not recommended Sep 14, 2023
Archaic relict from a time when VR had no motion controllers. Does not worth revisiting nowadays. Gameplay of climbing with controller's buttons and stick feels very awkward and not immersive at all. I do not understand why people (myself included) liked playing The Climb back in the day. Visuals are actually decent, just like they usually were on PC VR before Quest release :) Also the game only runs when its window is in focus, making it a pain to even start properly. Works on Reverb G2 with Xbox Controller
2 found this helpful
Not recommended Apr 25, 2022
A Broken Unity Engine Game.. with what looks like no support. on vive gets to a starter "balloon" sequence ..then gets stuck when balloon reaches the himalyas.. cant actually play the game at all .. not even worth the £1.79 it is on offer for at moment.
2 found this helpful
Not recommended Mar 25, 2021
The game is broken, at least on the Vive. The developer seems unwilling or unable to fix despite numerous reports and hints that it looks like an issue with the audio engine and with the appropriate log files provided. Would advise staying clear of this, have tried it on two separate VR capable PCs and it crashes on the loading sequence on both.
2 found this helpful
Recommended Jan 30, 2026
Ascent Spirit is a stark, physically demanding virtual reality experience that places immersion and tension above traditional gameplay comforts. Developed by Ebim Studio and published by Plug In Digital, the game is built around a singular, almost uncompromising idea: survival through ascent. Rather than offering a broad range of mechanics or a richly layered progression system, it narrows its focus to the act of climbing itself, using VR to translate physical strain, fear of falling, and isolation into the core emotional drivers of the experience. The narrative setup is minimal but effective in establishing urgency. You play as a French legionnaire in the early 1940s whose mission goes disastrously wrong when a hot air balloon is blown off course and crashes near a sacred Himalayan mountain. Stranded at altitude with limited equipment and time working against you, the only option is to climb. This premise is not expanded through lengthy exposition or dialogue; instead, it serves as a backdrop that reinforces the feeling of desperation and solitude. The story is told largely through context and environment, allowing players to project their own emotions onto the climb rather than …
1 found this helpful

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