Banner Tactics

Banner Tactics

Moondolino · 2025 · Turn-Based Tactics, Strategy RPG, RPG, Medieval, Choices Matter

PC
3 user reviews67% · 3
Best price
$17.99
lowest tracked $13.49
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Steam
Standard Edition · Steam
$17.99
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About Banner Tactics

Turn-Based TacticsDifferent enemies appear depending on the region, and weather effects have a significant impact on your tactics. You must deploy the right soldiers for the situation and use various skills to achieve your mission objectives.

Tabletop World System
When you return after battle, one world turn passes. Prepare for the future by building structures and conducting research. You can recruit more expensive and powerful soldiers and help them grow.Faction ReputationContact various local factions and build your reputation with them. You can get not only monetary support but also unique companions with their own stories and voice actors.All dialogue has been professionally voice-acted.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Players appreciate the game's core concept with multiple classes and leveling mechanics, but criticize the rough graphics and clunky gameplay. The main frustration is severe pacing issues—experience gain is too slow relative to enemy scaling, forcing players into tedious grinding strategies even on easy mode just to stay competitive, which suggests the developers haven't properly balanced or playtested their own progression system.

Recommended Nov 6, 2025
The graphics are a bit rough and the game is sort of clunky but it's interesting and fun. Different classes to buy and add to your team. I wish there was class evolution. There is leveling up, though. Yea it is kinda hard to level up appropriately to keep up with the progressing difficulty of the game, exp is not generous enough, So even on easy mode, after a 30-40 or so turns on the world map, your units are significantly weaker than the enemies and there isn't much you can do except build a training bunker that gives your guys experience every world map turn. But I wouldn't say it's enough to keep up with the enemies' growth rate. I hope they make adjustments to this. But how hard is it to play your own game to experience this for yourself rather than the player having to be the test? Easy mode should actually be kind of easy and not be hopelessly outclassed by higher level enemies. there is easy, normal, and challenge modes by the way. So yea I don't even want to look at what the challenge mode is like.
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