Blonsters

Blonsters

Red Drum Games · October 7, 2025 · Roguelite, Action, First-Person, Shooter, 3D

Buy Blonsters from Steam at $9.99 — the cheapest of 1 store we compare.

PC
4 user reviews75% · 4
Best price
$9.99
lowest tracked $3.99
Steam Buy at Steam

Prices last checked

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Where to buy Blonsters — official stores

Steam
Steam
Standard Edition · Steam
$9.99
Buy

Blonsters price by region

Blonsters costs £8.50 in the United Kingdom, €9.75 in Europe (EUR), $9.99 in the United States, $9.99 in Georgia (USD), CA$12.99 in Canada, A$14.50 in Australia, NZ$14.75 in New Zealand, R$32.99 in Brazil and zł45.99 in Poland right now.

Cheapest Blonsters offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £8.50 £8.50 — 1
Europe (EUR) €9.75 €9.75 — 1
United Statesyour region $9.99 $9.99 — 1
Georgia (USD) $9.99 $9.99 — 1
Canada CA$12.99 CA$12.99 — 1
Australia A$14.50 A$14.50 — 1
New Zealand NZ$14.75 NZ$14.75 — 1
Brazil R$32.99 R$32.99 — 1
Poland zł45.99 zł45.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Blonsters

BATTLE HORDES OF MONSTERS


Fight your way through hundreds of randomly constructed monsters all with interesting visuals and dangerous powers. Destroy these creatures, and the bosses that command them, to claim victory and increase your own power with new weapons, perks, and money.

FIND POWERFUL WEAPONS


Thousands of randomized weapons packed with exciting special abilities and statistics are locked away in treasure chests waiting for you to win them by defeating your foes. Collect weapons and create your own high-powered loadout to decimate your enemies.

FIGHT THROUGH UNIQUE LEVELS


Use your hyper fast movement abilities to speed through levels and dominate the selection of specialized gamemodes. More than fifty different unique rooms await you, each with their own atmosphere and visual elements.

Blonsters — game info

Platforms
Windows
Player modes
Single-player
Controller
Full controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Oct 10, 2025
I'm a sucker for this type of game. The random weapons are a lot of fun and the level variety is great. About a million monster varieties too (haven't come across a single repeat so far.) Starts out easy, gets a looooot harder as you go. Using the mutations to mix up game play is a good touch. Looking forward to future updates.
5 found this helpful
Recommended Oct 9, 2025
Blonsters is a unique roguelike movement shooter with a fun gameplay loop. The weapon variety is great with tons of different pieces allowing for lots of interesting weapon combinations, the secrets between levels offer even more pieces for your weapon. The game is fair but the difficulty scaling seems a bit off between hard to extreme difficulty with the jump in special enemy's and their abilities seeming like they should be more gradually introduced. After beating your first run a side room with many new challenges open allowing for a lot of replayability.
3 found this helpful
Recommended Feb 18, 2026
Fun, and well polished
2 found this helpful
Not recommended Oct 9, 2025
I'm writing this after completing my first real run of the game. I defeated the first two bosses and died in the middle of the third area. I played a couple runs before this one but died early in each attempt. Blonsters is an FPS roguelite. The format is pretty simple; you can collect weapons and passive items, levels are made up of consecutive rooms that you have to clear, with a boss at the end, and there's a shop in the middle of each level. The shop uses a temporary resource collected during the run, and bosses drop a meta-resource that can be spent outside of the run to permanently improve your character. Blonsters uses a lot of procedural generation. Weapons, enemies, and levels all appear to be procedurally generated. Enemies generally fall into two types, melee enemies that chase you and ranged enemies that also chase you but will occasionally shoot a projectile at you. I did not encounter any hitscan enemies. Levels seem to be procedurally generated in the sense that there is a pool of rooms the game can draw from for each encounter, but I don't think these rooms themselves are procedurally generated, I think they're all handmade. I might be wrong about that. There are …
2 found this helpful

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