

Camera Obscura
Anteater Games · 2015 · Pixel Graphics, Platformer, Indie, Adventure, Level Editor
PC
Mostly Positive71% · 1,335 📉 Recent reviews down 63%
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About Camera Obscura
✦ AI summary
Climb a mysterious ruined tower using an innovative "afterimage" mechanic that lets you duplicate and manipulate the environment to solve puzzles and overcome obstacles. With 57 hand-crafted levels, a custom level editor, and eight atmospheric zones, this puzzle-platformer rewards creative problem-solving and exploration at every turn.
An ancient tower in a forgotten land. A lone photographer on a desperate search. A once-in-a-lifetime chance. Camera Obscura is a puzzle-platformer in which you attempt to summit a ruined tower – a relic of a fanatical sect trying to reach the sun. Facing dangerous animals, crumbling architecture, and perilous pitfalls, can you reach the Summit, and perhaps, redemption? Camera Obscura uses an innovative "afterimage" mechanic that allows the player to temporarily clone the Tower's architecture in order to span gaps, create staircases, and freeze moving platforms in place. The ability to copy and manipulate each level allows players to find many paths through the tower's 57 maps.
Key Features
- Innovative "afterimage" mechanic. "Flash" the screen to create a ghostly double of your surroundings. Manipulate the afterimage to turn walls into stairs, platforms into cages, and even defend yourself against the creatures in the tower.
- Custom level editor. No programming required, just point and click to create platforms, enemies, switches, and doors. Share you levels on the Steam Workshop.
- Original soundtrack. Listen to 11 beautifully-composed tracks throughout the Tower's eight zones.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Getting 100% started enjoyable then got hellish and un-fun towards the end. approximate amount of time to 100%: 10-25 hours Estimated achievement difficulty: 9/10 ( or 1/10 see spoilers below*) Minimum number of playthroughs needed: 1 (stage select available) Multiplayer achievements: Working Steam Workshop Required!!!. Missable achievements: No. Grinding Achievements: Yes!!!. (gold in each level on flashes), others like kills/photos taken etc, DLC-Only achievements: No. Time-gated achievements: No. Speed-run achievements: Yes!!!. (gold in each level on speed) RNG-achievements: No. Does difficulty affect achievements: No choice. Unobtainable/glitched achievements: Maybe *. Point of no return: No. First achievement unlock: Launch the game !!!! Instantly. Is there a good guide: The steam guides by Ansiando and DeRockProject are excellent. Youtube guides by DeRockProject are great for following along. Notes: * Launching the game awards an achievement messing up your ratio. * Requires you to upload a level you made in the included level editor. * One achievement requires playing 5 levels from steam workshop to completion. * there are many other maps on the workshop to help grind ac…1 found this helpful
i still dont know why i even bought this
Some of the worst boring game design I have ever seen. Getting the medals was a nightmare.
Camera Obscura is an indie puzzle-platformer created by Anteater Games and published by BindleBot together with the developer on Steam. The game blends classic side-scrolling platforming with a distinctive environmental manipulation mechanic built around photography. Rather than simply relying on jumping and reflexes, the game encourages players to think creatively about how the environment can be reshaped using a mysterious camera device, turning each stage into a puzzle where observation and experimentation are just as important as platforming skill. The adventure takes place within a massive tower that stretches high into the sky, constructed long ago by a strange order whose ambition was to ascend toward the sun itself. The player controls a lone photographer who ventures into the ruins of this towering structure, gradually climbing through its many floors while uncovering hints about its forgotten builders. The story is presented subtly through environmental details and collectible photographs scattered throughout the levels. These fragments of lore help build a sense of mystery surrounding the tower’s purpose and the fate of those who once inhabited it, adding narrative flav…
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Boring
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