

CortexGear: AngryDroids
JH12world · September 24, 2015 · Indie, Action, Adventure, Strategy, Zombies
Buy CortexGear: AngryDroids from Gameseal at $0.43 — the cheapest of 6 stores we compare.
Where to buy CortexGear: AngryDroids — official stores
Cheapest CortexGear: AngryDroids keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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CortexGear: AngryDroids price by region
CortexGear: AngryDroids costs £0.31 in the United Kingdom, €0.35 in Europe (EUR), $0.43 in the United States, zł1.93 in Poland, $5.99 in Georgia (USD), CA$6.49 in Canada, NZ$7.39 in New Zealand and R$11.99 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.31 −94% | £4.79 | £0.31 | 4 | |
| €0.35 −94% | €5.69 | €0.35 | 7 | |
| $0.43 −93% | $5.99 | $0.43 | 6 | |
| zł1.93 −91% | zł21.99 | zł1.93 | 3 | |
| $5.99 | $5.99 | — | 2 | |
| CA$6.49 | CA$6.49 | — | 2 | |
| NZ$7.39 | NZ$7.39 | — | 2 | |
| R$11.99 | R$11.99 | — | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About CortexGear: AngryDroids
CortexGear: AngryDroids is a punishing 3D sci-fi shooter that demands pixel-perfect precision, pattern recognition, and split-second decision-making with zero aim assist or safety nets. Relentless enemies, high-speed movement, and unforgiving combat create a game designed for players who crave genuine mechanical challenge and refuse to compromise.
CortexGear: AngryDroids:
is a high-skill, 3D sci-fi side-scroller built around precision shooting, skill expression and tactical decision-making under pressure.It is a fast-paced, mouse-and-keyboard-only, This game does not scale itself to the player.
Combat is dense and deliberate. Enemies don’t wait their turn, don’t miss on purpose, and don’t forgive mistakes. They will take the shot when it’s there.Those Angry Droids are on a mission.
Gameplay
- High-speed movement with constant pressure
- Encounters built around pattern recognition, creativity, timing, and execution
- No aim assist, no comfort systems, no safety rails
- Designed for PC players who miss uncompromising controls
Why It’s Still Here
Some games survive because they adapt to players.This one survived because a few players adapted to it.Watch the footage. Decide for yourself.
CortexGear: AngryDroids — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Player modes
- Single-player, Online PvP, LAN, Split screen, Cross-platform multiplayer
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
CortexGear: AngryDroids suffers from significant presentation and usability issues that frustrate players from the start, including poor windowed mode options, unclear tutorials with unreliable mechanics like the algebra-based hacking system, and confusing progression that fails to adequately teach players how to play. While the game aims for challenging, skill-based gameplay in the style of demanding action platformers, players feel the execution is severely hampered by poor design choices and feel it is not worth playing in its current state.
[h1] Dongos. [/h1]17 found this helpful
[h1][b]Not Recommended[/b][/h1]3 found this helpful
Launches in windowed mode with strange size options and no fullscreen one, besides the Unity built-in alt-enter. The biggest issue with this game is that the presentation is an absolute disaster. It feels like one of those "graphic design is my passion" memes come to life. The tutorial was very strange. Whenever it wants you to press a key, it slows down the game in a way that doesn't feel like slow-motion but like it's limiting the frame rate. I couldn't get the "hacking" portion of it to work reliably so I moved on. The level after clicking "alpha simulation" on the main menu made little sense. The hacking has you doing basic algebra but it didn't work half the time? And that's as far as I made it. The game kills itself because it inadequately teaches the player how to play. What I was able to see, though, made it pretty clear the rest of the game wasn't going to be very enjoyable.1 found this helpful
CortexGear: AngryDroids is a science-fiction action platformer that unapologetically caters to players who enjoy demanding gameplay and skill-based progression. Developed by JH12world and Jordan Benoit and published by JH12world, the game places players in a futuristic conflict against relentless robotic enemies while emphasizing precision, timing, and mastery over convenience. Rather than following modern trends that prioritize accessibility and constant rewards, the game embraces an old-school philosophy where success depends almost entirely on the player's ability to learn its systems and improve through practice. The game's core experience revolves around side-scrolling combat presented within a 3D environment. Players battle hostile droids across dangerous stages filled with obstacles, environmental hazards, and intense firefights. Movement and shooting require attention and accuracy, as enemies are designed to punish careless play. Every encounter demands quick reactions, and the lack of excessive hand-holding means players must adapt to situations on their own. This creates a gameplay loop that can feel rewarding when challenges are overcome, particularly for those who appr…
Don't waste your time playing this
has a really long way to go
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