Dark Devotion

Dark Devotion

Hibernian Workshop · 2019 · Souls-like, Pixel Graphics, Female Protagonist, Action Roguelike, Metroidvania

PC
Mostly Positive75% · 1,90672Metacritic
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Screenshots

About Dark Devotion

✦ AI summary

Dark Devotion is a dark fantasy action game where you explore a cursed temple as a Templar knight, wielding dozens of weapons and managing blessings and curses while uncovering the mystery of your faith through challenging combat and interconnected branching paths. What sets it apart is its intricate narrative woven through environmental storytelling and item discovery, combined with a resource management system where faith and healing items must be used strategically to survive brutal boss encounters and permanent consequences.



Explore the secrets of a mysterious fallen temple and put your Templar faith to the test in Dark Devotion, where no sacrifice is too great in praise of your God. Measure your devotion and your bravery by journeying into deepest darkness for answers to questions that will challenge your very existence.

Dark Devotion features a richly detailed, immersive narrative that unfolds a sombre tale of your Templar religion’s irresistible calling. Every encounter challenges your fortitude, piety, and conviction as you move deeper into your cursed pilgrimage. Spanning four unique worlds, each with their own incredibly detailed environments, you’ll wield dozens of weapons in your quest to discover the Temple’s secret: all the while assailed by dark enemies and devious bosses whose core mission is to destroy your soul and damn you forever.

Throughout Dark Devotion you’ll discover an array of weapons, armors, and relics with which to enhance your character. Each item has its own attributes and statistics, and is customizable with mystical runes. It is essential that you maximize your strengths and adapt your inventory to the enemy you’re facing. Choose wisely...

Dark Devotion is a story of perseverance, dedication, and secrets. Every chest you open, every item you encounter holds another piece of the story: be it a letter, weapon, or clue, all will help you on your quest. Whether you find these secrets amongst the shadows or in the dead hand of another character ...well, that all depends.

In the Temple, Faith is your only recourse against the heathen droves. Defeat them to collect Faith and unlock secret paths, special chests, and more. But remember to use your Faith sparingly. Nothing lasts forever.

The Temple yearns to see you dead. Your survival depends on using the right item at the right time to heal your wounds or dispel a curse. Some of these items can be looted, others are scattered throughout the Temple in secret places. Employ them wisely… your life depends on it.

The eye of your God is ever-watchful. Complete an act of bravery or skill, and your God might bless you. But the Temple is also rife with despair and sickness, ready to destroy those who lack courage and temperance. Learn quickly its ways, or suffer.

Salvation is fleeting, so choose your route wisely. Every world in Dark Devotion offers several different paths. Each one is original, but all are interconnected, and the only commonality they share is that there is no turning back.

Completing your quest requires shrewd interpretation of the secrets shrouded within the Temple. It’s easy to get lost, though this might bring you favor...depending on the secret you uncover. Perhaps the Temple will reveal a hidden altar where one’s story can be saved if one honors the Temple appropriately...or perhaps not.

● Dynamic and heavy combat
● Dozens of weapons, armor, and items for various fighting styles
● Intricate system of blessings, curses, and illnesses
● White-knuckle boss battles
● Rich, complex storyline
● Dark levels and brooding environments

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Jun 14, 2026
the game tries to be an rougelike soulslike metrovania and doesnt manage to be realy good at ether of them. enemys sometimes get staggered sometimes they dont. some have very fast and somewhat badly telegraphed attacks and instakill you since you have barely any health. then there is the horrible keybinds. you have 3 yes 3 different dodge buttons and attack is mapped to r2. by the way you cant rebind any of them. also you cant jump at all for some reason. tried to play it and got frustrated rather quickly at all the shortcomings. 3/10 focus to be one genre and dont do all 3 poorly.
3 found this helpful
Not recommended Jun 10, 2026
The game's design is generally irritating to me. There's so many things that just feel annoying. - You need to explore the map to get the runestones to boost your stats, but you can't jump, so, if you go the wrong way, you'll have to restart the run. - Gear feels pointless. Some gear copies to the blacksmith, but most gear doesn't. The good gear that give you better health and shields do not go to the blacksmith and, when you're at the end of the game doing a boss run, there's no interest in spending another hour trying to get better gear. Eventually, you find whatever you like and stick with it. There's no fun in experimenting if only some gear is permanent. - Bosses are not as tough as they seem in the trailer. Every fight is completely reactive. Boss swings at you, you dodge, and then you'll either have to dodge again, or you can get in an attack. Half the time you spend fights standing around waiting for stamina to recharge so you don't leave yourself open. - There are I-frames when rolling, but there are no hit confirm I-frames. Normally, this doesn't matter, but, if you get hit with a multi-hit projectile, you'll end up taking 3+damage in an instant. Multi-hit attacks …
1 found this helpful
Recommended Jul 12, 2026
I get why more people aren't a fan of this game, with the confusing way it spins its exploration mixed with its punishing roguelite system in place with losing gear upon death and very trickle down SLOW SLOW progression system in place to power your character up as you go along. Its a bit tricky to acknowledge the fact that if you don't like challenging games and even moreso frustrating games it will not be your cup of tea. There are alot of unforgiving aspects to this metroidvania style gaunlet of RNG and skill and it takes a long long time to get around everywhere and believe me when I say exploration and understanding the way the dungeon works is a must. However if you choose to give the game the time of day and probably end up putting in at least a dozen hours in like myself you'll find a satisfying challenge of a 2D blend of souls, vania, and rogue style gameplay with some dungeon crawling elements and a quest system sprinkled in.
Recommended Jul 12, 2026
Seems ok from what I played.
Recommended Jul 5, 2026
This is primarily a roguelike game. The Soulslike and metroidvania elements are just flavor.
Not recommended Jun 15, 2026
This is one of the jankiest most confusing games I've ever seen, feels like it was done almost on purpose. A shame, there's lots of potential. Some people seemed to like it, to my surprise. It's also way too punishing, feels like a chore rather than an interesting challenge to tackle, and I challenge run these kinds of games for fun.

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