Eddie Hill in the Curse of the Skull Medallion

Eddie Hill in the Curse of the Skull Medallion

Gameinaframe · 2021 · Precision Platformer, 2D Platformer, Difficult, Platformer, Action-Adventure

PC
Positive95% · 19
This game is free to play. Get it on Steam →

Screenshots

About Eddie Hill in the Curse of the Skull Medallion

EDDIE HILL in The Curse of the Skull Medallion
is an hardcore platformer inspired by the modern classics of the genre.

In this adventure, Eddie must retrieve the Skull Medallion sitting atop a mountain walled by a perilous jungle and an ancient temple full of dangers.

The levels in this game were designed by students during a level design workshop I held in March 2021.

Features:

https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1600020/extras/SkullMenu.png16 levels split in 3 worlds.
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1600020/extras/SkullMenu.pngCollectibles
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1600020/extras/SkullMenu.pngA SpeedRun mode.
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1600020/extras/SkullMenu.pngLoads of deaths
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1600020/extras/SkullMenu.pngSpikes
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1600020/extras/SkullMenu.pngBad jokes

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Mar 21, 2024
8 found this helpful
Recommended Jul 31, 2026
Eddie Hill in the Curse of the Skull Medallion successfully delivers a high-tempo, concept-driven hardcore platforming experience by blending traditional 2D pixel-art layouts with modern precision movement parameters.An analysis of community metrics reveals that user interest peaks during concise 20-to-30 minute deployment windows. Built directly from student level-design workshop prototypes, the title avoids narrative filler in favor of immediate spatial engagement. By introducing a challenging mechanical layout where players must traverse hazardous environments—such as looping back through spike traps to return keys to initial spawn points—the architecture achieves instant mechanical gratification.From an analytical design standpoint, the project operates within strict visual and budget constraints. The foundational retro framework operates with complete performance stability across low-end setups, prioritizing exact collision matrices and responsive jumps over hardware-heavy assets. While the steep difficulty scaling and intentional trial-and-error design may alienate casual platformer audiences, its entirely free deployment framework makes it a highly commendable micro-experien…
2 found this helpful
Recommended Aug 8, 2026
Its pretty ok. Even the way its was mixed made and the lvls is pretty solid and have a higher difficult and speedrun mode implemented in. Try it once if ya like those 2d plataforming hard with pixel arts.
1 found this helpful
Recommended Dec 11, 2023
This reminds me of the time when I the skull medallion
1 found this helpful
Recommended Mar 19, 2023
[h1]Before I played Eddie Hill in the Curse of the Skull Medallion, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Recommended Dec 16, 2022
great if you're looking for a short but intense platformer experience. There's a speedrun mode too.

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