

Guacamojo
Lierinwait · 2022 · Action, Platformer, Adventure, Singleplayer, Voxel
PC
3 user reviews33% · 3
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About Guacamojo
Guaco was a happy little half-avocado, until his mojo (pit) was stolen! Now he must rampage through the land, using his unique spin ability to crash and bash through every obstacle to get back his mojo (pit)!
Spin, jump, and smash your way through dozens of tricky old-school platforming levels. Bop through hordes of enemies and tackle complex and sometimes ridiculous jumping and spinning challenges with all the grace of a ball in a pinball machine. Each level has unique gimmicks and mechanics, to challenge even seasoned platform players. Starring a cast of cute voxel fruits and vegetables, this game is fast, fun and occasionally hilarious!
Spin, jump, and smash your way through dozens of tricky old-school platforming levels. Bop through hordes of enemies and tackle complex and sometimes ridiculous jumping and spinning challenges with all the grace of a ball in a pinball machine. Each level has unique gimmicks and mechanics, to challenge even seasoned platform players. Starring a cast of cute voxel fruits and vegetables, this game is fast, fun and occasionally hilarious!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Guacamojo has creative concepts and shows promise as a Mario-style platformer, but players find it held back by inconsistent mechanics like unpredictable slope jumping and slippery platform edges, repetitive knockback-based traps, and uneven difficulty spikes. While the core ideas have merit, the execution falls short of what would be expected for a polished commercial release.
YES1 found this helpful
While there are some bright ideas in Guacamojo (aka Turtles vs Mushrooms), it has too many issues to stand as a full game. Jumping from slopes and moving platforms is fundamentally broken, edges sometimes feel slippery and unpredictable, using knock back as a trap gets old way before the game ends, and the difficulty balance is all over the place. By the standards of Mario fangames, it's respectable - but for a commercial product this is not quite up to snuff.
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