

Idle Squire
White Cape Games · 2026 · Casual, Incremental, Idler, RPG, Roguelike
PC
6 user reviews50% · 6
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Screenshots
About Idle Squire
Idle Squire is an idle roguelite RPG that runs quietly in the corner of your desktop.
Every time you press a key, your squire attacks. Type an essay, code, or chat – each keystroke lands a strike. At first you’ll be faster than your squire, but with upgrades, artifacts, and talents, they’ll learn to keep pace… and eventually take over parts of the grind on their own.
KEY FEATURES
Every time you press a key, your squire attacks. Type an essay, code, or chat – each keystroke lands a strike. At first you’ll be faster than your squire, but with upgrades, artifacts, and talents, they’ll learn to keep pace… and eventually take over parts of the grind on their own.
KEY FEATURES
- Always-on-top overlay (move it anywhere on your screen)
- Roguelite skills in dungeon runs
- Input-driven combat: every key press is an attack
- Unlock perks that add mouse clicks or partial automation
- Randomized dungeons full of loot, enemies, and surprises
- Grow stronger with stats, talents, and artifacts
- Character creator to shape your squire
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Character revert back to lv 0 twice due to game saving issue ... this is a waste of time2 found this helpful
I don't know... I like it, its like Bongo Cats but better to me. You type, your dude gets stronger, run a dungeon, get some money, upgrade. Its nice. I do wish it registered mouse clicks as well, but that is a small nitpick. Edit: Also, pretty sure the dude that said he lost his progress twice, actually just hit the X next to his name and deleted his progress. I accidently did this as well once early on lol. Just don't click the X and your progress is fine! It would be nice to have like a confirmation screen if you accidently click it though!1 found this helpful
The game has potential but there are so many bugs that can break the game, resulting in a lost save.
It's ok but only the "training" is idle, when you go to a dungeon you will have to click to choose rewards and proceed to each foor.
[h3]Great concept, but the execution needs polishing[/h3] The game does exactly what it advertises, and the squire attacks while you're being productive. Unfortunately, this is where lack of any polish of the features comes: you can either have the game "always on top" which isn't ideal when the smallest size setting takes up roughly 1/8 of my 24" screen, covering up parts I'd need to see if I'm working on something. Toggling off "always on top" (which is only available in the main screen, not when you're playing) solves the issue, though it'll still stay on top until you click other buttons: there's no "minimize" or "send to background" option while in game. And the game being in the background becomes an issue if you want to fight in the dungeon, as each out of 10 fights is paused for collection of rewards, which means that every 15-60 seconds you will have to pause your work to go and collect your rewards if you want to continue battling. Otherwise, you're happily typing away, while your squire is doing nothing, because the game is stuck on the reward window. Also, if you'd rather work focused, without the constant sound of battling in the background, you won't even know when y…
Edit 2: Auto Train changed into Auto Attack, so the game is now idle! Edit: I went ahead and unlocked the perk that Tarkanas mentioned, it only does what it says on the box, it does not enable auto attacking while in the dungeon, so calling it "pure idle" would be wrong in my opinion, if it did just enable auto attacking then it would fix all my problems with the game. Original review: It's not an idle game. I'd understand it if the character had a base attack speed that was increased by the agility stat, but the character does nothing if you arent pressing keyboard buttons, and the agility stat increases how often a keyboard press can trigger an attack. Since the game has just released I'll hold off on refunding untill the devs have gotten more feedback and have had the chance to change things or not.
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