

Iris and the Giant
Louis Rigaud · 2020 · Roguelike Deckbuilder, Card Game, Roguelike, Card Battler, Deckbuilding
PC
Very Positive88% · 692
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Screenshots
About Iris and the Giant
Iris and the Giant is a fusion of a collectible card game with RPG and roguelike elements. You play as Iris, who must brave her fears in her imaginary world. Behind the game’s unique minimalist art style players will explore a touching story of a young woman facing her inner demons and soothing the raging giant inside.Build your deck
With every encounter, unlock new cards and earn points to boost Iris. Each attempt makes you stronger, and lets you go further!

Features
- Tactical battles: Face monsters in fights mixing CCG mechanics with RPG and roguelike elements
- Deckbuilding: build a deck as you progress. Choose the best options for your long-term strategy out of a wide variety of cards
- Deep customisation: The game is packed with 51 cards and choices in how to specialise your character, your deck, and your playstyle
- A touching adventure: A lot of care was put into adding a compelling and emotive story to a genre traditionally light on narrative
- A progressive difficulty curve: Makes the game accessible to all, but offers a challenge to even the most hardened of players
A poetic, melancholic story
Throughout the game, you can uncover fragments of Iris’ memories, giving you new insight into the reasons behind your adventure in her mind.

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
So, got Iris and the Giant after finishing GRIS, looking for something alike at least feelings-wise and it was hit and miss at same time. Game is kinda in sameish category of more artsy and atmospheric games, but at same time it’s less of both than GRIS and with more focus on gameplay and also bit of personal plot points, without any spoiling compared to GRIS, idk how to say it without revealing stuff, you just got to play both to see how it is in that aspect. There is nice style, which was one of factors that made me choose this title after highly artsy GRIS, though ofc their graphics are nothing alike, but it still is in category of more handmade goods, Iris just is more towards childish design, which adds pretty well to its plot points btw. Considering how many points it has in style compared to realism this should hopefully make it easier to pick up years later, when graphics limits are pushed ever further, but good tastes still remains. Audio is well fit to all other parts, adding to atmosphere, which btw plays quite the significance all in all. Sounds also fine, though they are not main point and gravitate towards simpler side, possibly trying to match childlike style. Gam…1 found this helpful
This is definitely not the game for me, I really dislike this sort of narrative heavy approach - sorry but I just don't care for your character. I also dislike turn based combat, it's the lowest form of game system, imo. Yet this game, has a very addictive loop. I dislike it, but I have to accept that even though I play it through gritted teeth, I keep coming back to it, for now at least. It also feels totally random, I get that you are meant to build your hand, and use the rogue like character buffs to progress, but it doesn't feel flexible enough to me to feel like that actually matters. So, yeah, this is a "yes" but only because I really dislike the game (because of it's genre and storytelling) yet find the gameplay loop surprisingly compelling.
Really fun logic-puzzle styled roguelite card battler with permanent progression upgrades is the simplest way to describe it. The logic and puzzles part of the card battling is the fact that your enemies shuffle or scroll in one after another similar to a match 3 grid. You get permanent upgrades called memories along with additional slots to hold more memories. The story is aight. There are some relatable moments and I am sure some people feel just like the character but it is nothing that made me cry. I think those people are being overdramatic.
It's a cute game with a nice story. The art style is nice and simple, with basic music which is fine. One thing I want to mention is that the voice actress that does Iris is very good, I liked it a lot. The story was good, and I think a bit universal, I liked it. The gameplay was tough, but eventually you'll be able to get through to finally meet the giant. I liked all the different cards it had, a good variety and even one you can only get in the last few stages I think, which was a surprise. (Especially since I hadn't gotten it the first time I had reached it which resulted in my loss, but oh well) You can also find bonuses, like memories or completing imaginary friends challenges (once you find them) to unlock having them potentially power you up, it's nice. I also like that you can unlock a whole other map? I guess I'll call it, after you beat the game, adding to the game. For the bad, it's buggy. For one, if you play in Linux and decide to Shift+Tab to the steam overlay or take a screenshot, the game immediately freezes in whatever screen it was at, you can still move around as sounds play, which means there's just this full screen visual freeze and it forces you to restar…
Is a cute lil game with a very dark story, I only have 3 hours so far but the game seems to run well and I do enjoy playing my rounds till I die then I let it sit till next time.
This is such a fun little game with such a sad and relatable story. Every run feels like you can push a little more next time, and the challenges are rewarding. I like when bosses make you think! You don't get that as much as you used to. Fully recommend.
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