Lullabies Made of Static

Lullabies Made of Static

Texhno Studios · July 1, 2026 · Retro, Walking Simulator, Post-apocalyptic, Exploration, Dystopian

Buy Lullabies Made of Static from Steam at $4.99 — the cheapest of 1 store we compare.

PC
Positive82% · 22
Best price 24 Fair price
$4.99
lowest tracked $4.49
Steam Buy at Steam

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Where to buy Lullabies Made of Static — official stores

Steam
Steam
Standard Edition · Steam
$4.99
Buy

Lullabies Made of Static price by region

Lullabies Made of Static costs £4.59 in the United Kingdom, $4.99 in the United States, €4.99 in Europe (EUR), $4.99 in Georgia (USD), CA$5.99 in Canada, A$6.95 in Australia, NZ$7.89 in New Zealand, R$19.49 in Brazil and zł21.49 in Poland right now.

Cheapest Lullabies Made of Static offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £4.59 £4.59 — 1
United Statesyour region $4.99 $4.99 — 1
Europe (EUR) €4.99 €4.99 — 1
Georgia (USD) $4.99 $4.99 — 1
Canada CA$5.99 CA$5.99 — 1
Australia A$6.95 A$6.95 — 1
New Zealand NZ$7.89 NZ$7.89 — 1
Brazil R$19.49 R$19.49 — 1
Poland zł21.49 zł21.49 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Lullabies Made of Static

"Do Androids Dream of Electric Sheep?" - Philip K. DickThe world is gone, and only the echoes remain.You awaken in the ruins of a post-apocalyptic megalopolis—a sprawling maze of industrial brutalism, decaying factories, silent highways, and empty monolithic towers. No movement… only the low hum of machinery that never learned to die.This is a slow, atmospheric first-person exploration experience, built around mood, texture, and discovery. Inspired by the surreal urban isolation of games like BABBDI, the mysterious journeys of Lorn’s Lure, and the unsettling industrial nightmares reminiscent of Mike Klubnika, the game drops you into a world that feels abandoned yet strangely alive.Your purpose is simple, though the path is not:Search the city for forgotten cassettes—each containing fragments of human emotion, long lost since the fall of civilization.These recordings, fragile and distorted, are the last remaining clues to what people once felt, loved, feared… and what you may be beginning to feel yourself.Explore at your own pace through:
  • A dark, foreboding atmosphere shaped by towering brutalist architecture and oppressive industrial soundscapes.
  • Retro 90s-style PC visuals blended with modern lighting and post-processing, giving the city a grainy, dreamlike, almost unreal quality.
  • A sense of vast, lonely scale, where empty plazas, echoing monuments, and abandoned factories hide stories in their silence.
  • Organic exploration and verticality, with paths that twist through concrete corridors, rooftops, rusted scaffolding, and forgotten infrastructure.
  • Subtle environmental storytelling, revealed through the locations you discover and the tapes you recover.
  • An atmosphere that shifts between calm and oppressive, encouraging both slow, meditative wandering and moments of tense introspection.
A quiet journey through the last city on Earth—and through the emotions of a species you never knew you weren’t a part of.Enjoy a unique, immersive soundtrack composed specifically to carry the game’s emotional weight—an atmospheric blend of ambient noise, alternative music, and haunting melodies that expand the world beyond the screen. This is a transmedia experience created by a solo developer, blending game design with cinematic language, surreal Lynchian ideas, and a distinct musical identity.The soundtrack is also available on external platforms, allowing you to extend the journey and accompany the game’s mood wherever you go.

Lullabies Made of Static — game info

Platforms
Windows, macOS, Linux / SteamOS
Steam Deck
Playable
Player modes
Single-player
PC Game Pass
Not included
More games like this:Mac gamesLinux games

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 5, 2026
Solid game right here. You're basically wandering around a huge megalopolis city in search of 7 cassette tapes. The best part about the game is the soundtrack as the tapes play imo. Good stuff. Gameplay Impressions: https://youtu.be/DWHQG33jRzU
8 found this helpful
Recommended Jul 18, 2026
[h3]Grainy and rusted electric sheep[/h3] A really grainy grunge metallic and rusty feel. Reminiscent of the Fallout autumnal colour scheme, you explore a rather large amphitheatre of a rusting world under a dead sky, only memories remain. You must find those memories. It's not a hard game, it took me about 2 hours odd to find all the parts of the story. And I also wrote a guide which is linked below. [h3]Mechanics[/h3] The narration is a bit off-putting, but easily ignored, the game has more than one actual scene but you will spend most of the game in a huge rusting amphitheatre under a really interesting orange sky. At times you do have to jump up some steps, but nothing amounting to parkour. There are very few mechanics to the game. There are poem voiceovers you can trigger, each of them tries to hint at where the next memory piece is or where the next person who might have more clues to find is. A few are hidden but most are in plain sight. The map area is pretty vast though. The soundtrack is augmented by industrial sounds, wind sounds and more sounds of things on the wind. I think some lions, and probably a lot more wind and it all works to make the game pretty easy to just…
5 found this helpful
Recommended Aug 10, 2026
It is a step up from the previous titles with the characters and collection mechanic, but still has a kind of asset flip feel to it and the flat square design of the playspace doesn't make it fun to traverse. Easy to get stuck into every vertical surface. Found all but one cassette and i went through the city like 4 times. Check it out if you have ran out of brutalist stuff and want a little snack of concrete.
3 found this helpful
Recommended Jul 22, 2026
Rule №1,2,3 and 78 of a good* walking simulator... SHUT UP! Unless you're a really capable irl writer or poet - just. stop. talking. Keep the word count to the absolute minimum. What do you do? Quote a title of a popular piece of media in the first 5 seconds of your game. A newborn baby-vibe smashed headfirst into a cracked tile floor. You have all of these painstakingly designed environments - and you just have to water it down with banter. You deny them their mouths when they must speak. It would be less egregious if it wasn't voiced. Then one could just ignore it. It's voiced though. Not refunding it, not giving the thumbs down, let the algorhithm work its magic for the visual artistry alone. But I'm not touching this. Off to play the third volume of [url=https://www.slipseer.com/index.php?resources/quake-brutalist-jam-iii.549/][i]Quake Brutalist Jam[/i][/url] to scratch the itch this game's promotional material generated. *i.e. not [i]Dear Esther[/i]-like
2 found this helpful
Not recommended Jul 30, 2026
[DISCLAMER PLAYED DEMO ONLY] I wanted to love this... and could... But it needs some editing. Don't get me wrong, I'm the target audience for a crunchy 90's inspired Indy game themed after Phillip K. ♥♥♥♥'s Bladerunner inspiring novel. But this didn't really deliver. The issue is that there is no real introduction, no evident plot, and no novel gameplay to catch your attention before you are immediately dumped into a huge space to explore with no context. I think there's something really cool buried in this game, it just needs to be refined a bit.
Recommended Jul 21, 2026
Explore and find the 7 gigantic "cassette" tapes in an indie, ambient, future-strange world with invincibility. If that sounds fun, you're set. :steamthumbsup: If you can't stand games with... - zero customizable controls of any kind - hate the feeling of getting stuck on walls you walk by/touch - clipping into walls - running into invisible objects - only having 3 monitor resolutions to choose from(1080p/720p/600p), 1 refresh rate(120), and 3 graphics settings(high/med/low) - having all dialogue read out loud to you, along with text displayed - nothing but vague ambient music and highly barebones indie characters - a level that's essentially a big square with a flat floor everywhere you go - overly dramatic dialogue/themes ...Then avoid this. :steamthumbsdown:

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