

Outbreak: Endless Nightmares
Dead Drop Studios LLC · 2021 · Action Roguelike, Horror, Survival Horror, Dungeon Crawler, PvE
PC
Mixed47% · 30
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About Outbreak: Endless Nightmares


Outbreak: Endless Nightmares twists the series' survival horror gameplay by adding elements of roguelike gameplay. You'll need to explore, hunt for supplies, uncover clues, and fight your way through each anomaly – each consisting of semi-procedurally generated instances where both the environment, and the undead, are out to kill you!
Immediately after the events of Outbreak: The Nightmare Chronicles, you find yourself trapped within the remains of Arzt Memorial Hospital – the hub to organize your inventory and storage cache, level up your character, or just to take a breather before venturing back out into the chaos. There’s more to discover in the world besides murderous hordes of the undead – find the journals scattered about to learn more about the outbreak and ultimately where to find refuge! Don’t think death can save you – every time you die, you'll awake trapped in this nexus.
Outbreak: Endless Nightmares focuses on extreme replayability by offering multiple character options – each with their own abilities, upgrade paths and more! Each time you venture into the anomaly, it’ll change and become increasingly difficult as you grow in power. You'll need to think carefully about what weapons, healing items, and other supplies you'll bring along. If you're lucky, you may find storage caches that give you access to your expanded inventory, and offer an opportunity to restock. But it's all on you to search your environment for supplies. If you run out ... your fate is sealed!


Lydia's nightmares continue as she faces her greatest fears! Immediately following the events of Outbreak: The Nightmare Chronicles, she and her fellow survivors find themselves trapped in a dilapidated school-turned-hospital during the outbreak. Soon, they discover something worse than the undead is after them ...
They’re experiencing hallucinations and find themselves trapped in an endless loop of horror! They'll need to work together to understand the nature of this anomaly and ultimately find a way to free themselves – or be trapped forever.


- Something Old, Something New: Outbreak’s signature classic survival gameplay mixed with roguelike elements.
- An Expanding World: Explore a massive, semi-procedurally generated world that expands as the game progresses! Talk to NPCs, visit shops, etc.
- Three Camera Angles: Choose a view that works for you – Fixed camera, over the shoulder, or first person.
- Photo Mode: Take beautiful pictures with the camera or use the photo mode to scan or anything dangerous nearby!
- Death Isn’t the End: Death returns you to the hub with most of your inventory intact, experience, and money.
- Semi-Procedurally Generated Dungeons: Revisit anomaly dungeons multiple times to find different traps, enemies, puzzles, challenges – and loot!
- Co-Op: Fight the nightmare with a friend in 2-player Split-Screen Co-Op.
- Character Options: Choose from 6 unique characters, each with their own backstory, stats, and ability loadouts.
- Crafting: Dismantle, repair, and upgrade weapons; build ammo through gunpowder; and combine healing items to create new formulas and more!
- Game Modes: Choose from 5 gameplay modes – Standard, Ironman, Randomizer, Lost Hope, and Easy Mode.
- Uncover the Story: Search through notes and logs to read more from Lydia’s journal and piece together the past and future of the outbreak.
- Late Game Content / New Game+: Face a randomly generated dungeon of extreme danger near the end of the game AND try multiple new game + modes after completing the story.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players appreciate the game's creative hub-world structure with fixed cameras reminiscent of early Resident Evil, but feel the execution falls short compared to other modern survival horror alternatives. Common complaints include a lack of story, repetitive procedural scenarios, unpolished gameplay, and a price point that doesn't justify the limited content, with most recommending it only if purchased on sale or for fans of the retro survival horror style.
Honestly, I thought the premise was kinda cool. I ignored the red flags all over the place, including the developer's history with his "Outbreak Series", thinking that if I were to make indie games and wanted to increment stuff in them I'd also kind of do spin-off things in bigger games. But... I feel the execution is very lacking here. Granted: I did not "see everything the game has to offer". But after what I've already seen? Nah, I don't want to see what else there may be. Can't really refund since this was one of those purchases that I thought I'd get around to playing but other things came up; definitely don't recommend for the base price. Only reason I will not literally remove from my library is because it will serve as a reminder that some decisions are just bad, much like the feeling I got for my disappointment. Other reviews probably have a lot more depth on the mechanics and stuff if you want to read that. I just... can't be bothered, not for this game.2 found this helpful
If you like the early Res Evil series, 1 & 2 etc rough type games you will like this one, it is not as polished, but it does give that 2000 era type of atmosphere, graphic wise it is good giving an eerie look to the game, combat ok nothing special, buy it on sale not worth the £11.39 price tag it as in April 2026. I played it first in 2021, and now in 2026, nothing seems to have changed, it is worth a couple of hours of your time, but sadly not a classic.
Sadly, I can't really recommend this game over the vast majority of its contemporaries. There are simply way too many better classic style survival horror games. There is something quite interesting and creative about the idea behind this game though, and I think it's important to point out how unique the set up here is. This is the only survival horror game I have ever seen that has a hub world with levels locked behind collectables found in the game. Honestly, it's genuinely really fascinating to see a game with fixed camera angles and tank controls building off of the game structure of Mario 64 and if it were executed better I think there could very well be something here. Alas, despite intriguing design choices, the package as a whole just feels awful. The co-op in theory would be the biggest draw but it in fact makes it even harder to properly get into because you now have to convince 2 players to struggle through the following gripes, and many more: - poorly conceived menus (which both players control simultaneously - inventory included which just feels like a joke and frequently caused the second player controller to mess up after closing the menu) - extremely sloppy leve…
Only if you like this sort of thing : - It has no story, no campaign. - But a series of scenaries replayed again and again with little variations. Roguelite/Roguelike, procedural. Definitely not my cup of tea. Instead, I thoroughly loved the campaigns of these other games: - Outbreak The Nightmare Chronicles. Fixed camera angles, don't usually like that, but game was so fine, in no time I was moving smoothly. - Outbreak Contagious Memories. Choose with a key at any time, 1st person, 3rd person or fixed camera angles, that's a thougthful choice for you. -- Disclosure and spoilers: 69 y.o. too slow gamer, I use C.E. Health initial, 220 4 bytes. Can replace with 9,999,999 or whatever suits you. Ammo 4 bytes, 99,999 or whatever. Addresses must be found in one room as they change when you exit one, but modified values persist in the rest of the area.
- So fun to play, rating 94/100
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