Prelude: Psychological Horror Game

Prelude: Psychological Horror Game

Juan P Dev · 2017 · Early Access, Gore, Psychological Horror, Violent, Indie

PC
Mostly Negative31% · 16 📈 Making a comeback 40%
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About Prelude: Psychological Horror Game

This is the Pre-Alpha release of the game and does NOT represent the finished product. It's at a very early development stage so that means I'm open for suggestions for the next Alpha releases leading to the beta and final game.

Remember, YOU, the player, are the most important part of this project, your review/feedback will determine where this game will go.

I'm always active on forums and social media so I always listen to everyone's feedback, don't be shy to message me addressing any bug or stuff that should be changed.


Prelude is a psychological horror survival game, where you play as a guy who wakes up in a mysterious town, not having any idea of who he is and where he is.

Going from house to house, from place to place dealing with many horrid things along the way trying to find a way out.

The focus of this game is not using the same route as other classic horror games but to do something new, give you the feeling of hopelessness and fear of the unknown and unfathomable. Trying to survive in this world that was once the place you called home, completely isolated from friends and family, stuck in this infinite loop of despair and fear just looking for a way out of what you could call a nightmare.

You will have to figure out ways to overcome obstacles and also venture into the deepest darkness in order to advance, the game doesn't just focus on creatures chasing after you, it focus on making you lose your mind, slowly and steadily. Every inch of this game will attempt to crawl under your skin and make you feel like you're in a living nightmare.

The game will not just have random horror elements, each element will have a story, meaning or a hidden message that might either tell you more about the character's story, give you clues to advance through the game or tell you something... darker. The game will attempt to make you feel many kinds of horrors, including those of phobias, the feeling of being watched, of being chased, that your death is close and will be inevitable, make you feel like you're nothing but a tiny being in the vast sea of infinity.

The journey will get worse as you move forward and the player will eventually see the truth... and the rest is for you to find out for yourself.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Players are divided on this indie horror game. Those who appreciate it praise its effective atmosphere, unsettling dread, and solid scares for the price, though some note the simple walking-simulator gameplay takes adjustment. Critics complain about unclear objectives, lack of direction, an unfinished state, and limited content beyond exploration of a boring map.

Not recommended Dec 30, 2020
I don't know what to do. I don't know where I am. I don't know where to go. I died. Still don't know what to do. Still don't know where to go. I died again.
7 found this helpful
Recommended Dec 26, 2024
This game was very chill jerry, perry, terry, and larry were very nice. Who left the people in the the microwave for too long... Rookie mistake.
Not recommended Nov 26, 2023
sadly this game is still not finished, and there isn't really anything to do but explore a pretty boring map.
Recommended Aug 26, 2022
This game is unique, it is definitely not for everyone. But for a horror game built in Unity by one developer I felt like I really did get my $2 worth when it came to getting spooked. It took me a sec to get the swing of things but after a 45 play sesh I genuinely felt some fear and anxiety! So for the price and some a really good atmosphere, yes I recommend this game that's valued at two Arizona Iced Teas!
Recommended Jan 20, 2021
Honestly pretty unsettling.
Recommended Oct 18, 2020
A lot of potential! The german Youtuber that gave you a bad review below actually got me into this game. Thanks, Malte! Yes, the gameplay is simple. But fear is a simple emotion. And so is dread. And this game is dreadful alright. I'm honestly fine if this never gets a combat system and remains a "walking simulator" because it works so well. Simplistic horror games that have you collect items as everything gets worse inevitably get the reference to Slender: The eight pages and it's well deserved. The small world you created is intriguing. Everybody knows that the best director in horror is the brain of the viewer and you gave us plenty to work with. The empty city we wake up in is dreadful in its simplicity. Where is everyone? Who's blood is this? The first person POV is very low, are we playing a child? Then you collect the first item and THEY appear. There's no lore, no information on who and what they are, you simply turn around and they're there. Wonderful effect and wonderful design. The way they look at you as you pass by, Ugh! I dreaded collecting every new item because of what might happen next. When that thing greeted me under the table of the starting house, I jumped in…

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