

Ravenlok: Legendary Edition
Cococucumber · 2025 · Action, Adventure, Indie, Action-Adventure, Singleplayer
PC
Positive95% · 2261Metacritic
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About Ravenlok: Legendary Edition
Upon encountering a mystical mirror, Ravenlok is whisked away to a whimsical world plagued by the sinister darkness of a tyrannical queen. Destiny awaits all in an unforgettable and heartfelt adventure.
THRILLING ACTION ADVENTURE
Battles against fearsome beasts and formidable monsters using real-time combat. Wield your sword and shield, and use the magical skills bestowed to you, along with an arsenal of bombs, to vanquish foes in epic boss encounters!ENCHANTED WORLD
Meet curious creatures and help them with their troubles to fight back against the encroaching darkness. Discover the whimsical Mushroom Forest, tackle puzzles in the Mask Mansion and unravel the mysteries of the Labyrinth in a wonderful world turned upside down!GRAND FINALE
By the creators of critically-acclaimed adventure “Echo Generation'', this enchanting fairytale marks the grand finale of the Cococucumber Voxel Trilogy. Immerse in a delightful and captivating indie game filled with heart.- By the creators of critically-acclaimed adventure “Echo Generation”
- Fantasy Reimagined - Delve into a mystical, whimsical realm
- Action RPG - Battle monsters and bosses with real-time combat
- Enchanting Story - Meet curious creatures and complete quests to fight tyranny!
- Distinctive Visuals - A 3D pixel art aesthetic with a cinematic touch
- Ethereal Music - Emotive orchestral score to accompany the adventure
- The grand finale of the Cococucumber Voxel Trilogy
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players praise the game's charming art style, excellent soundtrack, and engaging Alice in Wonderland-inspired world that feels polished and fun for casual gamers. However, common complaints center on poor navigation design with no map or objective markers forcing tedious exploration, awkward UI choices like using the same key for healing and interaction, and the need to travel to NPCs just to spend earned experience points, which players find unnecessarily cumbersome and frustrating.
This is another absolute banger by Cococucumber. This game was incredible. Between the style, gameplay, OST, characters, everything was firing on all cylinders. Being put into an Alice in Wonderland type world was an interesting premise, which kept me engaged until the credits rolled. It's a little on the short side, but it was a welcome stay and left me wanting more. Absolute phenomenal OST. Huge props to Mike Lizola Rocha and the rest of the team for making such a charming game.2 found this helpful
Love the art style, but can't really recommend the game overall. I think it basically comes down to failing to indicate where to go next. No map, no objective markers, no notes on which quests I can or can't push progress on. First it's kind of overwhelming, not knowing if you're going in the right direction, and then it turns into having to hug every wall in search of whatever it is that might let you progress. Then there's some general usability issues. You get XP from combat and you can level up. But you have to go out of your way to travel to a location to talk to an NPC to spend that XP. Just... why? The potion/healing button is bound the the same key you use to interact with environment and npcs... Off the target by a degree and instead of picking up an item you use consumable. Great. Combat overall is a bit meh. Feels like a PS2 game. I think I honestly would enjoy the game so much more if it just had some quality of life features. I think it could be beat in four hours instead of 8 if I didn't have to run around, trying to figure out a way to progress for 30 minutes at a time.1 found this helpful
There's a good game in here somewhere, but be warned... the devs have made some incredibly baffling design decisions that can lead to an infuriating experience. Read or watch some proper reviews before committing to this one. Art style is gorgeous, music is lovely, gameplay is simple and though I wish had a little more depth, it's fine.1 found this helpful
This is a short but fun little game. I do have a issue where the starting logo likes to put me in a endless loop of seeing the logo zoom in and back out on repeat. I find restarting the game a couple of times eventually makes it load for some reason. Have not figured out any other way around that. Otherwise I love the art style, i originally played Echo Generation and have Echo Generation 2 on my radar when i came across this game. Its a hack and slash and pretty simple in its mechanics. You unlock spells and have healing items and bombs you can get. You get exp to level up with and gold to buy items. If you enjoyed Echo Generation you will find the art style and a bit of the quest style is much the same or similiar to echo generation. Difference is you got a action style combat instead of the turn based, and its more fantasy tales of wonderland instead of the scifi of echo generation. I hope to see a sequel to this game maybe on a larger scale in the future. Until then I look forward to playing Echo Generation 2 when that comes out. The demo was fun.
10/10
What a fantastic game this is for new/causal gamers 10/10 art design, the landscapes are beautiful and well done Combat is decent and a big W for fast travel I would recommend this game to many :D
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