

Serenity
Matt Sephton · 2026 · Exploration, 3D Platformer, Immersive Sim, Collectathon, Physics
PC
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About Serenity
A zen gliding and exploration game with procedurally generated music
- chill out
- get in the zone
- have fun
- multi-player by default
- procedurally generated music
- procedurally generated levels
- drag an .sf2 soundfont to change instruments
- drag an .mp3/wav/opus to add background audio
- CRT shader (adjustable or can be toggled off)
- 60fps
- improved onboarding and in-game explanations
- progress will be tracked, resume from the last level you reached
- the number of patterns and platforms are increased
- the music system is more advanced
- performance has been improves even further
- music system supports MIDI input (controllers) and output (notes to DAW)
- there are added secrets and easter eggs
- by Matt Sephton
- D-Sound Lab
- three.js
- PlayroomKit
- SpessaSynth
- Tweakpane
- Alpha Waves (1990)
- Electroplankton (2005)
- Flower (2009)
- Journey (2012)
- Jumping Flash (1995)
- Panekit (1999)
- Proteus (2013)
- Tiny Wings (2011)
- Tranquility (1992)
- Zarch (1987)
- Bill Romanowski
- Brian Eno
- Tero Parviainen
- Hiroshi Yoshimura
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