

Soulbound: Online
SpiderWare · July 21, 2026 · MMORPG, Action, Pixel Graphics, Sandbox, Bullet Heaven
No store is selling Soulbound: Online right now. It was last available at $15.34 on September 25, 2026 at Eneba.
Prices last checked
No store is currently selling Soulbound: Online. We last saw it at $15.34 on September 25, 2026 at Eneba. It released on July 21, 2026 and was developed by SpiderWare. We keep tracking it across every store we cover, so set an alert below and you will know the moment it is on sale again.
Screenshots
About Soulbound: Online
Soulbound: Online is a pixel-art MMO-roguelite hybrid where you team up with friends for instanced dungeon runs that reshape your build with every floor, then return to a shared open world to farm, craft, and uncover mysteries about the malevolent Anima. Chain devastating combos from 100+ ability and relic combinations, instantly swap between any class, decorate your personal base, and progress through deep crafting systems while exploring a living world alongside thousands of other players.
Fight Together. Die Together. Loot Forever.
Soulbound is a pixel-art action-MMO where every dungeon run reshapes your build. Charge into roguelite dungeons with friends in 3-player co-op, chain devastating ability combos from 100+ combinations, and return to a living open world where you farm, craft, and uncover a mystery that runs deeper than any dungeon floor.A New Take On The MMO: Where Every Dungeon Run Is Different
Soulbound splits its world in two: a shared overworld full of quests and adventure, and brutal instanced dungeons that never play the same way twice. Every floor reshuffles encounters, hazards, and loot and every room unlocks new relics that warp your abilities in ways you didn't plan for. This is a one of a kind MMO-meets-roguelite hybrid that fuses our favourite meta progression systems with the chaos of survivor-like combat.100+ Ability and Relic Combos To Build Out
Enter the dungeon and pick from 10+ abilities that create unique class builds with branching relic paths. Stack a chain-lightning relic on your mage's Pyrosphere and watch mobs evaporate. Layer life-steal onto a berserker's hammer and turn your AoE into a heal for your party. Every relic run offers new synergies you've never tried, and the best builds are the ones nobody planned.As you swap your gear, you swap your class instantly. Tank for your friends on Monday, rain bullets on Thursday, your character is every class you want it to be, whenever you want it to be.Explore A Huge, Shared Open World With Friends
Step out of the dungeon and the pace shifts. Soulbound's open world is a shared space where thousands of players farm, gather, trade, and quest side by side. Tend your crops, fish a quiet river or stumble into a quest line that unlocks an ability you didn't know existed. The overworld is where you discover the skills and upgrades that make your next dungeon run deadly.Every life skill feeds back into your progression with cooking restoring stamina, gathering unlocking crafting materials for gear and buffs and mining unlocking crafting stations to build the weapons that defines your class.Customise Your Character With Hundreds of Gear Pieces and Thousands of Looks
Gear in Soulbound does two things: makes you powerful and makes you you. Separate cosmetic slots mean your stats never dictate your style as you collect handmade, uniquely animated pixel-art armor sets, rare cosmetic drops, and companion pets. Mix and match freely and make your character look exactly how you want.Build Your Home, Tend To Your Farm and Level Up Your Stations
Every player gets their own base, and it's where your meta progression lives. Inside it, you construct and upgrade stations that unlock new gear tiers, potions that tip dungeon runs in your favor, and meals that push your stamina further. Decorate every room with furniture, trophies, and a full room-layout editor. Invite your friends and start building your guild base.Something Is Wrong With This Lore Rich World
You awaken inside a digital universe that feels alive… but hostile. Early in your journey, you encounter The Anima, enigmatic and malevolent entities that overwhelm you with impossible force. Death isn’t the end, however. You’re recovered by a robotic rescuer and brought to your Virelda, a safe haven, workshop, and base of operations. As a Pioneer, you’ve got a lot to do before you can stand against The Anima.Key Features
- MMO × Roguelite hybrid: Persistent character progression meets instanced dungeons.
- 10+ distinct ability classes with branching relic paths (100+ unique build combos per run).
- Classless character progression, try a new build anytime.
- 3-player co-op dungeons and 5+ player raids.
- Handmade pixel-art world.
- Deep crafting ecosystem, grow crops, upgrade stations, cook food, forge gear, brew potions.
- Full player housing that you can build, upgrade, and decorate with a room-layout editor.
- Separate cosmetic system with hundreds of gear pieces and cosmetic slots.
- Mystery-driven narrative, uncover the truth behind the Anima through environmental storytelling.
- Built for long-term play with live events, seasonal content content, new dungeon tiers, and expanding world zones.
Soulbound: Online — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player, Online co-op, Cross-platform multiplayer
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h2]Nothing Special[/h2] [b]Is this an MMO?[/b] If you consider 2-5 people online at any one time to be massive. Sure...? [b]Is this game a Bullet Hell?[/b] No, not at all. [b]Is this a shell of a promise?[/b] Unfortunately, yes. [b]Is this game an Action Roguelike?[/b] Yes, and that’s really the only thing it gets right. Some people will say it’s a good sign that a developer with a history of NFTs, blockchain, hacking and AI is finally making a regular game. Sure, it’s nice that those elements are gone. But the problem is what that history says about the game itself and the developers behind it with how much money they blew on creating nothing. It doesn’t feel like the developers made this game because they cared about creating something. It feels like the game only exists because it had to, with what was left from their splurge on their tens of million funds through crypto and NFTs. Greater games have been created with a budget less than a microfraction of this, there is no real excuse. The game is somewhat playable. There’s that familiar RuneScape-style loop: fight, level up, watch your stats go up, and repeat. I know that loop well, I’ve spent over 21 years playing MM…9 found this helpful
The game can be fun and looks to have a good future but for now I'm going to recommend people hold off on buying it. There are just too many bugs, some questionable design decisions, some areas where progression falters for a long time, and finally some real balance issues. Knowing its early access if things change down the road I'll be happy to change this review, as I do see the potential here.2 found this helpful
paid $10, got 10 hours of enjoyment out of it. worth.2 found this helpful
I only have one word for this game.... MOIST.2 found this helpful
I can’t speak on past mistakes but I believe in second chances and I really think this game deserves a chance, it’s got a chill vibe, regular updates weekly, devs who are responsive to player feedback and a really responsive support team, I got into a chat at 11pm my time last night to help with a bug, so idk, I hope it’s player numbers can eventually trend upward, it’s the perfect mno for me to unwind at the end of the night after a long day of Poe2, and I’m on hiatus from osrs and this scratches a similar itch, but new and more casual, all I’m saying is people are so quick to condemn games out of existence nowadays, and I don’t like it, it isn’t good for this video game environment, it’s a solid game, it’s early access so with their regular update cadence I think it can be something special1 found this helpful
It's fun1 found this helpful
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