

Space to Grow
Metasepia Games · 2021 · Life Sim, Choose Your Own Adventure, Dialogue Heavy, Farming Sim, Visual Novel
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About Space to Grow
Lead your community as you navigate between several factions: the rich megacorp R.E.T. and its miners, your fellow colonists, and a group of maverick farmers who leave the safety of the colony to live on their own. Your parenting decisions will affect your child's competence, independence, and attachment, which ultimately lead to one of four endings.
Features:
- Parent your daughter from her infancy to adulthood.
- Parenting options based on modern child psychology and parenting research.
- Three different factions to negotiate between.
- Interactive dialogue where you decide Jack's attitude and approach to his family, farm, and community.
- 150,000 words with branching options leading to one of 4 endings.
- Customizable farm where you balance crops for calories, nutrition, and value.
Not rated; suitable for teens and up. Contains some discussion of reproductive health, alcohol, and death.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise this narrative-driven farming sim for genuinely meaningful choices that create distinct playthroughs, with branching storylines affecting relationships, family dynamics, and community standing in organic ways. The slow-paced gameplay combining farming mechanics with character interactions appeals to players seeking thoughtful storytelling, and the game earns its "choices matter" tag through complex plots that reward multiple playthroughs with notably different outcomes.
As I was writing a review for another game, I remembered I meant to review this. Forgive me, I played a while ago and my memory might not be 100%. I was impressed by this game. I found it by looking for "choices matter" as a tag, and tried a few that came up over the space of months or a year. I don't feel many deserve that tag, but this game does. I had at least two playthroughs, and the colony by the end looked a lot different, as well as the friend group and the dynamic of Jack within his community. One time Jack was a bit of a loner, off doing his own thing and minding his own patch, and one he was a lot more involved in all kinds of different things that would be spoilers to talk about too much. The story unfolded organically and interestingly. I like thinking about the ordinary people of an extraordinary future, and if that appeals to you too, then this is a good way to see a great take on farmin' in space. I really enjoyed my time with the colony and the story that it presented. If I have any gripes at all, the first would be that Kelly isn't more of a character. Maybe because she was the main character of the last game? I get that it might have been really hard to have h…2 found this helpful
So I played the *first* game Our Personal Space(FREE), named my characters Corkey and Dewy. This game (2nd game) adopted my names from the previous game save (kudos to the programmers!) This game well surpasses the first in complexity of plot and the choices given. I played through once (though a few of my 20 hrs were AFK). The game was enjoyable, and I feel I reminded/picked up a few lessons on behavior and parenting. Planting crops in the game (This time as the husband at the helm) was a nice change from just stress management for the characters. I would recommend this game. It is slow paced, so I was able to play when I didn't feel great too. I feel it's worth the price, and the character (sprites? cut-outs) were fun and matched well with the mood of the game. Ultimately, I felt I was on Taalam, farming, raising kids and helping with new discoveries!2 found this helpful
This is a very smart, very well-constructed game. It is also compulsively entertaining. I really enjoyed playing it.1 found this helpful
This game is incredible. It's a really good story about being a Dad, a farmer, and a colonist on a far off world. Every year (not Earth years, Talaam years, I think there's about 4 alien years to an Earth year) you decide your crop rotation, you have to make a profit, feed your family, make sure they get nutrients, make sure your fields are fertile, and make sure you have some time off otherwise you'll miss out on events. It's a fun farming mini-game that is enjoyable and not too hard. Then you can chat with your friends in the colony, and then you'll have 3 scenarios or event: Work, Family, and Community. In work you make decisions about the farm or do things related to the farm, like try and teach your lazy spoiled daughter to do things (if you spoil her like I do!) In Family you have scenarios with your family, maybe your son and daughter are fighting, and you can make decisions. You can spoil your kids, be firm but fair, be strict, or neglectful, and the way you treat your children changes how they behave and how the story goes. Lots happens in the story, there are heartwarming moments, and scary moments, sad moments, and joyful moments. I've been playing for 3 hours and my…1 found this helpful
This game has an intriguing story line, and the decisions you make can make an impact on how others see you, and that the game really can define or affect relationships, every time I play this I always get a different ending. So making the right choices can challenge you in ways that really will make a difference from a Brilliant Husband and Wife who fawn over each other, or it falling apart; making those bonds with everyone that much more enjoyable and fun to find a way to keep a family together.
I loved this even more than the first. I hope there is more to come. Not ready to let go of this colony and their stories. I give it a 100/ 100. Really rich plot and user friendly gamplay.
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