

Sunset
Tale of Tales · May 21, 2015 · Walking Simulator, Indie, Casual, Female Protagonist, Adventure
Buy Sunset from Gameseal at $2.67 — the cheapest of 5 stores we compare.
Where to buy Sunset — official stores
Cheapest Sunset keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Sunset price by region
Sunset costs £2.01 in the United Kingdom, €2.25 in Europe (EUR), $2.67 in the United States, zł12.45 in Poland, R$17.64 in Brazil, $19.99 in Georgia (USD), CA$21.99 in Canada and NZ$23.99 in New Zealand right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £2.01 −87% | £14.99 | £2.01 | 4 | |
| €2.25 −87% | €16.99 | €2.25 | 6 | |
| $2.67 −87% | $19.99 | $2.67 | 5 | |
| zł12.45 −83% | zł71.99 | zł12.45 | 4 | |
| R$17.64 −52% | R$36.99 | R$17.64 | 3 | |
| $19.99 | $19.99 | — | 2 | |
| CA$21.99 | CA$21.99 | — | 1 | |
| NZ$23.99 | NZ$23.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Sunset
Sunset is a first-person exploration game where you work as a housekeeper in a wealthy man's apartment during a Latin American military coup, cleaning rooms and uncovering secrets about your absent employer and an underground resistance movement. Rather than action-driven conflict, it uses quiet routine and environmental storytelling to explore themes of class, politics, and how ordinary people experience war.

“Sunset uses the routine of labour to exquisite effect as a framework to tell a story about class and political revolution.” – Simon Parkin, Eurogamer
“Sunset acts as a thoughtful, pensive walk through social themes and struggles not often explored in this medium.” – Game Spot, Josiah Renaudin
“Sunset is a wonderfully atmospheric slow burner and a valuable addition to a medium where the predominant approach to conflict is to just give you a big old gun and invite you to get stuck in.” – Philippa Warr, Rock Paper Shotgun
“The story is excellent and will draw you in, making you feel as if you truly are Angela Burnes.” – Jessica Mock, Hardcore Gamer
“Rather than focus on the explicit violence of a military coup, Sunset centers on the emotional brutality of war.” – Reid McCarter, Playboy

Sunset is a narrative-driven first-person exploration game that centers on the discovery of clues to a story that takes place as you play.
Sunset is in part inspired by action games set in a war-like context, like many first-person shooters. What life would be like for the NPCs in such games? How does it feel when war is the backdrop for your day-to-day life?
Sunset is divided into 44 play sessions that each take a fictional hour: until the sun sets. Each time you get a list of tasks that you are requested to do. But there is more to do in the apartment than just work. There are other activities, such as going through the owner's possessions in search of information, and interacting with his 1970s-era technological gadgets.

Angela Burnes, is not an empty vessel. She has a personality of her own and you discover her thoughts while playing. As a US citizen at the end of the sixties, she is inspired by the Black Power and civil rights movements. In an effort to learn more about egality, she travels to the then socialist republic of Anchuria. During her visit, a US-backed military coup happens and she is disallowed from leaving the country. Her university degree is not recognized by the new regime and she is forced to work as a housekeeper to sustain herself.
Angela's younger brother, David, who had followed her to Anchuria ends up joining an underground resistance movement. And Angela must worry about what happens to him when the war begins in earnest.
Gabriel Ortega is a lover of the arts. Through his work as a curator he met Maria Luisa of the wealthy Veleta family. Thanks to the money from their families, Gabriel became a much celebrated benefactor of the arts. When the coup happened, theaters and museums were closed. The new government offered affluent citizens safety and positions of power. Gabriel's wife, and most of her family and their friends, were happy to accept but Gabriel refused. Rising tensions between the couple ultimately lead to a separation.
The story of Sunset begins when Gabriel Ortega moves into a new penthouse apartment in the capital city of San Bavón. It is in this apartment that Angela Burnes finds employment.

- first-person exploration with familiar controls (WASD + mouselook), or customize for your comfort
- atmospheric: cool 1972 style, reflections, sunset glow, stillness, tension of war, time passing
- influence the relationship between the two protagonists, emotional narrative arc happens as you play
- suspenseful story-driven gameplay: interact to explore the fiction
- responsive environment (light switches, record players, electronic gadgets, etc.)
- no fail state – this isn’t a game you can win or lose, only influence
- anywhere from 90 minutes to 22 hours of gameplay, depending on your approach
- soundtrack by the award-winning Austin Wintory (Journey, The Banner Saga, Monaco)
- retro early 1970s style
- explosions!


- Auriea Harvey and Michaël Samyn have dedicated their lives to the exploration of videogames as an artistic expressive medium. They are the creators of The Endless Forest, The Path, The Graveyard, Fatale, Bientôt l'été, Vanitas and IGF Nuovo winner Luxuria Superbia. With Sunset they have applied their decade of experience to a more accessible title, with the purpose of sharing the beauty of videogames with a wider audience.
- Austin Wintory composed the music for Sunset. A Grammy and BAFTA award winner, he is one of the foremost composers of videogame soundtracks. His work includes music for flOw, Journey, Monaco and Gorogoa.
- Tina Marie Murray has acted the voice of Angela.
- Laura Raines Smith has animated the main character (and the occasional helicopter) as she has done on all of Tale of Tales' games so far.
- Kris Force is a sound designer whose work you can hear in The Graveyard, The Path, Fatale and Bientôt l'été.
- Theresa Schlag has modeled the architecture in Bientôt l'été and will do so again in Sunset, together with Niklas Roth.
- Jospeh Silverman, Lucie Viatge and Señorita Y, who wishes to remain anonymous, have modeled many of the artworks and objects in the game.
- Jurie Horneman and Alex Mouton have helped us with programming.
- Leigh Alexander & Ste Curran, Agency gave project direction advice.
- The text was written in collaboration with the anonymous writer dear Señor X.
Sunset was created with Unity for PC, Mac and Linux.
Production was supported by the Flanders Audiovisual Fund and a whole bunch of Kickstarter backers.

Follow us on Facebook: www.facebook.com/taleoftales
Follow us on Twitter: www.twitter.com/taleoftales
Look at the trailer: http://sunset-game.com
Visit the game's website: http://Tale-of-Tales.com/Sunset
Visit the developers' website: http://Tale-of-Tales.com
Come to Anchuria: http://sunset.voyage
Read the dev log: http://forums.tigsource.com/index.php?topic=39393
Read about the making of Sunset: http://tale-of-tales.com/Sunset/blog/
Sunset — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h2]A Walking sim that will feel like a sleeping sim[/h2] Walking simulators are good for one thing, relaxation and boy oh boy does this game come through. Sunset is guaranteed to put you to sleep. I'm ready to Zzzzzzzzzzzzzzzzzzzzzzzzz [h2]5/10[/h2] [list] [*]Loses points cause it's boring and has nothing much going for it as a game. [*]Gains points back because it improved my sleep cycle! [*]Still not enough points to recommend. [/list] [h3][url=https://store.steampowered.com/curator/45905648-Gork%2527s-Game-Grind/]Check out my curated list of games[/url][/h3]2 found this helpful
In my opinion, what makes this game truly stand out is its minimalist storytelling. I really liked how the story is told only through the environment, the main character’s inner monologues, and short diary entries. Despite this simplicity, the game manages to deliver a surprisingly engaging story about a revolution in a Latin American country. At the same time, there’s a more personal subplot – the evolving relationship between Angela, a cleaning lady, and Gabriel Ortega, the apartment owner secretly preparing a coup. I found it fascinating that everything is experienced only through Angela’s eyes, as she cleans Ortega’s apartment – the single location in the whole game. The game is also full of small, clever details – subtle references to music, literature, and philosophical ideas that add depth to the experience. Visually, the game is quite weak, but honestly, that doesn’t bother me at all. The real strength lies in its atmosphere, writing, and the quiet power of its storytelling. 5 STARS :)
Not for me. I really wish it was. Some people might even love this kinda experience. So don't take it as a critique really, I was just bored to death.
The terrible implementation kills all of it. It's one of the most creative narrative games I played,but I can't recommend anything like this. It's so bad that you can't even find more than 3 walkthrough videos all over the Internet.
This is not the best game ever made, there is jank, questionable graphics, and tedious gameplay. However, if you are like me and enjoy a compelling and unique romance story, give it a shot!
A unique and effective storytelling format
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