Sword of the Stars: Complete Collection

Sword of the Stars: Complete Collection

Kerberos Productions Inc. · 2010 · Strategy, 4X, Space, Sci-fi, Turn-Based

PC
Very Positive88% · 58775Metacritic
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About Sword of the Stars: Complete Collection

✦ AI summary

Command one of six alien races in this 4X space strategy game where each faction features completely distinct faster-than-light drives and playstyles, alongside deep ship customization from 150+ technologies and 40+ weapons. The Complete Collection bundles the original game with three expansions that introduce the parasitic Zuul Slavers and insectoid Morrigi, hundreds of new ship sections, and features like slavery, trade routes, and drone warfare across multiple single-player campaigns and online multiplayer battles.

Sword of the Stars: Complete Collection is the original Sword of the Stars games and the three expansions Born of Blood, A Murder of Crows and Argos Naval Yard.
It is the year 2405, and human scientists have discovered a new technology that allows travel from star to star at speeds faster than light. But tragedy strikes, as Earth is ravaged by an alien force. The dawning of a new era was stymied by a grim, new reality...
Sword of the Stars:
  • 4 distinct races - Human, Hiver, Tarkas and Liir
  • A powerful state of the art engine delivers breathtaking graphics and robust game play
  • Each race has a unique mode of transport between star systems, creating very different styles of play
  • Over 150 distinct technologies to research on a dynamic tech tree
  • Over 40 weapons from six different weapon classes
  • Players can design and build ships from three size classes - Destroyer, Cruiser, and Dreadnought
  • Up to 8 players can play against the AI and one another over LAN or online
  • Choose from a variety of scenario campaigns to play alone or with friends
Born of Blood:
  • Play as the merciless Zuul Slavers with over 90 brand-new ship sections and their unique drive system – the Tunnel Drive
  • Over 25 additional technologies
  • 15 more weapons you can add to your ship designs
  • New ship sections for the original four races, including: War, Projector, Boarding, and a new type of defense satellite – the Torpedo Defense Platform
  • 4 additional galactic encounters, a new grand menace, plus 3 unique scenarios and 6 original maps
  • New game features, including Slavery, Trade Routes, and Diplomatic Communications
A Murder of Crows:
  • A New Sixth race – The Morrigi
  • New Ship Sections - Over a dozen new ship sections
  • Unique ‘Grav Flock’ Drive System for Morrigi
  • 15 new weapons
  • 27 new technologies and the new Xeno-Cultural and Drones tech tree
  • Drone carrying ships in all three size classes
  • Construction ships, a variety of orbital stations, spy ships, police cutters, and more
  • A whole new set of GUI enhancements and additions
Argos Naval Yard:
  • 19 new technologies
  • Over 75 new ship section to build
  • 10 new weapons / 3 New Scenarios
  • Single Player / Multi-player with co-op scenario maps

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended May 9, 2026
[b]Amazing worldbuilding, amazing gameplay[/b] But, since there are other reviews detailing the gameplay, I'll mostly focus about how Sword of the Stars engages [b]my imagination[/b]. For a game with no up-front campaign mode (OK, there are story missions that form short campaigns), this game has one heck of a story. Every faction has a solid background: while each species starts off from a basic concept - space dolphins, space crows, uhh Cardassians? - those concepts are carefully developed, with a keen eye for [b]detail and consequence[/b]. For instance, the Cardas-- uh, the Tarka are a species of warm-blooded reptilians who reproduce oviparously; the game then takes the time to describe the consequences this has for the society, how it creates 3 distinct gender-based castes, how it affects social interactions, and even what the typical gender biases are. When I hear the voice of a Changed Male leading my ships, or when I see heraldry centered around an egg, I can better imagine what it means for my faction, and I enjoy it - both sweet victory and bitter defeat - so much more. The story-related particularities of each species are deeply reflected in the game. Due to differen…
5 found this helpful
Not recommended May 13, 2026
Tons of weapon choices but who knows how effective they are? Certainly not the player. Need some kind of damage indicator. Like numbers of damage appearing then disappearing per hit, as with other games? The battle reports aren't reliable, maybe one ship does a lot of damage then dies. One weapon will do poorly against one ship but great against another. Weapon descriptions are mostly fakenews. Need to half the number of weapons and put that energy into damage reports (each enemy ship and their breakdown of damage taken per hit?)
1 found this helpful
Recommended May 9, 2026
This game is better then stellaris!
1 found this helpful
Recommended Mar 3, 2026
Great oldie!
1 found this helpful
Recommended Mar 26, 2026
it is a good offline space game to pass the time with, not fancy but well built and entertaining.
Recommended Mar 21, 2026
Awesome 4x/rts game. The unique FTL drives for each race and randomized tech tree give this game a lot of replay ability. Runs fine for me in windows 10, haven't tried win 11, and could not get it to run in proton, but I believe there's a patch for that somewhere. Would love it if someone could find and post the old mods somewhere.

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