

The Black Grimoire: Cursebreaker
Olipa Games · 2024 · Indie, Third Person, Adventure, RPG, Nostalgia
PC
Very Positive85% · 823
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About The Black Grimoire: Cursebreaker
The Black Grimoire: Cursebreaker is a medieval fantasy singleplayer adventure inspired by oldschool games like RuneScape and Ultima Online! Journey through a sprawling open world full of npcs with dialogue, level skills, fight varied monsters and uncover the story of Rothar Aercrest – the cursed lord to the remote woodlands of Imberthale. Increase your power by advancing 4 combat & 8 crafting/harvesting skills; craft, loot or be rewarded powerful items; unlock special attacks and spells which will aid your way in defeating the worst monsters that lurk in the remote corners of the world.
The spellbook offers a large variety of both combat and non-combat utility. Finding and learning new spells may prove a challenge in itself, and casting more demanding spells will require preparation, such as gathering specific ingredients. Feel free to create your own playstyle by using any combination of ranged and melee weapons and spells!
The crafting and harvesting skills provide a variety of bonuses too. Gaining experience in woodsmanship through felling trees not only provides you with crafting materials for bows and such, but may allow you to pass through obstacles in the world and otherwise speed up your exploration. Skill in Alchemy does not only unlock potions, but also bombs and poisons!
Available skills in the game include Attack, Defence, Archery, Sorcery, Smithing, Crafting, Tailoring, Alchemy, Mining, Woodsmanship, Fishing and Cooking.
The game automatically saves your progress. In the event you fall in combat, you will be revived at your nearest graveyard, having potentially lost some of your valuables along the way. No worry, these can be recovered either by visiting the place of your death, or by paying a scavenger. Remember to carry restorative foods and protective potions to guard against dangerous enemies!Although Cursebreaker is a singleplayer game, it provides an option for a social multiplayer; in other words, you will be able to see other adventurers online, but the interactions are limited to chatting and inspecting equipment only. It will not be possible to trade with them or otherwise engage in gameplay-related activities with them. You may adjust the online mode to apply to big cities only, to be always on, or to opt out of it entirely and play fully offline in case you don't care for it. Two authentic players chatting.
- Variety of quests with deep writing.
- Numerous weapons and spells to employ in strategic combat.
- Large open world that rewards exploration.
- 12 various skills to level.
- Customizable player houses to rest your weary bones.
- Social multiplayer - meet other players in towns, taverns etc.
The spellbook offers a large variety of both combat and non-combat utility. Finding and learning new spells may prove a challenge in itself, and casting more demanding spells will require preparation, such as gathering specific ingredients. Feel free to create your own playstyle by using any combination of ranged and melee weapons and spells!
The crafting and harvesting skills provide a variety of bonuses too. Gaining experience in woodsmanship through felling trees not only provides you with crafting materials for bows and such, but may allow you to pass through obstacles in the world and otherwise speed up your exploration. Skill in Alchemy does not only unlock potions, but also bombs and poisons!
Available skills in the game include Attack, Defence, Archery, Sorcery, Smithing, Crafting, Tailoring, Alchemy, Mining, Woodsmanship, Fishing and Cooking.
The game automatically saves your progress. In the event you fall in combat, you will be revived at your nearest graveyard, having potentially lost some of your valuables along the way. No worry, these can be recovered either by visiting the place of your death, or by paying a scavenger. Remember to carry restorative foods and protective potions to guard against dangerous enemies!Although Cursebreaker is a singleplayer game, it provides an option for a social multiplayer; in other words, you will be able to see other adventurers online, but the interactions are limited to chatting and inspecting equipment only. It will not be possible to trade with them or otherwise engage in gameplay-related activities with them. You may adjust the online mode to apply to big cities only, to be always on, or to opt out of it entirely and play fully offline in case you don't care for it. Two authentic players chatting.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
It can be an awesome game if its not for the constant lags and disconnects . The game run without any problems in the demo version but now that i bought it i constantly get freezes , lags and disconnects such a pitty !! Not recommend it at the moment. I did not realised that the game is out since 2024 then i would have never bought it. because i see this lagging and disconnect issues are since they launched the game. so that is trully bad from then not even trying to fix the problem since 2024.2 found this helpful
One of the premier Scapelikes. Strongly reminiscent of Runescape without the MMO bloat.1 found this helpful
This has so much potential as a single-player Runescape alternative, but is sadly too clunky and frustrating to recommend at this point.
Absolute hidden gem if you are looking for a single player scape like game. Has taken a lot of inspiration from OSRS albeit scaled down a bit in comparison. But it still has a bunch of skills to grind towards progression of your character and quests. Story is also quite interesting and unique as well as the world lore and design feels original and hand crafted. It does have an online aspect regarding seeing other players running around. Which is a nice touch to help make the world feel even more alive when it’s not really an MMO. I’ve been searching for a scape like game for a little while but not wanting to commit to the huge amount of effort, slow grind, subscription and commitment OSRS would require. This on the other hand is a much more laid back game that’s easy to pick up and play and respects your time whilst ticking most the other boxes OSRS would typically offer. Overall I highly recommend especially for the price vs the wealth of content it has to play through.
Tried really hard to enjoy this game but sadly it is frustration inducing, I guess if you really enjoy horrid grinding and all the worst bits of other MMOs then this is for you. I'll give it 3/10 as the first 30 mins were ok.
A super charming game where you can tell whoever created really cared about it. I think many people will find something to like here for a couple dozen hours or more. There's a janky feel to it, but it totally works in my opinion. Its one of those games that I'd heavily recommend for certain people, and not recommend in the slightest to the rest - but if it intrigues you, I'd say wait for a sale and go for it. The game clearly takes heavy inspiration from the likes of RuneScape/OSRS, which is both a blessing and a curse. I've got tons of hours in both those games, and I couldn't help but invite comparison. As RuneScape is a multi-decade monster of a game with lots of staff, it's not exactly fair to compare the two, but its identity being so close to it means it comes with the territory. I truly believe this game has vibes, music, and aestetics that rival that of RuneScape, but its mechanistic flaws, UI design and the like hold it back quite a bit, and will until they're polished up more. Crashes and frame drops are less common than they used to be, but still more common than they should be. Past data suggests the dev is taking this part seriously, as its already come a long way …
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