

永远消失的幻想乡 ~ The Disappearing of Gensokyo
MyACG Studio · 2018 · Anime, Bullet Hell, Female Protagonist, Faith, Cute
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About 永远消失的幻想乡 ~ The Disappearing of Gensokyo
Dodge and blast your way through Gensokyo in this danmaku-infused action RPG where you control iconic Touhou characters with unique abilities to uncover a mysterious incident threatening the realm. Battle iconic bosses, explore legendary locations, and solve the mystery of Reimu's disappearance in a lovingly crafted fan reimagining that blends bullet-dodging intensity with RPG depth.

"The Disappearing of Gensokyo" is a Touhou Project doujin game made with our love and heart, we hope you enjoy it.
A game from MyACG Studio, a Chinese doujin game fan circle.
- We have re-imagined Touhou as an ARPG, creating this "Danmaku-Shooting-ARPG".
- Fight against different kinds of enemies, and defeat the powerful bosses of Gensokyo!
- We hope this game will be a good experience for those who are both new and knowledgeable of Gensokyo - the world of Touhou Project!
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Dodge, shoot!
A brand new "Danmaku-Shooting-ARPG" game.
We have kept the Danmaku features of Touhou, and re-imagined it as an ARPG!
We know you want more playable characters~!
Control characters from Gensokyo with interesting and unique abilities.
Use their special abilities to defeat a variety of enemies and bosses.
A variety of enemies
An "Incident" happens again as usual. Strange people are appearing in Gensokyo!
Who are they? Where did they come from? Why did they come here?
But no matter, you have to defeat them!
Exciting Boss Combat
We spent a lot of time polishing the boss fights.
Fight against famous Touhou characters, find their weaknesses, and save Gensokyo!
Explore Gensokyo
You will explore Heaven, the Hakurei Shrine, Misty Lake, the Scarlet Devil Mansion, and more famous places in Gensokyo!
Explore the world of Gensokyo and find out what's going on!
Solve the Incident!
It's an Incident! But this time, "Incident resolver -- Hakurei Reimu" doesn't appear!
Where is she? Gensokyo is in danger!
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Touhou Project Creator: ZUN
Developer: MyACG Studio
This game complies with the guidelines for releasing Touhou doujin games on Steam.
Enjoy!
DLC & expansions
🎁 Complete the collection
Base game + 5 of 6 DLC at today's best prices (some DLC unpriced).

The Disappearing of Gensokyo: Byakuren Character Pack

The Disappearing of Gensokyo: Patchouli Character Pack

The Disappearing of Gensokyo: Kogasa, Iku Character Pack

The Disappearing of Gensokyo: Sakuya, Koishi, Suika Character Pack

The Disappearing of Gensokyo: Youmu, Yuyuko Character Pack
Free to playThe Disappearing of Gensokyo: Character Color Pack
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Koishi check : DLC4 found this helpful
Combat is super bland and lacks feedback like hitstun and invincibility frames. The most interesting characters/movesets are locked behind a paywall (yet featured in promo videos). Even for it's lower price of $11 I just can't recommend it even on sale. You might like this if you enjoy the characters but the writing is poorly translated and lacks any satisfying presentation.
The combat is something I can only describe as carelessly designed. The complete lack of i-frames coupled with the high projectile density & enemy count means it's easy to die instantly, especially on higher difficulties where you will instantly die over small slip ups (Some individual enemies like the kamikaze sinsacks will one-shot you at full health too). On higher difficulties at least, the only realistic way of dealing with groups of enemies is to constantly run away from them & attack them from distance, OR spam bombs where applicable. In other words, avoiding actually engaging with enemies & their patterns as much as possible is how you win. And yet with a few exceptions, the boss fights are the worst part of the game. Their telegraphes tend to be non-existent, and they move & attack instantly before you can even react. On higher difficulties you will die over and over again not because of the encounters being challenging & testing your skills, but because they are extremely unfair & constantly 1 or 2 shot you with unreactable and/or non-telegraphed attacks. Some boss patterns outright require preemptive dodging to realistically avoid. Well then, why not just not play …
This is a pretty good top down adventure game featuring Tenko and an assortment of touhou characters fighting their light/dark counterparts or something silly. I can finally live my fantasy of the Tenshi/Utsuho team up of the century, but both characters have drawbacks so I can't live it long. The goal of the game is get through the levels, picking and choosing which touhou characters benefit more from the current situation, and experimenting with character combos to clean house of the enemy. For boss fights, generally high dps spam, i-frame abuse from bombs, or high mobility is key to surviving, especially later when bosses will stunlock and kill you in seconds, positioning and timing is key. The steam guides are your benefactor to figuring out bosses, the DLC may end up saving your ass more than you would think, and you will need the puzzle pieces to get perks that aid in your journey. I waited 11 years to play this game, 7/10 for silly engrish and moments of Tenshi getting called profane things. Wait for a sale as usual.
Cleared the game on Hard. Rating: 3/5 TL:DR fans of twin stick shooters should try this, and Touhou Project fans have a lot to chew on here both gameplay-wise and thematically and should play it through to the end. If you don't care at all about Touhou, though, you're not missing much if you skip it. When this game clicks, it can be a very satisfying bullet hell + twin stick shooter hybrid. The character variety is the main selling point here, supporting a number of different playstyles where each character feels like they have a strong niche...in the stages, that is. There's a nice variety of enemy types, with new ones being introduced basically right up until the last stage. While most stages are linear affairs, they're broken up with enough event-type stages and boss fights to not get stale. The problem is those boss fights, though - it's clear that many of them needed a second design pass that they just didn't get, as the quality there sharply increases as the game goes on. The final boss is the one that feels the most fair, which is really strange. I found myself settling on a single dominant strategy: Marisa + some character that deals high damage at close range (for me …
A Touhou doujin game that strikes a great balance between being too easy/repetitive and being brutally difficult. This is basically New World but better in every single way, and I've only just started playing it. It also goes on sale for less than two bucks fairly often, and from what I've heard this is a relatively lengthy game, so there's many opportunities to jump in and get more than your money's worth. Also, Touhou stories all feel like they're written by some guy with autism doing speed, and this game's story is no exception. I'm not complaining.
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