

The Technomancer
Spiders · June 28, 2016 · RPG, Action, Sci-fi, Open World, Singleplayer
Buy the The Technomancer key for Steam from Loaded at $1.29 — the cheapest of 13 stores we compare.
Prices last checked
Where to buy The Technomancer — official stores
Cheapest The Technomancer keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some stores inflate their “regular” price to show a bigger discount. We flag those (⚠ inflated) and show the real saving against the actual list price.
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The Technomancer price by region
The Technomancer costs €1.19 in Europe (EUR), £1.23 in the United Kingdom, $1.29 in the United States, $1.29 in Georgia (USD), CA$2.32 in Canada, zł11.98 in Poland, A$13.19 in Australia, NZ$16.27 in New Zealand and R$17.18 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| €1.19 −87% | €8.99 | €1.19 | 12 | |
| £1.23 −85% | £8.09 | £1.23 | 10 | |
| $1.29 −86% | $8.99 | $1.29 | 13 | |
| $1.29 −84% | $7.99 | $1.29 | 13 | |
| CA$2.32 −82% | CA$12.83 | CA$2.32 | 10 | |
| zł11.98 −66% | zł34.99 | zł11.98 | 11 | |
| A$13.19 −10% | A$13.19 | — | 9 | |
| NZ$16.27 −10% | NZ$16.27 | — | 9 | |
| R$17.18 −51% | R$34.90 | R$17.18 | 10 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About The Technomancer
Play as an electrically-powered Technomancer on a war-torn, mutant-infested Mars where your choices shape the planet's fate through dynamic combat and branching dialogue. Customize your warrior across four skill trees, craft powerful gear, and build companion relationships that unlock new story paths in this sci-fi RPG.
The Technomancer is a sci-fi RPG that offers players plenty of dynamic combat action based on 4 skill trees dedicated to 3 combat styles and the destructive electrical powers of the Technomancers.
The Technomancer — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The Technomancer offers a unique Mars-based RPG world with compelling story, worldbuilding, and companion interactions that hook players early, but the experience deteriorates significantly through repetitive fetch quests, tedious backtracking across the same maps without fast travel, uninspired combat, and poor level design that frustrate players by the midpoint.
runs very well on steamdeck. hard game to review because I was thoroughly hooked for the first 20 hours, then dreaded the rest. unique story, world, plot. cool aesthetic. slightly cringe but varied companions, with romance options. bad combat, but was fun for a hour at the start when you can't get away with just spamming attack. feels like the first draft of a good game, that didn't get the time in the oven that it deserved. I wonder if the devs actually play tested it at all lol - that's how bad the level design became in the second half of the game. literaly spent hours going back and forth across the same map to do menial tasks to progress the story, having to fight the same 5 electric mantises hundreds of times cuz you can't just run past them and they respawn as soon as you leave the area. i rage quit from frustration before finally finishing the game a few months later.5 found this helpful
[B]RIP SPIDERS. ONE OF MY FAVORITE STUDIOS.[/B]3 found this helpful
This is the second-worst RPG I've ever played. I didn't find any weapon better than my starting one in 10 hours, the combat is super basic dodging and blocking, there's a lack of abilities to make it more interesting, the majority of the game is spent running back and forth between errands, the karma system affects all companions equally without any regard to differing values or personalities, and the game is filled with Leftist dogma (corporations are bad, feel sorry for the proletariat, bla bla bla). My favourite part was uninstalling.2 found this helpful
This might be my first bad review, the tedious back and forth fetch quests broke me. So many easily implemented quality of life changes would have made the difference to me personally. The fact that whoever designed the quests will have you slog through one end of the same boring repetitive maps, interact with quest objective and return. Then to have that process repeat to the same bloody location 2-3 times having to powerwalk through the same area to the same exact point you just came from with no options for fast travel throughout the levels or even just a return to the rover option. Insane. I come into most games with some good faith optimism even if the reviews are lackluster, but this one really earned its mediocre rating. Is it still worth the money? Yes because it was on sale for 1.99. But its also the first game I've literally walked away from without finishing to escape the mind-numbing power walking simulator
Absolute peak . Ignoring the bad reviews I went into this game and what I experienced was a 30 hr fun RPG built right into the DNA of Mass Effect and Dragon Age . The game isn't without it's flaws but the story , companions and world building is where it shines . It was cool to see that the game tracks down all your choices and doesn't make them feel artificial . The conclusion is a satisfying closure to the arc of Zachariah and the Technomancers. Overall = 9.5/10
A decent-looking AA RPG with an appealing Mars atmosphere, but its repetitive structure quickly becomes exhausting. Most of the game seems to revolve around running through similar corridors, killing groups of enemies, returning to report success, and receiving another batch of equally dull objectives. With weak storytelling and little sense of meaningful progression, I lost interest after realizing the core loop was unlikely to change.
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