The Surge 2

The Surge 2

Deck13 · 2019 · Souls-like, RPG, Action, Open World, Sci-fi

PC
Mostly Positive75% · 9,53776Metacritic65playing now
Best price 87 Great time to buy
$2.99-92%
$29.99lowest tracked $2.95
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Standard Edition · Steam
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Humble Store
Standard Edition · Steam
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GOG
GOG
Standard Edition · DRM-Free
-90%
$2.99
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GamersGate
GamersGate
Standard Edition · Steam
-86%
$4.05
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GamesPlanet
GamesPlanet
Standard Edition · Steam
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Trailers & screenshots

About The Surge 2

✦ AI summary

Fight your way through a dystopian city of martial law and rogue robots, looting limbs off enemies in visceral limb-targeting combat to craft and upgrade your cybernetic abilities. The Surge 2 delivers hardcore sci-fi action with deep character customization and a sprawling world full of hidden secrets waiting to be discovered.

On the way to Jericho City, your plane is shot down by a mysterious storm and crash-lands in the outskirts. You wake up weeks later in a derelict detention facility inside the city. Armor-clad soldiers enforce Martial Law, robots are on a rampage, and a dark, expanding nanostorm looms over the cityscape...
With an expanded arsenal of weapons, armors, abilities, implants, and drones to build your character, and a bigger, more varied and more ambitious world, The Surge 2 challenges you to survive and unravel its hidden secrets.
In a bid to survive, explore the sprawling, devastated city of Jericho. Fight its numerous, ferocious threats in brutal, unforgiving combat, slashing and tearing the limbs off your opponents to steal valuable equipment that will make you stronger - strong enough to face the most fearsome, imposing foes lurking in the city.
  • Hardcore, brutal melee combat
  • Face deadly foes and colossal bosses
  • Cut off parts of the enemy you want to loot
  • Rich character progression and customization

DLC & expansions

🎁 Complete the collection

Base game + 5 of 7 DLC at today's best prices (some DLC unpriced).

$20.29
to own everything

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Aug 11, 2026
why... why... why... the first 1 is not perfect, but nothing is. you had something really special with the first 1. didn't need the parry system. you had the duck and jump system, which was 100% unique. yes it was hard to tell which attacks to use it on proper sometimes, but it was amazingly satisfying when you did. you had a grounded sci-fi story. in 2, one of the first things i see is this mag lift ♥♥♥♥, just some purple air moving up that ascends you up and down an entire sky scraper.... really wtf. You highlighted a bunch of random words in the ui with bright colors... why? who is that for? must have been a daycare job for one of you, just doing things to say you did it. DEI if i had to guess. Then there is some input drop / button drop / input lag. its not constant and i could probably overlook it if it was not for everything else, but it is there nonetheless. then there's the gamma / lighting. why the hell did you change it at all, stuff is either way too dark or washed out. then there's the dialogue... what? why? why are these people talking like they are in a children's fallout game. "brotherhood' and whatever else nonsense was said that i could not retain. I am not a sc…
2 found this helpful
Not recommended Aug 14, 2026
Can't believe how much worse than the first game this is. The tech issues, the terrible changes to combat, the health and battery systeM being forced to be related. If there was something you didn't like about the firts game, you are forced into it in this one. They took one of the greatest soulslikes and turned into slop. Build variety is dead.
1 found this helpful
Recommended Aug 15, 2026
TLDR: Follows in the footspes of its predecessor with visual improvements and, IMO, smoother and easier gameplay, it offers a straightfoward campaign and reduces slow mediocre From Software combat, replacing it with fast paced combos, parries and finishers. It's important to note that many players have reported random but constant crashes, and the most common and easy fix is to lock the FPS at 60. I was one of those unfortunate and the fix works as of 2026. Story: After choosing your passenger on a soon to be crashed flight, awaken from a several weeks coma. Now buffed with hallucinations, the world has seemingly gone to sh!t and you seem driven to listen to that little voice in your head. You know, average monday. While the progression isn't necessarily linear, it is rather easy to miss a lot of sidequests simply due to accidently going to the right place. Gameplay: Combat is even more fluid than it the first entry. Targeting and executing a finisher on a body part will reward you with the schematic of the armor, or the weapon equipped by that mob, no random drops here. To get the prompt to execute, simply keep hacking away at the same body ârt until the prompt appears and the…
Not recommended Aug 14, 2026
This is a good Soulslike game but a dire sequel to The Surge, and it is such an incredibly bad sequel that shares so little DNA with the first that its impossible to recommend imho. I'll talk a lot about the narrative and writing as thats my biggest gripe by far, before turning to mechanics and gameplay. First though; if you never played The Surge (I recommend it) and enjoy or tolerate generic Marvel-like millennial quirky dialogue and are looking for a soulslike, this is a decent pick for you, especially on sale. If you loved 1 or loathe the quirky millennial dialogue that has been increasingly, exhaustingly prevalent, you might want to skip this even on sale tbh. To try and summarise my thoughts on 2: It genuinely upsets me that thanks to this game existing we won't ever get a real sequel to 1 because it had something special that this game really doesn't, even though it was rough around the edges. 2 did some good things mechanically but it ruined everything non-mechanical that The Surge 1 gave to us. [h3] A spoiler-free explanation of The Surge 1 for context [/h3] The Surge 1 was a gritty, horror-coded sci fi soulslike where you played as a disabled man who joined CREO's wor…
Recommended Aug 9, 2026
The first Surge game was somehow a hidden gem — unpolished and rough around the edges, but at the same time quite fun and engaging experience. I liked that game, despite its inequities, especially when we taking into consideration, that Deck13 overcome impossible and be able to crawl out from the steaming heap of garbage called Lords of the Fallen (and yes, I am going to ♥♥♥♥ on this game every time I have opportunity, because it pleases me). From the second game I expected the golden standard of sequels — trim the bad ideas, expand on good. Did developers deliver? Well, not exactly. It’s more like two steps forward, two steps back — some things are clearly more polished and refined, but at the same time, this game still cannot reach full potential and be an exceptional, genuinely memorable experience. Before anything, quick notice — I assume you played the first game, so I will not talk about basic mechanics and specific nuances. If you didn’t, what are you waiting for, boy? Go, buy the game, you can thank me later. So, what changed? The game is much, much more polished in the mechanics department. First of all, character development is more refined and the entire philosophy …
Recommended Aug 9, 2026
Ok, 20+hrs in, have beaten the Delver and Little Johnny...I have no idea what is going on with the story, but this game is weirdly addicting. Starting out is a grind, a lot of dying, especially once you get past the prison 'prologue'. A lot of sticking around the neighborhood and beating the same enemies while you get used to the mechanics. There are a bunch of 'overpowered early' vids out there to take advantage of. I got this game because it was made by Focus and I see a lot that was used in WH40k Space Marine II....I should it was on sale for $2.99. I can see myself getting another 15-20 hours on it. So, if I get 40 hours of play for $3, this is a thumbs up from me. 82/100 maybe, not a perfect game, just weirdly cool and fun.

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