

Titan Souls
Acid Nerve · 2015 · Souls-like, Pixel Graphics, Difficult, Indie, Action
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About Titan Souls
Hunt down colossal titans across haunting ruins, wielding a single arrow to exploit each beast's unique weaknesses and claim their souls. Discover hidden titans and uncover ancient secrets while mastering minimalist combat that rewards precision and observation over button-mashing.
Colossal Titans: Explore the ancient ruins of your forefathers and uncover extraordinary and unique titans, each with their own savage attacks and hidden weakness. Find and exploit their faults to slay the beasts and consume the primeval power that lies within them.
Simple Combat: Loose your solitary arrow at the monstrous titans and summon it back to your hand to unleash another forceful strike. Dash and run from the titan’s attacks but do not fear death, as it is both inevitable and plentiful in Titan Souls.
Arcane Secrets: This realm is not without its secrets. Long forgotten titans are hidden in the shadows and prowling through the furthest corners of the land – find them, destroy them, and take their souls for your own to discover the true extent of the power that resides here.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Hard, and would be fun, if you didn't have to walk all the way back to the boss when you died. Did not have the pacience to continue playing
Fun but short
Game designed to be as annoying as possible. Map design are OK-ish for a few first time while you explore but when you have to go through it every time you die to a boss, it is annoying, and god forbid teleport between savepoint in this game which should have been very helpful.
Whoever designed the keybinds needs to be locked up.
Don't think I can recommend this to anyone. You'll spend less time in the fights than you'll spend walking to them; not necessarily because you'll die a lot, but because once you see one rotation of their move set, the solution to the fights become very obvious. The game still has the resolution issues it had at launch, which may have contributed to the fact that sometimes I would die from an attack that wouldn't hit me, and sometimes I would live despite being attacked or knocked into a wall. Such issues really dampen what needs to be a fact-paced, fluid experience. I've decided to give up on the game after a glitch in the fight with the colossus in the ice (the one seen in the trailer) caused me to get continually stuck in place between its head and the crystals from its beam attack, while the camera freaked out. I'd put up with stuff like that in games where the reward is worth the trial, but that's not the case with Titan Souls.
没地图 跑路时间长 死得快;画风和背景音乐还不错。
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