

Torment: Tides of Numenera
inXile Entertainment · February 28, 2017 · RPG, Isometric, Story Rich, Adventure, CRPG
Buy the Torment: Tides of Numenera key for Steam from Gameseal at $1.55 — the cheapest of 11 stores we compare.
Where to buy Torment: Tides of Numenera — official stores
Cheapest Torment: Tides of Numenera keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Torment: Tides of Numenera price by region
Torment: Tides of Numenera costs £1.24 in the United Kingdom, €1.47 in Europe (EUR), $1.55 in the United States, $1.55 in Georgia (USD), zł6.56 in Poland, R$9.29 in Brazil, CA$23.99 in Canada, NZ$26.09 in New Zealand and A$29.95 in Australia right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £1.24 −93% | £16.65 | £1.24 | 8 | |
| €1.47 −92% | €17.99 | €1.47 | 10 | |
| $1.55 −93% | $20.99 | $1.55 | 11 | |
| $1.55 −91% | $16.49 | $1.55 | 11 | |
| zł6.56 −91% | zł74.99 | zł6.56 | 7 | |
| R$9.29 −77% | R$39.59 | R$9.29 | 7 | |
| CA$23.99 −40% | CA$23.99 | — | 5 | |
| NZ$26.09 −40% | NZ$26.09 | — | 5 | |
| A$29.95 −40% | A$29.95 | — | 5 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Torment: Tides of Numenera
Wake up in a stranger's body in the far-future Ninth World, pursued by an unstoppable cosmic horror while grappling with existential questions through choice-driven narrative and unconventional combat that blends dialogue, puzzles, and tactics. This thematic successor to Planescape: Torment prioritizes storytelling and consequence over traditional RPG mechanics, letting your words and decisions reshape a richly reactive world filled with bizarre companions and impossible wonders.
With a host of strange companions – whose motives and goals may help or harm you – you must escape an ancient, unstoppable creature called the Sorrow and answer the question that defines your existence: What does one life matter?
Torment: Tides of Numenera is the thematic successor to Planescape: Torment, one of the most critically acclaimed and beloved role-playing games of all time. Torment: Tides of Numenera is a single-player, isometric, narrative-driven role-playing game set in Monte Cook’s Numenera universe, and brought to you by the creative team behind Planescape: Torment and the award-winning Wasteland 2.
Features:
- A Deep, Thematically Satisfying Story. The philosophical underpinnings of Torment drive the game, both mechanically and narratively. Your words, choices, and actions are your primary weapons.
- A World Unlike Any Other. Journey across the Ninth World, a fantastic, original setting, with awe-inspiring visuals, offbeat and unpredictable items to use in and out of battle, and stunning feats of magic. Powered by technology used in the award-winning Pillars of Eternity by Obsidian Entertainment, the Numenera setting by Monte Cook provides endless wonders and impossibly imaginative locations for you to explore.
- A Rich, Personal Narrative. Thoughtful and character-driven, the story is epic in feel but deeply personal in substance, with nontraditional characters and companions whose motivations and desires shape their actions throughout the game.
- Reactivity, Replayability, and the Tides. Your choices matter, and morality in the Ninth World is not a simple matter of “right” and “wrong”. You will decide the fates of those around you, and characters will react to your decisions and reputation. The result is a deeply replayable experience that arises naturally from your actions throughout the game.
- A New Take on Combat. With the Crisis system, combat is more than just bashing your enemies. Plan your way through hand-crafted set-pieces which combine battles with environmental puzzles, social interaction, stealth, and more.
Torment: Tides of Numenera — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Included
DLC & expansions
🎁 Complete the collection
Base game + 2 of 2 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Torment: Tides of Numenera is a story-heavy RPG with an imaginative world and novel setting that appeals to players who enjoy reading-intensive experiences, but it struggles with excessive dialogue, unfocused side quests that derail the main narrative, and shallow character development that make it feel more like a chore than an engaging adventure.
After 22 hours of esoteric nonsense, I just couldn't take it anymore. There is way way way too much dialogue and lore thrown at you. The main storyline gets sidetracked by way too many random and obscure side stories and characters that it just makes it difficult to track anything. I ended up following a guide and ignoring most of the walls of text just to realize that I was just playing the game as an attempt to just "get through it". When a game becomes a chore and a bore there is just no reason to continue so I stopped. It is just too bad as the game has a lot of potential but it just gets too bogged down and gets in the way of itself. Some people complained about the combat but I found it to be okay. The problem comes around when you want to "heal up" your party. While resting does heal your party it has big negatives to the game as time continues on and quests can fail due to this passage of time. The game punishes you for taking a rest. To me, this is the worst aspect of the game mechanics. I never did quite understand the raising of "color" stats as that is most likely an end game outcome but I will never get that far due to, well, just not caring anymore. I also used AI …9 found this helpful
Thought this would be Planescape: Torment 2 It wans't Meh4 found this helpful
A lot of people hate on this game, but I have to say I enjoyed it a lot. Yes, it's not Planescape: Torment 2, but I still found the story interesting as well as characters you meet (although a lot/most of them are kind of shallow). And what I especially liked is the world, which is such a novel and full of unseen and crazy stuff. This novelty and crazyness was what kept me playing even when there were some not-so-exciting parts of the game gameplay wise. Would I recommend it to everyone? No. Would I recommend it to general party based RPG fans? Yes. Would I recommend it to bookworms? Hell yeah. Would I recommend it to hardcore Planescape Torment fans? Still yes, but don't expect direct sequel and take it as a "game inspired by our beloved".3 found this helpful
They say it's a "thematic successor" to Planescape: Torment, but the similarities are merely cosmetic. Narratively, this is to Planescape: Torment what Esoteric Ebb is to Disco Elysium. Planescape carried real weight: its themes of regret, identity and mortality were woven into every character and every conversation, so the philosophy felt lived rather than recited. Tides of Numenera mostly gestures at big ideas without the rigour or conviction to follow them anywhere, and its musings on legacy and meaning rarely rise above what you'd find in a well-read fantasy novel. Where Planescape pulled you forward because you needed to know who you were and what you had done, Numenera's story unfolds at a polite distance, full of imaginative set dressing but short on stakes that feel personal. You finish it having seen a lot of strange things, but without having been changed by any of them.1 found this helpful
7/10
My characters feel extremely weak, the add on characters feel like they are just tag alongs and not involve in the story, overall boring.
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