

Twilight of Bronze
NonAverageStudio · April 28, 2026 · Sandbox, RPG, Artificial Intelligence, Base Building, PvE
Buy Twilight of Bronze from Steam at $9.90 — the cheapest of 1 store we compare.
Where to buy Twilight of Bronze — official stores
Twilight of Bronze price by region
Twilight of Bronze costs $5.26 in Georgia (USD), £8.10 in the United Kingdom, €9.59 in Europe (EUR), $9.90 in the United States, CA$12.38 in Canada, A$14.02 in Australia, NZ$15.78 in New Zealand, R$32.19 in Brazil and zł39.61 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $5.26 −34% | $5.26 | — | 1 | |
| £8.10 −34% | £8.10 | — | 1 | |
| €9.59 −34% | €9.59 | — | 1 | |
| $9.90 −34% | $9.90 | — | 1 | |
| CA$12.38 −34% | CA$12.38 | — | 1 | |
| A$14.02 −34% | A$14.02 | — | 1 | |
| NZ$15.78 −34% | NZ$15.78 | — | 1 | |
| R$32.19 −34% | R$32.19 | — | 1 | |
| zł39.61 −34% | zł39.61 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Twilight of Bronze
A free version of TWILIGHT of BRONZE is currently available on Itch.io.If you’d like to try the game before purchasing, you can download it there.Purchasing the game grants access to future updates and versions that may not be available in the free release.
TWILIGHT of BRONZE is a turn-based roguelike set at the height — and twilight — of the Bronze Age. The great empires of Egypt, Hatti, Mycenae, Babylon, and Assyria carve out their territories across a sprawling world map. You are one person moving through all of it.
A Living World Simulation
Civilizations are not static backdrops. They manage food supplies, suffer famines, wage wars, form alliances, impose vassalage, and collapse under the weight of their own instability. Rulers are born, age, die, and are succeeded. Bandit bands roam the countryside when states weaken. Sieges unfold across seasons. The world ticks forward whether you engage with it or not. Trade routes connect cities. Farms and roads scar the land. Migrations and refugee crises ripple out from collapsing kingdoms. Every journey across the world map is a journey through a civilization in motion.Explore at Every Scale
The world map spans the ancient Near East — from the Aegean coast to Mesopotamia, from Anatolia to Egypt. Move tile by tile in real time, or press into a city and step into a fully generated local view: market districts, back alleys, taverns, and hostile wilderness. Zoom out to survey the whole region. Zoom in to navigate river crossings and mountain passes. Board a ship to trade along the coastlines or reach distant islands. Every terrain type has consequences — deserts drain your supplies, rivers offer fast travel and fresh water, mountains stop armies in their tracks.Deep Turn-Based Combat
When blades are drawn, combat is tactical and punishing. Choose your attack style each round — Quick (fast, light), Normal (balanced), Heavy (slow, devastating), or Feint (to bait and interrupt). Enemies parry, riposte, and exploit openings. Wounds matter: a cut arm reduces your accuracy, a broken leg makes every other step a failure, and bleeding drains your health turn by turn. Flank enemies to reduce their dodge. Guard to absorb incoming blows. Shove opponents to create space. Bring companions and levy soldiers — a fight outnumbered is a fight you may not survive.Survival and Progression
You are mortal. Hunger and thirst are constant pressures. Forage open terrain for food, drink from rivers, camp to recover health, and manage your inventory across long journeys. Wounds require medicine. Pack animals extend your carrying capacity. Every decision about where to stop, when to rest, and what to carry has weight. Skills advance through use — combat, survival, and social abilities all improve as you engage with the world. Hire levy soldiers at city barracks. Recruit legendary heroes from taverns. Open your own shop in a city and build a commercial footprint across the region.Religion, Prophecy, and Divine Favor
Each civilization worships its own pantheon — the gods of Egypt, the Storm Gods of the Hittites, the Aegean divinities, the great Mesopotamian temples. Seek out prophets and storytellers. Accumulate divine favor through ritual and deed. The gods are not passive — their blessing shapes stability, harvests, and the fortune of rulers.AI-Driven Dialogue
NPCs are not menu trees. Rulers, merchants, soldiers, and wanderers speak in their own cultural voice — an Egyptian palace scribe sounds nothing like a Midianite desert raider. Powered by LLM integration, every conversation is generated in context: the NPC's culture, their civ's current stability, their ruler's disposition, and the state of the world all shape what they say.For Players Who Want Depth
- 11 terrain types from ocean to dead desert, each with distinct movement and survival costs - 14+ major civilizations with unique cultures, religions, governments, and archetypes - Vassal and alliance systems — civs negotiate, dominate, and revolt - Procedurally generated quests from city notice boards - Multi-level local maps — surface, concourse, and maintenance layers - Full texture pack support — play in classic ASCII or swap in mosaic tile art - World editor included — place cities, paint terrain, configure civilizationsTwilight of Bronze — game info
- Platforms
- Windows, Linux / SteamOS
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The Immersive-Sim that I have been looking for! A hidden gem in the Roguelike genre - Lot's of depth here for someone looking to travel the world, maybe spending time working odd jobs to get that fortune of Pins, so that you may continue traveling the world to your hearts content...or until your enemies defeat you and rip your heart out! I have really been enjoying my time with Twilight of Bronze, and I am looking forward to the continued updates from the Dev. They are very active within their Discord community and are really looking to build something long-term and special with this project I feel! From looking into bug fixes and also fleshing out other QOL options, and adding other options for the future such as achievements gives a sense of completion if that is something that you like with the games you play. Give it a go if you are a fan of the Dwarf Fortress adventure mode, or the concepts from the Mount & Blade series. Thanks for taking the time to ready my review! Peace be with you, have a blessed day!10 found this helpful
Very fun roguelike/rpg/life simulator in ancient days, there is a bit of a learning curve but once you get past that it's amazing. You can be solo or recruit militia and adventurers and go mount n blade style. There's a lot to this game like hunting and fishing, and looters and raiders will eventuaally be a threat. There's quests, jobs you can do too. YOu can zoom in on any tile on the worldmap and get personal with exploration. The dev is reponsive to critics and bugs they really care about their game.9 found this helpful
This game is the closest we currently have to a "Bronze Age Life Simulator". The creators have obviously done their research, as a history geek obsessed with the Bronze Age I have to say that it is pretty accurate, and I'm glad there's finally a game like this. I'm looking forward to how this game will evolve in the future.5 found this helpful
a very enjoyable game. thank you developer5 found this helpful
Playing a game from the age that most interests me is always a massive plus and Twilight Of Bronze is no exception. This game is NOT boring. It's truly detailed in every sense of the word. I can't even imagine how tough of a life these people had back then but this game truly pushes that boundary and you're left with one heck of a life simulator during the rise and fall of the bronze age. To be blunt, I can't even imagine how much time was spent creating this game with so much that there is to do. You'll understand once you start and begin playing the game. How the dev added so much and kept track of everything is beyond me. I'm very impressed. Choose who you will be starting from in the beginning of the age or any place between or the end. You choose who, what and where you were as a person including stats, profession and your native background. Once finished, you are dropped into the time of the age and now you have to survive. Somehow. There is always something to do be it travel, battle, buying food, speaking to others or even delivering something to another town or city. You are always busy. Do not let the ascii graphics fool you. They are crisp, clean and used just perfect…4 found this helpful
Plays like a polished and fun version of Dwarf Fortress Adventurer mode, but somehow has even more features including an entire settlement building system, companions, a morale system, gambling, the list goes on4 found this helpful
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