

Wo Long: Fallen Dynasty
KOEI TECMO GAMES CO., LTD. · 2023 · Action, Souls-like, RPG, Difficult, Action RPG
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Trailers & screenshots
About Wo Long: Fallen Dynasty
Fight through a demon-infested Three Kingdoms with fluid Chinese martial arts combat, managing morale and wielding Five Phases magic to awaken devastating power. Team NINJA crafts a dark fantasy action RPG where an unknown militia soldier rises to greatness through intense sword mastery, spell-casting, and divine beast summons.

From the depths of darkness, a dragon soars.
A new dark fantasy Three Kingdoms action RPG from Team NINJA, the developers of Nioh.
184 AD, Later Han Dynasty China. The land is overcome by chaos and destruction. The imperial dynasty that prospered for many years is now about to collapse.
Wo Long: Fallen Dynasty is a dramatic, action-packed story of a nameless militia soldier fighting for survival in a dark fantasy version of the Later Han Dynasty where demons plague the Three Kingdoms. Players fight off deadly creatures and enemy soldiers using swordplay based on the Chinese martial arts, attempting to overcome the odds by awakening the true power from within.
Wo Long refers to a crouching dragon, and also refers to a hero or person of greatness who is not yet known. This is the story of officers, who will later become heroes, during their ‘unknown’ period, and also the story of a protagonist’s rise from being a ‘nobody’.

Demons in the Kingdom
A dark fantasy set during the chaotic Three Kingdoms period, the narrative vividly tells the tale of a militia soldier’s strenuous fight for survival during a Later Han Dynasty infested with demons. It’s madness in the Three Kingdoms like never before!
Awaken the Power Within
Defeat deadly enemies to boost morale and awaken the power from within! Overcome adversity through unique new strategies, including battle styles based on the “Five Phases”.
Live by the Sword
Renowned for ruthless strikes that can change the tide of battle in an instant, sword practitioners of the Chinese martial arts gracefully change pace as they shift between offensive and defensive maneuvers. Overwhelm opponents with a flurry of force in a series of intense and bloody battles while learning the precision and skill necessary to become a true master of the sword.
Various Play Styles with Weapons and Wizardry Spells
-Weapons
Choose from a wide variety of weapons, from glaives to dual swords, to discover which fits your fighting style.
-Wizardry Spells
This secret art draws upon the power of the Five Phases, which allow for attacks using such elements as flames and ice. Upon achieving higher Morale Ranks, you can gain the ability to utilize even more powerful Wizardry Spells.
-Divine Beasts
Divine Beasts like Zhuque and Baihu are brought forth through alliances with other warriors. By calling upon these Divine Beasts, you are able to perform feats of great power.

Character Creation
The player's appearance can be freely set.
Select from a wide variety of settings and use accessories to create your own unique protagonist.

You can also download all of the equipment and missions from collaborations with "NARAKA: BLADEPOINT," "Lies of P," and "Nioh 2."
DLC & expansions
🎁 Complete the collection
Base game + 4 of 4 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I started this game after looking at the mixed reviews and expecting a disaster. Luckily, what I got was a very enjoyable experience as most of the negative reviews were either complaining about Team Ninja's usual terrible PC optimization, or they were from people who simply couldn't beat the tutorial boss. Personally, I found the game to be on the easier side overall, except for some weird difficulty spikes. For example, the aforementioned tutorial boss is incredibly challenging, but the next couple of bosses are quite easy. Then, you'll suddenly hit a super hard boss, followed by an easy one, then another hard one, and so on. That said, the bosses themselves are very good, presenting unique, interesting designs and movesets. One issue with the game is the small enemy variety, causing missions to get slightly repetitive after a while. Overall, the combat system was incredibly fun to play with. It genuinely surprised me how engaging it was, especially with how parrying and "stamina" management worked. I'm definitely looking forward to Wo Long 2 now. Fun fact: I actually started playing this game on June 7, 2026, after which, later on the very same day they announced Wo Long 2 a…2 found this helpful
The game is fun, I was having a good time, but the this game is just horrible on PC, an absolute dog water port. Right now the game just doesn't want to launch anymore and this is not the first time that this issue has happened, verifying the files, reinstalling the game, it even happened before on a different OS (Steam OS), I really don't know how they messed up this so bad. I might finish it if someday it decides to work, but as a PC port, I really don't recommend it. As a game? I think it is fun, sometimes it feels janky and very arcade-ish, maps are not that big and confusing, they are very lineal and the mini-map tells you where to go. The game is hard the first time you pick it up because you need to get used to how janky it feels, but it is not a hard game. Bosses are very fun, too.
above average Souls Like
To be clear before I start - I hated Nioh 1 + 2. As someone who likes to focus on a core set of mechanics and get them down, Nioh to me felt like an unfocused mess and had far too many mechanics on mechanics and systems in systems, if there ever was a game in this genre/sub-genre that doesn't respect your time it's those ones. Wo Long is a much more focused and stripped back experience, the loot spam is still there and some egregious enemy reuse sure, but it's more forgivable in light of the rest of the game. Gone is the complicated blacksmithing, the stamina busy work (Nioh's Ki Pulsing / Fluxing), the way you'd have to counter red attacks that was just a touch more annoying that it needed to be, stances & stance switching that never added too much, annoying dark & yokai realms, etc What you're left with is a much more streamlined approach where you can just focus on the combat and the deflections and the game is miles better for it instead of trying to remember a myriad of tedious crap the game bolted on. The English dub is awful but I played in Chinese to fit the theme of the game. Reviews for this are mixed because my opinion is the minority and the main target audi…
its a great game
not fun
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