

Goodbye Deponia
Daedalic Entertainment · October 17, 2013 · Adventure, Point & Click, Comedy, Singleplayer, Indie
Buy the Goodbye Deponia key for Steam from Gameseal at $0.72 — the cheapest of 19 stores we compare.
Where to buy Goodbye Deponia — official stores
Cheapest Goodbye Deponia keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Goodbye Deponia price by region
Goodbye Deponia costs £0.52 in the United Kingdom, €0.60 in Europe (EUR), $0.72 in the United States, $0.72 in Georgia (USD), CA$1.55 in Canada, A$2.90 in Australia, zł3.35 in Poland, NZ$3.60 in New Zealand and R$5.30 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.52 −90% | £1.69 | £0.52 | 14 | |
| €0.60 −90% | €1.99 | €0.60 | 16 | |
| $0.72 −90% | $1.99 | $0.72 | 19 | |
| $0.72 −90% | $1.99 | $0.72 | 18 | |
| CA$1.55 −90% | CA$2.20 | CA$1.55 | 16 | |
| A$2.90 −90% | A$2.90 | — | 14 | |
| zł3.35 −90% | zł8.77 | zł3.35 | 14 | |
| NZ$3.60 −90% | NZ$3.60 | — | 12 | |
| R$5.30 −90% | R$11.23 | R$5.30 | 14 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Goodbye Deponia
Control three bumbling versions of the anti-hero Rufus simultaneously to save the doomed junkyard planet Deponia, find his lost love Goal, and reach the paradise space station Elysium. This hilarious point-and-click adventure caps off the acclaimed trilogy with hand-drawn comic graphics, pitch-black humor, and puzzle-solving chaos that escalates when one disaster-prone protagonist just isn't enough.
The Organon plans the destruction of Deponia, the lovely Goal has (once again) disappeared, and anti-hero Rufus just can't seem to stop getting in his own way.
All inventor and free spirit Rufus wanted to do was to get off the junkyard planet of Deponia and move to Elysium, the paradise orbiting Deponia as a spaceship reserved for the highest echelons of society. Goal, the ex-Elysian girl that Rufus has fallen head over heels for, still seems to be the key to his endeavor...and to the elevator that will get him to space. Finally, Rufus has come up with a seemingly perfect plan.
And yet, everything that could possibly go wrong suddenly does go wrong. Rufus finds himself (initially in disguise) on a highway cruiser amongst stern-faced officials of the Organon, while Goal goes missing. When Rufus stumbles upon a cloning machine, he believes to have found his way out. A clone copy is supposed to help him out of his predicament. But an "inexplicable" error causes complications and Goal slips from our hero's reach once again. Now, he has to solve three major problems: He needs to find Goal again, reach Elysium and prevent the destruction of the entire planet of Deponia by the hand of the Organon.
Three problems that only three Rufuses could solve – and thus, the luckless inventor decides to clone himself! This leads to crazy ramifications for the player: In Goodbye Deponia, the player occasionally needs to control all three Rufuses, using them to complete tasks together – despite Rufus stumbling over himself so often.
Goodbye Deponia is the epic conclusion to the Deponia trilogy and sequel to the best German game of 2013 (German Computer Game Awards).
The award-winning Deponia series comprises of three wacky tales of adventure from the junkyard planet Deponia. These classic point & click romps not only delight comedy fans and adventure veterans, but also newcomers to the genre. The humorous Deponia series impresses with beautiful, hand-drawn 2D comic graphics, sarcastic dialogues and plenty of black humor. It has received numerous press awards, among them the German Computer Game Award (Deutscher Computerspielpreis) and many other German developer awards.
Key Features
- A classic point & click adventure in a unique world, in the tradition of Douglas Adams, Terry Pratchett and Matt Groening
- From the makers of Memoria, Edna & Harvey: The Breakout, A New Beginning and Edna & Harvey: Harvey's New Eyes
- An epic conclusion to the iconic Deponia series
- Unique comic style with hand-drawn HD 2D graphics
- Cutscenes set to music with lovingly realized animations
Goodbye Deponia — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Goodbye Deponia delivers a satisfying and emotionally resonant conclusion to the trilogy, with logical puzzle design, memorable characters, and creative storytelling that mostly avoids moon logic puzzles. Players praise the humor, engaging narrative, and unique mechanics, though some found the middle of the series felt samey and the ending divisive—with certain story choices proving bittersweet rather than triumphant. Most players consider it a worthwhile continuation of the series, particularly if you've enjoyed the previous games.
[h1] A Fantastic sendoff to Deponia story [/h1] I'm not gonna go into details about gameplay, because what I said about Deponia 1, and 2 gameplay applies here as well. I cant emphasize it enough, its amazings how little to no moon logic there is in all 3 Deponia games. Goodbye Deponia almost kinda lost this streak of brilliance, with like 2-3 moments(one of which did force me to look up a walkthough), but its mostly logical, and satisfying to solve on your own without wasting your time, which is what I hope from a good p&c adventure game [h3] Goodbye Deponia, a comedic adventure with heart, done right [/h3] I actually started to doubt quality of this trilogy in Chaos on Deponia, and beginning of Goodbye Deponia. Games started to feel a bit samey, and there wasnt much adventuring going on, with ok humour but nothing to laugh out loud about. But slowly Goodbye Deponia won me over. Comedy probably had the biggest glow up in the 3rd game. Sure, there are still some hit or miss jokes(infact one joke is arguably the worst joke, and makes Rufus extremely hateable, arguably more then in first game), but man the game makes up for it by making actually funny jokes, funny moments etc…1 found this helpful
я начинала играть в первую часть чисто по приколу, а после прохождения решила по скидке купить следующие две части. честно, игра так запала в душу, запоминающиеся персонажи, классная стилистика, хороший и интересный сюжет. но меня до чего расстрогала идея Руфуса -любой ценой добраться до илюзиума и после уже с Гоал. я до последнего надеялась что так и будет, с другой стороны - жестокая правда, но очень бы хотелось рассмотреть илюзиум и чтобы мечта Руфса сбылась... честно я в конце заплакала, очень грустно :(
definitely the best of the trilogy
Even better than the 2nd one, the ending touched me (inappropriately)
Huge amount of content and a bunch of new mechanics. Awesome humor like always :P
The ending to the Deponia trilogy, and is it a good one... I really enjoy the game all throughout, it takes a lot of creative approaches and unique ideas and actually does a lot of good with them - most of them I cannot talk about without spoiling major plotpoints, so caution ahead... I really enjoy how you actually get the advantage point very early on in the game, it is quite a shift from Deponia 1 and Chaos on Deponia where the point when you can go to Elysium is at the very end, and they do some cool stuff in there showing the maziness of it all Chapter 4 is also incredibly creative, with the Tutorials being reinterpreted as actually the place where Rufus is cloned and created - Sure, the characters that appear in every game don't get explained, but actually getting a reason as to why it all happens is hyper cool and done very well The bit of the game where you control all five Rufuses is also really neat, with them being in such drastically different environment that its easy to remember which Rufus has to deal with which things, and even if it can get really hard to remember a puzzle at times during that section (vastly helped by Blue Rufus being mostly a solo player, but the…
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