

Everybody's Gone to the Rapture
The Chinese Room · April 14, 2016 · Walking Simulator, Atmospheric, Indie, Great Soundtrack, Adventure
Buy the Everybody's Gone to the Rapture key for Steam from Kinguin at $2.42 — the cheapest of 20 stores we compare.
Where to buy Everybody's Gone to the Rapture — official stores
Cheapest Everybody's Gone to the Rapture keys — keyshops
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Everybody's Gone to the Rapture price by region
Everybody's Gone to the Rapture costs $2.42 in the United States, $2.42 in Georgia (USD), €3.59 in Europe (EUR), £3.90 in the United Kingdom, zł20.57 in Poland, CA$23.37 in Canada, A$24.16 in Australia, R$29.11 in Brazil and NZ$29.63 in New Zealand right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $2.42 −85% | $16.39 | $2.42 | 20 | |
| $2.42 −84% | $14.99 | $2.42 | 19 | |
| €3.59 −76% | €14.83 | €3.59 | 18 | |
| £3.90 −69% | £12.39 | £3.90 | 15 | |
| zł20.57 −68% | zł64.79 | zł20.57 | 14 | |
| CA$23.37 −18% | CA$23.37 | — | 15 | |
| A$24.16 −18% | A$24.16 | — | 14 | |
| R$29.11 −43% | R$50.87 | R$29.11 | 15 | |
| NZ$29.63 −18% | NZ$29.63 | — | 12 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Everybody's Gone to the Rapture
Everybody's Gone to the Rapture invites you to explore an eerily abandoned English village and piece together the mystery of what happened to its vanished inhabitants through environmental clues and fragmented memories. This atmospheric first-person narrative adventure from The Chinese Room captivates through its haunting soundtrack, meticulously crafted world details, and non-linear storytelling that lets you uncover the apocalypse on your own terms.
It is time to begin
Yaughton, Shropshire. 06:37am 6th June 1984.
Deep within the Shropshire countryside, the village of Yaughton stands empty. Toys lie forgotten in the playground, the wind blows quarantine leaflets around the silent churchyard. Down on Appleton’s farm, crops rustle untended. The birds lie where they have fallen.
Strange voices haunt the radio waves as uncollected washing hangs listlessly on the line. The televisions are tuned to vacant channels. Above it all, the telescopes of the Observatory point out at dead stars and endless darkness. And someone remains behind, to try and unravel the mystery.
Immerse yourself in a rich, deep adventure from award-winning developer The Chinese Room and investigate the last days of Yaughton Valley. Uncover the traces of the vanished community; discover fragments of events and memories to piece together the mystery of the apocalypse.
Featuring a beautiful, detailed open-world and a haunting soundtrack, Everybody’s Gone to the Rapture is non-linear storytelling at its best.
Everybody's Gone to the Rapture — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Everybody's Gone to the Rapture is a slow-paced walking simulator that divides players sharply: some find the deliberate pace and atmospheric storytelling rewarding, appreciating how the narrative unfolds through environmental exploration and piecing together what happened to the abandoned village, while others find the glacial movement speed frustrating and tedious, viewing it as actively hostile to player enjoyment despite decent graphics and an interesting premise.
[b]Slow as hell — and absolutely worth it.[/b] I somehow completely missed Everybody’s Gone to the Rapture when it originally released and only stumbled across it by accident in 2025. And hell, am I thankful I did. This is definitely not a game for anyone looking for constant action. It is incredibly slow, even by walking simulator standards, but once I got invested in figuring out what happened, I couldn’t stop. Walking through this completely abandoned English village, finding little pieces of people’s lives and slowly connecting everything together is an experience I won’t forget. The game doesn’t just dump the story in front of you — you have to piece it together yourself, and watching the bigger picture gradually emerge is incredibly satisfying. The atmosphere is phenomenal as well. The beautiful countryside combined with the complete absence of people creates this strange mixture of peaceful, melancholic and unsettling that I haven’t really experienced anywhere else. It’s a very specific kind of game and certainly won’t be for everyone. But if you enjoy slowly unraveling a mystery and letting a story reveal itself at its own pace, Everybody’s Gone to the Rapture is som…3 found this helpful
A boring and sluggish walking simulator. [h3] Slow as ♥♥♥♥[/h3] It's fun and interesting to follow the story and characters, but what a chore to walk like an old man! Knowing that every detour will take forever doesn't exactly inspire me to explore. I understand they want player to admire the sceneries, and not be completed too fast but sheesh. Make a 3-5 hours game instead of a 6-8 hours one. You might have had better reviews then! You can """"run"""" outside (sometimes, it doesn't really feel like running anyway), but that's pathetic, it takes several seconds to pick up speed and it's not really faster. To the point where I never know if it's working or not, and I just mindlessly hold down the run button all the game. And of course, to make it even more frustrating, it's an open world where there is "collectibles" everywhere if you want 100% completion, which is absolutely brilliant when you're walking so slowly and basically punishes backtracking. [h3]Clunky[/h3] Also, the game "lags" for some unknown reason and has pathetic performances when you move the camera. I know games had less fps back in the days but come on... It ain't that old. I tried to put it at the lowest s…2 found this helpful
I like walking simulators. This is not a good walking sim. Play something else.2 found this helpful
was hoping for something similar to firewatch but this doesn't really scratch the itch for me. I love story based games, but this is just a lot of very very very slow walking looking for a scene to trigger. Supposedly there's a light orb that you are supposed to follow but it's erratic and doesn't turn up consistently so you are just stuck wandering around slowly for ages round and round the same map hoping to find the next scene. Graphics are nice, personally that's all it's got going for it1 found this helpful
It's not an action adventure! But I love that it isn't. The Archers mixed with a John Wyndham novel full, covered with a splashing of late 1970s/early 1980s nostalgia. It's a story, and you're in the middle of it. Interactive story telling at its best. Just make sure to download the Beta branch (still available) so that you can walk ever so slightly faster :D1 found this helpful
There are many games out there which are jokingly referred to as 'Walking Simulators' but which offer rich, immersive, and relaxing explorations of wonderful new worlds or places, often telling a compelling story throughout. This is not one of them. 'Everybody's Gone to the Rapture' is an exercise in how easily a game can be hostile to the player. You nearly always move at a walking pace, which would normally be fine, until an hour in which you realize you are tethered to it and that every step in any direction means spending twice that time to go in any other--a toll which quickly ramps up to feel like an extreme cost. Imagine the feeling of carrying a full sack of cement with you everywhere that you go. That is precisely what you are in for here. Maybe there's a building back across the street you're not sure that you explored. In that case, prepare to lock in for a good five minutes of retracing your steps. This is not hyperbole. Or what if you discover that a particular object is interactable and remember that there was one in another house you recall from a few hours back? You may be in for a full hour of tediously dragging yourself all the way back to that locatio…
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