Angeline Era

Angeline Era

Melos Han-Tani · December 8, 2025 · Action-Adventure, Exploration, Nonlinear, Hack and Slash, Combat

Buy the Angeline Era key for Steam from Eneba at $21.00 — the cheapest of 3 stores we compare.

PC
Overwhelmingly Positive96% · 71588Metacritic
Best price 32 Fair price
$21.00-16%
lowest tracked $18.74
Eneba Buy at Eneba

Prices last checked

Where to buy Angeline Era — official stores

Steam
Steam
Standard Edition · Steam
$24.99
Buy
GOG
GOG
Standard Edition · DRM-Free
$24.99
Buy

Cheapest Angeline Era keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

Eneba
Standard Edition · Steam
$21.00
Buy

Angeline Era price by region

Angeline Era costs $11.49 in Georgia (USD), £13.81 in the United Kingdom, €15.89 in Europe (EUR), $21.00 in the United States, CA$32.99 in Canada, A$34.95 in Australia, NZ$36.49 in New Zealand, R$69.99 in Brazil and zł88.76 in Poland right now.

Cheapest Angeline Era offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $11.49 $11.49 $21.00 3
United Kingdom £13.81 −34% £20.99 £13.81 3
Europe (EUR) €15.89 −29% €22.49 €15.89 4
United Statesyour region $21.00 −16% $24.99 $21.00 3
Canada CA$32.99 CA$32.99 — 2
Australia A$34.95 A$34.95 — 2
New Zealand NZ$36.49 NZ$36.49 — 2
Brazil R$69.99 R$69.99 — 2
Poland zł88.76 −15% zł104.99 zł88.76 3

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Angeline Era

Explore a vast world

Explore a secret-filled land in this 3D Action-Adventure, where every level is hidden in plain sight! Travel and fight through a vast, unmarked overworld. The next surprise is only a single search away!The Angel's mothership, Throne, lays dormant behind a fierce storm. To reach it, unlock its secrets, and usher in the future, you must explore the land of Era and survive its trap-filled ruins, primordial forests, treacherous mountains, mines, and more! Overcome intense battles and hilarious hazards in this tale of betrayal, haunting lore, and fruitless yearning.Hello, devs Melos and Marina here. Today, our hero Tets, and his ally Arkas will introduce the game, alongside the villainous Niamh!

Fight bosses in thrilling Bumpslash Combat

TETS: I’ve spent many years practicing the Art of Bumpslash — just bump me into enemies to automatically attack! It's fast-paced, and you’ll pick it up in no time!PRINCESS NIAMH: HAHAHAHA!! Tets, my dear... aren’t you giving them false hope? After all, the Fae spirit “Melos” has prepared many vicious and hilarious tricks to guard our ancient secrets! My heart swells thinking of the suffering that awaits these unsuspecting players!

Uncover secrets around every corner

ANGEL ARKAS: Don’t forget the bigger picture: a vast world map you can search to find levels and zones. Follow your instincts to chart a flexible path. Go at your own pace — follow your spirit! Life's not a checklist, it’s an experience!!

A moving story, both arcane and emotional

TETS: Agreed! I can’t wait to escape into this world’s haunting lore, woven from Irish mythology, early Christian philosophy, and Japanese American history. By poring over ancient texts and researching on-location, Melos and Marina have grounded their world in truth!ANGEL ARKAS: Truth is not limited to dusty details, Tets. You've forgotten about Angeline Era's tales of fruitless yearning, life-shattering betrayal and unsettling beauty! Only the truths of the heart will bring forth the future...PRINCESS NIAMH: What on earth are you two going on about? This is an action game. KILL, KILL!!

Features

  • Explore a secret-filled land in this 3D Action-Adventure, where every level is hidden in plain sight! Travel and fight through a vast, unmarked overworld. The next surprise is only a single search away!
  • "Bump the World!" with intuitive Bumpslash Combat. Walk into enemies to attack - no button needed! Fast-paced action levels AND exploration-and-lore focused levels will test your skills.
  • Explore fearsome Fae forests, condemned buildings, trap-filled farms, spiritual mountains sites, mines, towns, and more!
  • Fierce and uniquely designed bosses and enemies that will test your Bumpslash skills
  • Follow wandering ex-soldier, Tets Kinoshta, as he allies with the Angel, Arkas Gemini, attempting to breach the storm guarding Throne: the Angel's crashed mothership. Will they unlock its secrets?
  • Plenty of levels, each offering glimpses into the Fae, Angels and Humans living together in the country of Era.
  • Mix up combat with subweapons and a gun, and visit towns to shop for items. Beat levels to get Scales and level up!
  • On average, a first playthrough takes 20-30 hours, depending on how much of the world you want to explore and how fast you play. (Rushed playthroughs may be less - I've seen as low as 15-16, thorough playthroughs may be over 30)
  • Low-difficulty setting for Beginner Bumpslashers, and nightmarish settings for the deranged!
  • From Anodyne 2 and Sephonie's devs, Melos and Marina.
  • Unsure if the game is for you or what kind of game it is? Try the demo, or read the Buyer's guide topic in the discussion forums.

Angeline Era — game info

Platforms
Windows, macOS
Steam Deck
Verified
Player modes
Single-player
Controller
Full controller support
PC Game Pass
Not included

Angeline Era in the rankings

DLC & expansions

🎁 Complete the collection

Base game + 1 of 1 DLC at today's best prices.

$27.29
to own everything

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Sep 28, 2026
Angeline Era feels like something not from this world. It's like videogames, without us the players knowing, had to turn left or right at some point in time and chose a direction, evolving in a quite specific (although varied) manner and with specific influences. Angeline Era is a videogame coming straight from that unknown opposite direction. I'm not as bold (or knowledgeable) as to declare it's the first game doing the bump-slash combat or implementing an inspect action to discover secrets in every level (and even on the world map itself), but it's sure as hell the first game which does both together plus more, like the atypic way the levels themselves are handled, their extravagant ever-changing designs, the surprisingly deep but mostly weird dialogues and finally a fleeting story with the most unpredictable conclusion. Originality doesn't necessarily equal to quality but all of the elements above are well executed and I had a wonderful time with the game.
2 found this helpful
Recommended Sep 18, 2026
Amazing game. The graphics are reminiscent of PS1 N64 era, feels like an oddball game you would randomly rent at block buster and have a blast. It has a bizarre atmosphere that the rudimentary graphics really emphasizes, and the feeling is one of being dumped into a dreamlike world that operates by its own logic - nothing is fully explained. This coupled with the searching mechanic leads to continually pleasant surprises. At one point I ended up in a mining mini-game with unique mechanics specific to a few sub levels that took the whole afternoon. The bump combat mechanic is simple yet addictive and satisfying - I get the feeling some of the negative reviews about the combat weren't utilizing the full arsenal. If you don't upgrade, the game can become miserable in later levels or higher difficulties, but as you get new weapons that can push enemies away, or artifacts like mines and grenades, or a gun that only shoots up, lots of strategy and crowd control is introduced into gameplay. This just hits all the right notes for me. Utterly unique and strange, simple but not straight forward, very engaging. Will be checking out the other releases from this developer for sure.
1 found this helpful
Recommended Sep 13, 2026
hey! this is really good!
1 found this helpful
Recommended Sep 30, 2026
I don't know how to explain it, but this is very nostalgic. It feels like those video games I used to rent on N64 and get lost in other people's saves as a kid. Amazing game, one of the few I've actually completed, and I plan to replay it at some point on a harder difficulty. I'm sure there are more hidden secrets that I missed on my first playthrough.
Recommended Sep 23, 2026
TLDR: The combat and exploration is so fresh and fun, but the last few hours of the game kind of fall apart. Combat is bullet-hell-ish where you have to dodge bullets and attacks to bump into your enemies. It feels great. Plus there's a good puzzle aspect to the game where you often times only have to kill certain enemies to advance. The exploration also felt satisfying. It mostly centers around finding out of place spots in the overworld and levels. if you detect them then you can uncover secret levels, upgrades, or even nothing at all. This game is often giving you hidden areas that only contain a neat npc, or a pretty view. The game frequently encourages you to take it in as a piece of art. There are many aspects that are meant to be enjoyed just for how strange or interesting they are instead of serving any gameplay purpose. Unfortunately the story and gameplay take a hard left turn for the last few hours. It railroads you into a very linear unsatisfying experience on both fronts. It's not enough to sour the whole experience, but I honestly think the game would be better if they just cut the last few hours altogether. So maybe after you Fight the queen. just ... stop…
Recommended Sep 18, 2026
(Finished on console on Melos’ Trick in 21h. Proof is here: https://infinitebacklog.net/users/sabitakabuto/achievements/xbox/1670255787. Might also edit this later on some reflection, clean up, and doing a Han-Tani’s Challenge playthrough.) ———————————————————————————————————— Excellent game, easily one of the most refreshing, unique, and well-designed experiences I’ve had this year. I feel structurally this feels like a relic from the future of this medium, cause this combination of honed design, polish, and scope just completely perplexes me. I’m not really a fan of the story - and I’ll get to that later - but all things considered I’d really recommend grabbing this if you want something creatively uncompromising and realised that is unlike anything else you’ve experienced before, especially if you’re like me and don’t usually place a lot of emphasis on video game stories. Going to spend the rest of this review delving more into the individual components of the game. [*] Difficulty tuning on Melos’ Trick feels pretty on point. Which is very surprising seeing as it’s basically just ‘you take more damage compared to Normal’. But the amount of hits you’re able to take feels like a …

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