

Corpse Keeper
Melancholia Studio · May 28, 2024 · Action RPG, Dark, Fantasy, Singleplayer, 3D
Buy the Corpse Keeper key for Steam from Kinguin at $0.48 — the cheapest of 9 stores we compare.
Where to buy Corpse Keeper — official stores
Cheapest Corpse Keeper keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Corpse Keeper price by region
Corpse Keeper costs €0.38 in Europe (EUR), £0.39 in the United Kingdom, $0.48 in the United States, $0.48 in Georgia (USD), CA$1.14 in Canada, zł2.12 in Poland, R$3.41 in Brazil, NZ$26.49 in New Zealand and A$27.99 in Australia right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| €0.38 −98% | €17.99 | €0.38 | 8 | |
| £0.39 −98% | £15.99 | £0.39 | 6 | |
| $0.48 −98% | $19.99 | $0.48 | 9 | |
| $0.48 −95% | $8.99 | $0.48 | 9 | |
| CA$1.14 −95% | CA$22.99 | CA$1.14 | 3 | |
| zł2.12 −97% | zł84.00 | zł2.12 | 4 | |
| R$3.41 −94% | R$52.99 | R$3.41 | 3 | |
| NZ$26.49 | NZ$26.49 | — | 2 | |
| A$27.99 | A$27.99 | — | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Corpse Keeper
Corpse Keeper is a challenging action RPG where you lead a squad of undead warriors through a dark medieval cathedral, battling enemies and harvesting their flesh and bones to rebuild your decaying army. Master precise parry, dodge, and roll mechanics while managing your corpses' irreversible decay, strategically acquiring resources, and adapting your lineup to overcome increasingly powerful foes as you hunt the demon's soul.
Corpse Keeper is a very challenging action-strategy roguelite. You'll need to lead a squad of three corpses to explore the grim and dark medieval world within limited time, build a powerful army of the living dead, and finally kill the demon lurking in the deep end of the cathedral.
Corpse Keeper — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Corpse Keeper has an intriguing necromancer roguelite concept with corpse-building mechanics that some players find compelling, but the core 2D combat feels janky and overly simplistic with only one attack button and a combat system that boils down to spamming attacks and reacting to enemy moves without meaningful tactical depth. Most reviewers acknowledge the game's potential and interesting premise but feel disappointed by the execution, with the repetitive, unrewarding combat being the primary barrier to recommendation, making it a game that misses the mark despite its ambitions.
Warning: This is a single player game that forces online EOS telemetry and data harvesting. There is zero ethical justification for a single player game to require always-online telemetry, especially from a business as unethical as Tencent backed Epic Games. "Corpse Keeper" is an unusual game from China with an unusually large number of zero-day fake reviews all written in Chinese heaping praise on what is, well, not exactly garbage, but far from what anyone would really consider a good game. The concept of the game is almost compelling... you're a necromancer and you do roguelite procgen "runs" through various levels, summoning your undead warriors and then engaging in sadly console-like 2D arcade brawling... and that core gameplay is pretty terrible. The concept of upgrading your corpse warriors adds welcome depth, but with a cap on the number of attempts you can make, that artificial cap erases any value from that basic premise. On the upside, the game does feature customisable controls and resolution, so at least some of the basic, minimum requirements have been met. It's also worth noting this isn't an asset flip, the animations and models are tolerable, if clunky... th…1 found this helpful
meh
I hate leaving negative reviews, especially for these types of games that "almost good", but I feel compelled for some reason. Maybe because the potential was so high. It has all the fixings of an odd gem, but the combat is just really not good. There are other smaller issues, but ultimately this is the crux of it. You only have one attack, so there are no real choices to be made while fighting; the only skill test is reactions to enemy attacks. You don't have to time your attacks because you can freely cancel into a block or dodge. Sometimes spacing matters, but not in most fights. So you just spam attack and either dodge or parry enemy attacks. It's boring, unfortunately. I am definitely interested to see what this dev does in the future, but I was really disappointed by this game.
Sadly I think this game just falls short of being recommendable. The concept & some of the execution is good. Play a necromancer, engage in 2D fights using your undead minions, gather bones & other stuff from your fallen enemies to then build & play as them, in roguelite format. Despite looking like a 2D fighter, it doesn't play like one, with only 1 real attack button yet 4 defensive as the real focus is on defending well with parrying, dodging and so on. Every fight you win offers your current corpse a random replacement attack for one of their chain of 3 that all playable corpses have. Corpses decay over time as they're used, sent out on darkest dungeon-esque dungeon raids with loot, events & fights. The problems emerge the more you play. There's a janky feeling to the whole game, it has weird funky lighting that makes things feel unpolished as lighting suddenly shifts whilst you're in a menu. It's a little buggy, as multiple times I managed to get stuck inside an opponent until we rolled making our attacks miss. But it's biggest sin is poor balancing. Corpses are overwhelmingly not created equal, and not just in the intentional way. Some are extremely difficult to play, s…
You're a necromancer collecting souls and corpses to make your own corpses which will fight on your behalf. Fundamentally it's a fighting game, but with side scrolling dungeon adventure and crafting to make better and stronger fighters. It's awesome
Darkest Dungeon meets clunky fighting game. The concept is actually really good and I really hope that a more capable dev takes the idea and gives it a better execution.
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