

Alchemickal
rodbot · July 13, 2026 · Action Roguelike, Roguelite, Dungeon Crawler, Twin Stick Shooter, Perma Death
Buy Alchemickal from Steam at $5.99 — the cheapest of 1 store we compare.
Where to buy Alchemickal — official stores
Alchemickal price by region
Alchemickal costs $3.99 in Georgia (USD), £5.29 in the United Kingdom, $5.99 in the United States, €6.15 in Europe (EUR), CA$7.19 in Canada, A$8.50 in Australia, NZ$9.59 in New Zealand, R$23.49 in Brazil and zł25.49 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $3.99 | $3.99 | — | 1 | |
| £5.29 | £5.29 | — | 1 | |
| $5.99 | $5.99 | — | 1 | |
| €6.15 | €6.15 | — | 1 | |
| CA$7.19 | CA$7.19 | — | 1 | |
| A$8.50 | A$8.50 | — | 1 | |
| NZ$9.59 | NZ$9.59 | — | 1 | |
| R$23.49 | R$23.49 | — | 1 | |
| zł25.49 | zł25.49 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Alchemickal
Alchemickal is a roguelite twin-stick shooter where you wield jury-rigged weapons infused with elemental alchemy to blast through procedurally generated dungeons against enemies with distinct weaknesses and quirks. Mix and match chemical effects like chain lightning, acid, and explosive tar to exploit enemy vulnerabilities while discovering ancient recipes and building a unique arsenal across every run.
- Fast-paced twin-stick combat that rewards quick thinking and improvisation.
- A reactive alchemy system where elemental matchups and special recipes define your tactical options.
- Enemies defined by both faction traits and elemental affinities for layered encounters.
- Permadeath: every run starts from the beginning.
- Procedurally generated dungeons packed with hazards, ambushes, and other fun surprises.
- An appealing shopkeeper.
Alchemickal — game info
- Platforms
- Windows, Linux / SteamOS
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Alchemickal is a compact roguelike action game with engaging combat mechanics centered around elemental combinations and weapon mixing, which players find creative and fun to learn despite the steep difficulty curve. The main criticism is the limited content and upgrade variety, with players wishing for more items, character progression options, and usable element combinations to experiment with.
Could the shopkeeper get bigger the further you get into the game plz10 found this helpful
You are Al "Chemic" Kal. Betrayed by your master Scott Stapp, you decide to seek revenge and steal the holy Creed for yourself. You've been sleeping with eyes wide open and your sacrifice has led you to the realm of Scotty Stoppy. He's hiding in his own prison, throwing his robot minions at you every step of the way, but you were born to overcome his feeble attempts. After all... it is your destiny. JOKING aside, this is a very fun small roguelike action game where you've got two weapons: a scythe called Lizzo (ozenpic edition) and a pistol called Danny. By mixing elements you strengthen your weapons, each enemy having different weak spots, use your elixirs to your advantage and clear the wizard lair from fans of divorced dad rock. There aren't many upgrades to your character and the shopkeeper might be the biggest "oh no, the dev is a coomer" moment, but overall I recommend this game. Cool gameplay loop, okay graphics, fun music... to quote Todd "please end yourself' Howard: it works!3 found this helpful
A simple yet extremely punishing roguelike with an interesting take on the elemental rock-paper-scissors formula, as well as "an appealing shop keeper" as the store page cheekily puts it ( ͡° ͜ʖ ͡°). Demands a lot of memorisation and quick thinking that was a bit tough to break into, and there's heaps of clever element combinations to find (albeit not much incentive to use most of them). There aren't many items or upgrade options, but for the price that's perfectly fine for a bite-sized game. It's a creative experiment, and definitely feels like the system they've created can be taken to great heights in a sequel.2 found this helpful
Great combat mechanics, havent gotten to the first boss yet cause i keep getting blown up by barrels, but very fun. Also GYAAAAAAAAAAAAAAAAAAAAAH DAM1 found this helpful
A solid game, very fun to switch elements on the fly, as well as mix various elements together (HUGE lightning fan). It seemed cumbersome at first, but am glad to say that it was easy to pick up and I quickly grew to enjoy it. I was surprised at how intense a turret and 2 floating ball things were, depending on which variants I fought. I also REALLY love the little descriptions, very nice touch. Another thing I really liked was the weapon upgrade system. The descriptions given don't do them justice to how fun they are. I'd say the same for the altar bonuses, but they don't really appear enough for me to say much about them, still very cool. Honestly, my biggest issue is that there isn't more to play around with. The various special mixes range from interesting to somewhat underwhelming. Maybe it's to their benefit they aren't TOO game-breaking, but I can't say that one shield mix inspired much joy compare to, say, the explosive one? Shopkeep items are cool, but the HP ones seem a bit out-of-place, considering how fast you can die + the inbuilt heal mechanic. No Hit achievements are evil. For a boss, or level sure, but the WHOLE GAME? Evil. Would love a quick reset or a 1 HP mode…1 found this helpful
I'm literally only here to watch the shop keeper slam her massive tiddies on me and kill me instantly.
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