Archmage Rises

Archmage Rises

Defiance Game Studio · April 24, 2023 · Tabletop, Story Rich, Magic, Adventure, Singleplayer

Buy Archmage Rises from Steam at $14.99 — the cheapest of 1 store we compare.

PC
Mixed69% · 440
Best price
$14.99
lowest tracked $7.99
Steam Buy at Steam

Prices last checked

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Where to buy Archmage Rises — official stores

Steam
Steam
Standard Edition · Steam
$14.99
Buy

Archmage Rises price by region

Archmage Rises costs £12.79 in the United Kingdom, €14.79 in Europe (EUR), $14.99 in the United States, $14.99 in Georgia (USD), CA$19.49 in Canada, A$21.95 in Australia, NZ$21.99 in New Zealand, R$46.99 in Brazil and zł67.99 in Poland right now.

Cheapest Archmage Rises offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £12.79 £12.79 — 1
Europe (EUR) €14.79 €14.79 — 1
United Statesyour region $14.99 $14.99 — 1
Georgia (USD) $14.99 $14.99 — 1
Canada CA$19.49 CA$19.49 — 1
Australia A$21.95 A$21.95 — 1
New Zealand NZ$21.99 NZ$21.99 — 1
Brazil R$46.99 R$46.99 — 1
Poland zł67.99 zł67.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Archmage Rises

DISCLAIMER: This game is currently in active development with many new features still to be released. We are highly dedicated to the continued development of this game and release new content and features regularly. Please read the Early Access FAQs and our development roadmap below for more info before purchasing.

https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/506480/extras/RPG-In-A-Fantasy-Simulation.gif

Born with magic in your bones, use your wits and power to navigate a simulated fantasy world - dynamic, alive, and increasingly dangerous. Grow in might as a mage in an open-world RPG inspired by Dragonlance, full of kingdoms that will rise and fall, economies that can boom or bust, and monstrous creatures that can overwhelm the land if left unchecked.

https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/506480/extras/Tabletop-Like-Freedom-Of-Choice.gif

Immerse yourself in a player-driven story that evolves based on your decisions. Like in pen and paper games, every choice is yours and every choice can change the world. Will you earn the trust of the Conclave only to betray them later? Will you choose a life of crime, stealing from merchants and living on the run? Will you build friendships and rivalries with your companions from mage school? Will you forego a life of magic to pursue the simple existence of a trader? Or will you strive to ascend the heights of power, for good or ill?

https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/506480/extras/Shape-The-World.gif

The dynamic and living land of Vaelun reacts to your deeds, giving you the unique opportunity to shape the story and the world around you. Every choice you make can have real and far-reaching consequences for all those who dwell in this world. Pursue power and prominence, eliminate monstrous threats, or spend your days harvesting resources. Serve and protect, or dominate and destroy. Will you become the world's deliverer, or its destroyer? The decision is yours.

https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/506480/extras/Unique-Worlds.gif

Create a brand new, procedurally-generated world with its own history, inhabitants, towns, dungeons, monsters, and more. Then explore that world and make it your own as it responds to your actions and decisions. Every life you live as a mage is a unique and personalized experience.

Archmage Rises — game info

Platforms
Windows, macOS
Steam Deck
Playable
Player modes
Single-player
PC Game Pass
Not included
More games like this:Mac games

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended May 24, 2026
Until things change I cannot recommend anyone to buy the game. With the old map generation things were different, you would be able to search each tile if it had something there (Either for tracks or resources) and if you passed the skill check you were able to either follow the tracks or collect the resource. Now instead you must find enemies through the new event system which is ok, collecting resources on the other hand is borderline impossible. There is no way to figure out if a tile has a resource on it, and asking npc's isn't much of a help either because when you get the place they said to go to nothing happens. And lets say hypothetically you reload a game to a previous state before you found a resource, now it is gone, like it never existed, even if you walk all over the tile. This either needs to change or we need a tutorial that explains how this new system works because I am banging my head against a wall.
12 found this helpful
Not recommended Aug 21, 2026
The game was pretty fun long ago, but at some point, they changed the map's amazing, free form interactivity to a heavily restrictive, event based system which makes the world feel lifeless and even nonsensical at times (imagine not finding any wood when you're surrounded by woodland tiles). Being able to enter and explore every tile, and enter any cave/dungeon you found at any time, without needing to constantly ask NPCs for directions, was fun. If they ever change the current event system back to an improved version of what they had before, I'll change this review into a positive one.
10 found this helpful
Not recommended Sep 6, 2026
it was fun before, lots of potential and saw where they were going with the design. i come back after 8 months of letting it "develop" and now i wonder what the hell the developers are actually doing. don't know if they read the comments but "how about you make it playable? you had a good thing going before where there was a game that you could sandbox and enjoy but now? what exactly if the pull? i can't amass wealth, you pit me against people i never meet again after the initial bits. questing WAS fun. building my tower WAS fun, amassing wealth and power WAS fun." now it is 20 mechanics that COULD tie in together if any of them were actually implemented fully. they just work on an idea for months then either abandon it, or even better get it half fleshed out and move onto another another IDEA and never finish that. in conclusion it WAS sorta fun, now it IS boring and pointless abandonware quality garbage thats forever in early access and not in the minecraft kind of way.
3 found this helpful
Not recommended May 2, 2026
Was looking for a new D&Desque experience, sadly, this is not it. The game lacks any real depth and the encounters are far too difficult. I wouldn't recommend this purchase, this will not be a game I will invest any time in.
2 found this helpful
Not recommended Sep 19, 2026
I have Played this game in 2 two hour runs, once when you could explore titles and it was pretty fun. The current set up doesn't have the ability to explore titles. Its randomly generated. I spent a hour trying chop wood, in the first town. When it updates it could be good, but right now waste of money.
1 found this helpful
Not recommended Sep 15, 2026
Game was pretty fun a while back but now it kinda sucks, all the new systems don't really integrate well and getting rid of the old hexe exploration system limits the game so much that your character will die trying to get money to learn "spells" to find wood, when finding wood is one of the first quests. So now in a game about exploring and growing your power, you find nothing, played a new game for 3 hours had one enemy encounter, found one nut grove and lost all of my quests that had time limits, LIKE WHERE IS THE FUN IN THAT
1 found this helpful

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