

Archmage Rises
Defiance Game Studio · April 24, 2023 · Tabletop, Story Rich, Magic, Adventure, Singleplayer
Buy Archmage Rises from Steam at $14.99 — the cheapest of 2 stores we compare. The cheapest Archmage Rises key from a keyshop is $20.49 at CJS CD Keys.
Where to buy Archmage Rises — official stores
Cheapest Archmage Rises keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Archmage Rises price by region
Archmage Rises costs $8.49 in Georgia (USD), £12.79 in the United Kingdom, €14.79 in Europe (EUR), $14.99 in the United States, CA$19.49 in Canada, A$21.95 in Australia, NZ$21.99 in New Zealand, R$46.99 in Brazil and zł67.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $8.49 | $8.49 | $20.49 | 2 | |
| £12.79 | £12.79 | £15.54 | 2 | |
| €14.79 | €14.79 | — | 1 | |
| $14.99 | $14.99 | $20.49 | 2 | |
| CA$19.49 | CA$19.49 | — | 1 | |
| A$21.95 | A$21.95 | — | 1 | |
| NZ$21.99 | NZ$21.99 | — | 1 | |
| R$46.99 | R$46.99 | — | 1 | |
| zł67.99 | zł67.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Archmage Rises
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/506480/extras/RPG-In-A-Fantasy-Simulation.gif
Born with magic in your bones, use your wits and power to navigate a simulated fantasy world - dynamic, alive, and increasingly dangerous. Grow in might as a mage in an open-world RPG inspired by Dragonlance, full of kingdoms that will rise and fall, economies that can boom or bust, and monstrous creatures that can overwhelm the land if left unchecked.
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/506480/extras/Tabletop-Like-Freedom-Of-Choice.gif
Immerse yourself in a player-driven story that evolves based on your decisions. Like in pen and paper games, every choice is yours and every choice can change the world. Will you earn the trust of the Conclave only to betray them later? Will you choose a life of crime, stealing from merchants and living on the run? Will you build friendships and rivalries with your companions from mage school? Will you forego a life of magic to pursue the simple existence of a trader? Or will you strive to ascend the heights of power, for good or ill?
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/506480/extras/Shape-The-World.gif
The dynamic and living land of Vaelun reacts to your deeds, giving you the unique opportunity to shape the story and the world around you. Every choice you make can have real and far-reaching consequences for all those who dwell in this world. Pursue power and prominence, eliminate monstrous threats, or spend your days harvesting resources. Serve and protect, or dominate and destroy. Will you become the world's deliverer, or its destroyer? The decision is yours.
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/506480/extras/Unique-Worlds.gif
Create a brand new, procedurally-generated world with its own history, inhabitants, towns, dungeons, monsters, and more. Then explore that world and make it your own as it responds to your actions and decisions. Every life you live as a mage is a unique and personalized experience.
Archmage Rises — game info
- Platforms
- Windows, macOS
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Until things change I cannot recommend anyone to buy the game. With the old map generation things were different, you would be able to search each tile if it had something there (Either for tracks or resources) and if you passed the skill check you were able to either follow the tracks or collect the resource. Now instead you must find enemies through the new event system which is ok, collecting resources on the other hand is borderline impossible. There is no way to figure out if a tile has a resource on it, and asking npc's isn't much of a help either because when you get the place they said to go to nothing happens. And lets say hypothetically you reload a game to a previous state before you found a resource, now it is gone, like it never existed, even if you walk all over the tile. This either needs to change or we need a tutorial that explains how this new system works because I am banging my head against a wall.12 found this helpful
The game was pretty fun long ago, but at some point, they changed the map's amazing, free form interactivity to a heavily restrictive, event based system which makes the world feel lifeless and even nonsensical at times (imagine not finding any wood when you're surrounded by woodland tiles). Being able to enter and explore every tile, and enter any cave/dungeon you found at any time, without needing to constantly ask NPCs for directions, was fun. If they ever change the current event system back to an improved version of what they had before, I'll change this review into a positive one.10 found this helpful
it was fun before, lots of potential and saw where they were going with the design. i come back after 8 months of letting it "develop" and now i wonder what the hell the developers are actually doing. don't know if they read the comments but "how about you make it playable? you had a good thing going before where there was a game that you could sandbox and enjoy but now? what exactly if the pull? i can't amass wealth, you pit me against people i never meet again after the initial bits. questing WAS fun. building my tower WAS fun, amassing wealth and power WAS fun." now it is 20 mechanics that COULD tie in together if any of them were actually implemented fully. they just work on an idea for months then either abandon it, or even better get it half fleshed out and move onto another another IDEA and never finish that. in conclusion it WAS sorta fun, now it IS boring and pointless abandonware quality garbage thats forever in early access and not in the minecraft kind of way.3 found this helpful
I have Played this game in 2 two hour runs, once when you could explore titles and it was pretty fun. The current set up doesn't have the ability to explore titles. Its randomly generated. I spent a hour trying chop wood, in the first town. When it updates it could be good, but right now waste of money.2 found this helpful
Game was pretty fun a while back but now it kinda sucks, all the new systems don't really integrate well and getting rid of the old hexe exploration system limits the game so much that your character will die trying to get money to learn "spells" to find wood, when finding wood is one of the first quests. So now in a game about exploring and growing your power, you find nothing, played a new game for 3 hours had one enemy encounter, found one nut grove and lost all of my quests that had time limits, LIKE WHERE IS THE FUN IN THAT2 found this helpful
A cautionary tale, this one.
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