Axon Hero

Axon Hero

DannyBoyThomas · February 29, 2024 · Logic, Minimalist, Puzzle, Automation, Building

Buy Axon Hero from Steam at $11.99 — the cheapest of 1 store we compare.

PC
5 user reviews20% · 5
Best price
$11.99
lowest tracked $2.39
Steam Buy at Steam

Prices last checked

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Where to buy Axon Hero — official stores

Steam
Steam
Standard Edition · Steam
$11.99
Buy

Axon Hero price by region

Axon Hero costs $6.99 in Georgia (USD), £9.99 in the United Kingdom, €11.79 in Europe (EUR), $11.99 in the United States, CA$15.49 in Canada, NZ$17.49 in New Zealand, A$17.75 in Australia, R$34.99 in Brazil and zł54.99 in Poland right now.

Cheapest Axon Hero offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $6.99 $6.99 — 1
United Kingdom £9.99 £9.99 — 1
Europe (EUR) €11.79 €11.79 — 1
United Statesyour region $11.99 $11.99 — 1
Canada CA$15.49 CA$15.49 — 1
New Zealand NZ$17.49 NZ$17.49 — 1
Australia A$17.75 A$17.75 — 1
Brazil R$34.99 R$34.99 — 1
Poland zł54.99 zł54.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Axon Hero

✦ AI summary

Axon Hero is a puzzle adventure where you build intricate factories using conveyor belts, splitters, and custom logic circuits to guide boxes through hand-crafted challenges. Combine visual machine building with intuitive logic coding to discover creative solutions that grow more mind-bending with each level.

Unleash Your Logic And Creativity In This Mind-Bending Machine-Building Adventure.


Axon Hero is more than just a puzzle game - it's a creative playground where logic meets imagination. Build, code, and conquer your way through many hand-crafted challenges, each one more mind-bending than the last.

Build Your Factory Masterpiece

  • Design your own intricate factories filled with conveyor belts, splitters, color converters, and more.
  • Experiment with different machine layouts to find the perfect solution to each unique puzzle.
  • Watch your creation come to life as boxes navigate your circuit, guided by your logic code.

Choose From A Wide Range Of Machines

  • Discover a diverse collection of wacky machines, each with its own special function.
  • Master the art of manipulating boxes, changing their colors, and directing their path.
  • Combine machines in ingenious ways to overcome increasingly challenging puzzles.

Code Your Own Logic

  • Unleash your inner programmer and code your own custom logic circuits.
  • Use logic gates like AND, OR, and NOT to control your machines and solve puzzles in unique ways.
  • No coding experience required - just drag, drop, and connect to bring your genius to life!

Build, Code, Conquer - Axon Hero awaits!

Axon Hero — game info

Platforms
Windows, macOS
Player modes
Single-player
PC Game Pass
Not included
More games like this:Mac games

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Aug 15, 2024
Like "bobthebike" wrote before me - this game is in dire need of a good tutorial. All the pieces are there for a good puzzle game, but the logic behind it is not communicated. I will not refund at this point but sincerely hope this game get this fundamental aspect right in a future update.
3 found this helpful
Not recommended Jul 1, 2024
For me needs a lot of work. Spent most of my time trying to work out how to get the basic mechanics down. Eventually gave pin frustration. Asking for a refund. desperately in need of a proper tutorial. I used to write instructional pamphlets for telecoms equipment. once finished I gave it to someone who would never use it, and on his feedback would re write it. Instructions only make sense to those who write them . Frustration not difficulty is the biggest disincentive to further progress
3 found this helpful
Not recommended Oct 17, 2025
Interesting idea, but everything is just so finicky. Half of the stuff doesn't really work unless it's wired in one specific peculiar way. Sometimes the node outputs correctly, sometimes don't, Sometimes it's just stuck with empty displays after rewiring something on the very end of the diagram. It's just too painful.
Not recommended Dec 22, 2024
Gra jest na pewno świetna. Ale nie ma żadnego poradnika, samouczka, helpa, tutoriala. Jeśli ktoś się super orientuje w operatorach logicznych, to nie będzie miał żadnego problemu z tą grą. I zapewne dlatego nie będzie w nią chciał grać, bo gra będzie nudna. Jeśli ktoś chciałby poćwiczyć logiczne myślenie (tak jak ja), to niestety skazany jest na porażkę. Twórcy gry powinni natychmiast zrobić poradnik pdf. Albo coś takiego. Jest mi bardzo przykro, że doszedłem tylko do 4 poziomu. The game is certainly great. But there is no tutorial, no tutorial, no help, no tutorial. If someone is super familiar with logic operators, he will have no problem with this game. And that's probably why he won't want to play it, because the game will be boring. If someone wants to practice logical thinking (as I do), then unfortunately he is doomed to failure. The developers of the game should immediately make a pdf guide. Or something like that. I am very sorry that I only reached level 4.
Recommended Jun 29, 2024
Overall I'm enjoying the general concept of the game and the puzzle solving that comes with it. That said, there are still some minor bugs I've encountered during my short playtime but otherwise not game breaking and the developer appears to be making a genuine effort to fix them as they appear. Bugs encountered: - Game got mixed up between the circuit and conveyor building screens causing weird behaviour on both. Deleted the writer block and it fixed itself. - Shift dragging conveyors use the start of the mouse drag as reference, rather than when shift was pressed, causing some unintended conveyor shapes. Noticeable when dragging in an L shape and using shift on the second half. User Experience: - The circuits could do with a little more hand holding such as descriptive tooltips when hovering over the in/out nodes and optional grid snapping. This would help with the level 2 understanding problem. - Can we have double-click edit custom nodes and shift-click change their type? Took me a moment to understand how they worked when the output changed based on what I typed. If you don't mind a fun little puzzle game with some admittedly rough edges, at least for now, I still recommend…

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