Castle Ruglia

Castle Ruglia

ShareDev Technologies · 2026 · Adventure, Casual, RPG, 2D Fighter, Interactive Fiction

PC
1 user reviews100% · 1
Best price 35 All-time low
$7.99
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Steam
Steam
Standard Edition · Steam
$7.99
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About Castle Ruglia

Banished. Forgotten. Trapped.You awaken alone in an open field with no memory of who you are or how you arrived there. In the distance, a looming castle calls to you. Venture into Castle Ruglia, uncover its secrets, solve its puzzles, and piece together the truth behind your mysterious past.Castle Ruglia is a story-driven adventure that blends exploration, puzzle-solving, and turn-based combat in a hand-crafted 2D world inspired by the charm of retro classics. Navigate hidden passages, unlock sealed doors, and uncover fragments of a larger mystery as you journey deeper into the castle’s halls.Featuring a distinctive colored-pencil art style, Castle Ruglia combines nostalgic visuals with atmospheric storytelling and challenging gameplay.

Features

  • Explore a mysterious hand-drawn 2D castle
  • Solve puzzles and unlock hidden areas
  • Discover the story behind your forgotten identity
  • Engage in classic turn-based combat
  • Experience a retro-inspired adventure with modern storytelling
Your purchase includes the first two chapters of Castle Ruglia. Future chapters and updates will be released through Steam as development continues.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jun 25, 2026
The game started out good, it took a little getting used to understanding that I had to click on things to make things happen.  The first chapter was easy enough and gave a few chuckles but at times it felt like the game was broke when I kept dying but it took a little patience and faith in my brain to figure things out.  The fairy gives you cryptic hints that takes a bit of time to decipher but none the less I was happy to have her there.   She doesn't give up too much info which is good if you want a challenging game.   I would love to have her presence during combat though... The second chapter is more fun game play than story building and then things just took a turn unexpectedly towards the end and the chapter ended with a plot twist.  I would like to see more story building on the third chapter. Also, it brought back memories of some old childhood games and that was nice. Also, the background music was a little loud. It would be nice to have a volume control. All in all, this game didn't disappoint me.  Looking forward to see what the third chapter unfolds with the characters introduced in the previous chapters.
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