

CRYPTARK
Alientrap · 2017 · Action Roguelike, Action, Indie, Adventure, Strategy
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About CRYPTARK
Infiltrate procedurally generated alien starships, neutralize their defenses and core systems, then escape with your profits in this high-stakes roguelike shooter. Customize your loadout from over 70 weapons and gear types to tackle increasingly dangerous targets, but lose your investment if you fail to complete the mission.
- Complex, procedurally generated alien space-hulks to board and defeat.
- Challenging, re-playable campaign that tests your strategy and tactics.
- Over 70 weapons and items, including frag-cannons, tractor-beams, flamethrowers and nukes.
- High-score leader boards to rank your skills.
- Fully lip-synced voice acting brings your fellow shipmates to life.
- Blood-pumping soundtrack perfect for intense firefights.
Game Wiki: http://cryptark.gamepedia.com/Cryptark_Wiki
DLC & expansions
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Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A really fun and unique shooter game, I enjoyed my time with it. My play time is low because I played it on another system before purchasing the game on steam.2 found this helpful
There is a lot of frustrating design here that puts me off from continuing the game. You got things coming from off screen to hit you, in a way you can't really see or react to till they are already pounding you. Enemies and attacks have a tendency to fill the screen with junk, and the color scheme and aesthetic really make things difficult to differentiate one thing from another. Its like everything blends into everything, and it creates this messy flow of combat due to the amount of just techno green and blue around. The cross hair and laser sight are really easy to lose track of in the middle of the sprawling mess of everything. The idea of alien artifacts and how to get them is fun, actually doing it is not. Melee enemies and some explosive attacks tend to turn you into a pinball as that bounces you to wall, which can lead to you just getting stuck in a corner, and just having to abandon the mission. Conceptually the idea of going around scavenging for alien artifacts and tech is fun, but I don't think the design choices here create a fun game to come back to.1 found this helpful
fun, highly replayable, worth the money, even better than the console version. pick the dude with the slow-mo ability and the autocannons though. Ez claps.
It is not a bad game But as some reviews say, you get shoot by outside the screen. Reminds me to oldschool browser games from the early 2000s.... there ae many nuances like the controls, the maps, the movement and the overall loadout presentation. Is not for me - I wouldn't say is a roguelike since you will lose the run when you run out of money. Is more like a permadeath - which is not bad thing. Overall, the asking price is a little too high for the product you get.
2D - cool enough game
Neat concept, fantastic aesthetic, interesting gameplay. Cryptark has you playing the role of a "pre-salvage" contractor, fighting your way into alien derelicts with their automated defense systems still quite intact in order to disable them. What really separates it from other "twin stick shooters" (I played with mouse and keyboard just fine) is the ability to plan your attack system-by-system. No plan will remain entirely intact after contact with the mobile enemies, but it's very satisfying to plan and carry out the missions. Though there's no connection between the two (lore or gameplay-wise), I feel like Cryptark and Orange Moon would mesh nicely.
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