

DEATHLOOP
Arkane Studios · 2021 · FPS, Action, Stealth, Immersive Sim, First-Person
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About DEATHLOOP
Assassinate eight targets across a time-looping island before the day resets, using intel gathered from each failed attempt to refine your approach through stealth or open combat. A stylish sci-fi shooter from Arkane that blends single-player assassination puzzles with optional PvP where a rival player can invade your campaign as your nemesis.
DEATHLOOP is a next-gen first person shooter from Arkane Lyon, the award-winning studio behind Dishonored. In DEATHLOOP, two rival assassins are trapped in a mysterious timeloop on the island of Blackreef, doomed to repeat the same day for eternity. As Colt, the only chance for escape is to end the cycle by assassinating eight key targets before the day resets. Learn from each cycle - try new paths, gather intel, and find new weapons and abilities. Do whatever it takes to break the loop.If At First You Don’t Succeed... Die, Die Again
Every new loop is an opportunity to change things up. Use the knowledge you gain from each attempt to change up your playstyle, stealthily sneaking through levels or barreling into the fight, guns-blazing. In each loop you’ll discover new secrets, gather intel on your targets as well as the island of Blackreef, and expand your arsenal. Armed with a host of otherworldly abilities and savage weaponry, you’ll utilize every tool at your command to execute takedowns that are as striking as they are devastating. Customize your loadout wisely to survive this deadly game of hunter vs hunted.

SINGLE PLAYER GAMEPLAY INJECTED WITH DEADLY MULTIPLAYER
Are you the hero or the villain? You’ll experience DEATHLOOP’s main story as Colt, hunting down targets across the island of Blackreef to break the loop and earn your freedom. All the while, you’ll be hunted by your rival Julianna, who can be controlled by another player. So if you’re feeling devious, you, too, can step into Julianna’s stylish sneakers and invade another player’s campaign to kill Colt. The multiplayer experience is completely optional, and players can choose to have Julianna controlled by AI within their campaign.

The island Of Blackreef – Paradise Or Prison
Arkane is renowned for magnificently artistic worlds with multiple pathways and emergent gameplay. DEATHLOOP will present a stunning, retro-future, 60s-inspired environment, that feels like a character within itself. While Blackreef may be a stylish wonderland, for Colt it is his prison, a world ruled by decadence where death has no meaning, and delinquents party forever while keeping him captive.

DLC & expansions
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Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The concept of a timeloop executed very well with different events in the same zone at different times, Fun story, problemsolving, gathering powers and weapons...2 found this helpful
The game is a frustrating going back and forward between objectives, in order for you to find the knowledge to progress through the game, in order to be able to finish it in one loop. After a couple of hours the levels become exhaustingly repetitive, and they are very small. You only have 4 levels in this game, having some of their areas blocked during diffent times of day. That already is frustrating enough, but having to go back to the same area at the same time of day for the 5th time for a diffrent mini-clue of how someone likes to wipe their buttocks is just a waste of time. The game is a waste of time and I don't suggest you waste yours playing it. PROS: Graphics are okay. Some of the old school aestetics are cool. CONS: Very repetitive levels, boring, and small. The story is hard to follow, barely there and very very boring. The characters are annoying caricatures, the enemy variety is NONE, yes none, you fight generic guys/gals with either a weapon or a machete that charge at you. Difficulty even at the highest setting was a joke, once I found a carabine rifle with explosive ammo I could one shot anything across the map, with visionaries dying in 2 hits. AI is du…
This is a more honest review if anyone is looking for that. I need to start by saying I've never /finished/ Deathloop and there's only 3 reasons for that 1. The game is incredibly convoluted. This is a Groundhog Day simulator with combat mechanics made even more convoluted by having 4 zones, with 4 different timezones you can play in, where things are vastly different between the hours. 2. The lack of autosaves/inability to manually save during the levels makes it harder to come back to, as you'll need to dedicate significant time and concentration to not just the level you're in, but the changes between hours such as enemy types/pathing. 3. The 'deathloop' mechanic can be off putting for some players. You have the option to turn it off and still enjoy the game to the fullest. That being said, Deathloop is a remarkable game. The convolution is both it's biggest strength and it's biggest weakness, but I really suggest giving it a try if you've got time to spend learning the ins and outs. This isn't a game you run into guns blazing, you'll make mistakes and need to try again, you need to plan each route and take advantage of the environment around you. The voice acting, like always…
cant even get it to play on steamdeck
10/10 would loop again
With the unfortunate closing of Arkane Austin and potential closing of Arkane Lyon, I decided to finally get around to playing what may end up being the final real Arkane game. This is a bit sad, as I have played through both Dishonored games and Prey multiple times over the years, and they all rank among my favorite games of all time. What a shame it is to see such a talented developer being forced to close. On to Deathloop. I put off playing this game for several years based on reviews comparing in unfavorably to Prey Mooncrash, which is one of the greatest gaming experiences I've had. I read that Deathloop was simplified and relied on hand-holding to guide players towards the one and only solution to it's time loop puzzle. I would say that these criticisms are true, but I found myself really enjoying Deathloop anyways. There's really nothing quite like Arkane's dense level design. There are so many ways to traverse an area, with so much verticality, doors/windows to choose from, underground passageways, rooftop entrances, etc. With the repeating nature of the game, and varying objectives as you progress, you end up finding so many ways to get around the levels and in and o…
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