Drizzlepath: Glass

Drizzlepath: Glass

Tonguç Bodur · 2017 · Adventure, Indie, Casual, Walking Simulator, Atmospheric

PC
Mixed61% · 165
Best price
$2.99-25%
$3.99lowest tracked $0.99
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About Drizzlepath: Glass

Your husband is dead and you want to visit his grave. There is an abondoned house in a village, and in that house you will find a red rose. You don't want to go to your husband's grave empty handed.

In Drizzlepath: Glass there are some hidden object type of puzzle elements as well as horror in some parts of the game.

It is an atmospheric experience mainly with nature theme and it will take you to different places surrounded with various moods. In your journey, the protagonist will tell you her memories with her husband from childhood to the time after he died.

There is no path to show you the way and you are free to explore so that you can find various things like some hallucinations that the protagonist sees or some note papers containing poem-like weird texts.

A bit of relaxation, a bit of mystery, a bit of thrill; the entire experience will put you in different moods.

PS: The core aspect of this game is the atmosphere. It is recommended for those who mostly seek to experience the mood.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Players appreciate Drizzlepath: Glass as an atmospheric walking simulator with solid sound design and artistic visuals that explores grief and loss, though opinions on the narrative vary. Common criticisms include the predictable twist, illogical protagonist behavior, occasional technical issues with audio cues, and a story that can feel disjointed or difficult to follow, particularly due to language barriers and the game's surreal, sometimes arbitrary elements. Most agree it's a decent meditative experience best suited for fans of narrative-driven exploration games, though not essential for t

Recommended Nov 5, 2025
Almost immediately knew the twist. Also, while it was fun to explore a bit of a horror flavour and explore what felt like a smidge of mental illness, what was not fun was listening to her whine about being in heels when first off, she literally had running shoes right next to the only one we had the option to take. Like what the ♥♥♥♥ man? Second, when we see our protagonist on the boat posed all Vogue magazine style, THE HEELS AREN'T EVEN THAT HEELY! Lara Croft adventure boots. BRO! AND the sail wasn't down. How was the boat going? Not being allowed to pet your kittens was also cruel. Just saying. Anyway, it was ok. No my favourite in the series but enjoyable nonetheless.
3 found this helpful
Recommended Jun 24, 2026
Drizzlepath: Glass is a narrative-driven walking simulator developed and published by Tonguç Bodur, a creator known for crafting atmospheric experiences that emphasize emotion, exploration, and visual storytelling. Rather than focusing on action-oriented gameplay, the game presents a reflective journey centered on loss, remembrance, and personal healing. The story follows a woman traveling through a series of natural and surreal environments in search of a red rose that she intends to place on her late husband’s grave. This simple objective becomes the foundation for a much deeper examination of grief and the memories that shape a person's life. The game’s greatest strength lies in its atmosphere. Every location is designed to evoke a sense of solitude and contemplation, whether the player is wandering through dense forests, crossing open valleys, or exploring quiet settlements. The landscapes are often picturesque, creating the feeling of moving through a dream rather than a conventional game world. Exploration unfolds at a relaxed pace, encouraging players to absorb the scenery and reflect on the protagonist’s thoughts rather than rush toward objectives. This deliberate pacing a…
Not recommended Apr 16, 2026
If you're a fan of this person's work I imagine you won't be negatively surprised by anything Drizzlepath: Glass does. Having played and reviewed Nephise and nothing else similar, this is basically the same game but longer and better-executed. There's almost nothing going on mechanically, it's just a bunch of macabre tokens littered about a beautiful, intangible landscape. It's cutely self-aware, and it takes about as long to finish blind as it takes for all the steam trading cards to drop, which is definitely a plus. The voice acting and sound design is solid, though my path through chapter 2 broke the music cues and it blasted until I hit chapter 3. The story... I'll let you come to your own conclusions about that. Play it if you like artsy walking simulators without a gameplay hook, but personally I don't know anyone likely to be in the target demographic, so negative review from me. Do not overthink the puzzles.
Recommended Jan 23, 2026
Good installment in the series. Definitely a good attempt at subtle horror mixed with the classis walking simulator. The story is ok i think the wife is the culprit. She is terror. Recommended can play once!!!
Recommended Sep 3, 2025
played it for the achievement because i decided to go through my steam library and work towards finishing more games completely. the story is decent enough, but suffers because of the language barrier. the narration is sensible enough, and you can put the pieces together once you reach the end, but overall the game is bizarre and kind of hard to follow. random set pieces, illogical choices from the protagonist, weird references to game development and chickens. One of my major problems is that at least twice there's some kind of urgency presented to the player via audio-visual cues, but absolutely nothing to back that up. You can literally stand in the fire and there's no repercussions; you can just sit there while the little pill icon tries to convince you to click or press e to free yourself from the prompt, and nothing will happen until you do what it wants you to do. Also, there are several sections where the game suffers from a lack of direction. The maps are big and meandering and you'll wander around going "ok, what now?" because there's literally no indication of what to do next and you just have to click everything in the hopes that it will move the story forward. Tl;d…
Recommended Jun 13, 2025
Clearly inspired by "dear esther". It is less bizarre than other games from this author and more atmospheric. Relaxing experience.

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