

Exhibitors
Suncats · April 8, 2023 · Base Building, Automation, Open World, Resource Management, Sandbox
Exhibitors is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Exhibitors price
Exhibitors is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Exhibitors
Deep within the clouds of a gas giant, supermassive creatures occupy the sky, each exhibiting an ecosystem.
Exhibitors is a Factory building game with elements of farming and exploration.
Exploring deep within a gas giant, you did not expect to find life beneath the clouds. Upon closer inspection super massive floating creatures called exhibitors can be observed, each holding an ecosystem upon their backs. These ecosystems range widely depending upon the exhibitors' size, material composition and temperature. You decide to explore each of these biomes, learning about the ecosystem and the organisms that inhabit them. As you learn more about them, you decide to begin ranching and farming. Eventually you begin to increase production and efficiency as you continue to research the organisms. This increased production slowly harms the parent creature and its ecosystem. Good thing you can always jump between newer and bigger ecosystems as you find them.
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2189970/extras/SecondBelt.gif
Features:
- Explore the different worlds. Each biome has over 10+ plants and animals for you to observe. Each biome/ecosystem is unique in their own way where the plants and animals within them have evolved in their into their own biological niches. Learn about these organisms and understand their behaviors by observing and researching them.
- Be a part of the world. As you run around and observe these organisms, you stop to take notes and create quick sketches of these plants and animals. The further you observe the organisms, the more detailed these drawings become. The more you get to know these plants and animals, the more you learn about how to utilize them.
- Make the exhibitor your own Work towards terraforming and controlling the exhibitors. Start with small outposts and slowly move towards megafactories. As you learn and discover new exotic recipes, the production possibilities increase. But be careful, each exhibitor only has a finite amount of resources and a delicate ecosystem. When an ecosystem falls out of balance, the exhibitor may begin to sink into the depths of the planet.
- Venture deep into the planet. When you venture deeper into the planet, the sizes of the exhibitors increase by the magnitudes. The larger these ecosystems become, the more biodiversity there is. These larger ecosystems provide the energy needed for larger and more niche species to thrive. Possibly increasing the production possibility and unlocking more exotic recipes.
- Make the planet your own Once you reach a certain level, everything becomes possible. These exhibitors become your world, allowing you to control where they move and how they behave. Create meta-structures to control the temperature, humidity, air composition and more. Eventually you may even be able to create your own exhibitors.
Exhibitors — game info
- Platforms
- Windows, macOS
- Player modes
- Single-player, Online co-op, Cross-platform multiplayer
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
It's a shame its abandoned, it has potential3 found this helpful
"Exhibitors" is an apparently incomplete attempt at making a 2D retro "art" factory game with a bizarre backdrop around megafauna in gas giants. Yeah it doesn't make a lot of sense, it's not fun to play. This is not poor man's Factorio. This features really godawful, lazy pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks bad because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something …2 found this helpful
Great concept, sweet aesthetic, but winds up feeling like a chore to spend 10 straight minutes in the tutorial to only set up a very basic production line... Struggling to read the UI the whole way. And chasing creatures into traps doesn't seem to work, so there's not much fun to be had. I recommend loading it up to soak in the vibe and read some ecology entries, but not much else
I like the game, I just wish i could figure out how to stop my the Exhibitors from dying causing me to pack up my factory and then move it to another one if i want it to keep producing at a good rate. also it's really time consuming to get to a point where you have a good amount of any building materials, i didn't even make any of the better materials and instead got them from the statues. wish i just knew more. otherwise very relaxing.
cool idea, would benefit from more structure.
I played for 5 minutes, found a funky statue, and then left because i didn't understand anything 10/10 might play for another 5 minutes
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