

Goodbye Deponia
Daedalic Entertainment · 2013 · Adventure, Point & Click, Comedy, Singleplayer, Indie
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About Goodbye Deponia
Control three bumbling versions of the anti-hero Rufus simultaneously to save the doomed junkyard planet Deponia, find his lost love Goal, and reach the paradise space station Elysium. This hilarious point-and-click adventure caps off the acclaimed trilogy with hand-drawn comic graphics, pitch-black humor, and puzzle-solving chaos that escalates when one disaster-prone protagonist just isn't enough.
The Organon plans the destruction of Deponia, the lovely Goal has (once again) disappeared, and anti-hero Rufus just can't seem to stop getting in his own way.
All inventor and free spirit Rufus wanted to do was to get off the junkyard planet of Deponia and move to Elysium, the paradise orbiting Deponia as a spaceship reserved for the highest echelons of society. Goal, the ex-Elysian girl that Rufus has fallen head over heels for, still seems to be the key to his endeavor...and to the elevator that will get him to space. Finally, Rufus has come up with a seemingly perfect plan.
And yet, everything that could possibly go wrong suddenly does go wrong. Rufus finds himself (initially in disguise) on a highway cruiser amongst stern-faced officials of the Organon, while Goal goes missing. When Rufus stumbles upon a cloning machine, he believes to have found his way out. A clone copy is supposed to help him out of his predicament. But an "inexplicable" error causes complications and Goal slips from our hero's reach once again. Now, he has to solve three major problems: He needs to find Goal again, reach Elysium and prevent the destruction of the entire planet of Deponia by the hand of the Organon.
Three problems that only three Rufuses could solve – and thus, the luckless inventor decides to clone himself! This leads to crazy ramifications for the player: In Goodbye Deponia, the player occasionally needs to control all three Rufuses, using them to complete tasks together – despite Rufus stumbling over himself so often.
Goodbye Deponia is the epic conclusion to the Deponia trilogy and sequel to the best German game of 2013 (German Computer Game Awards).
The award-winning Deponia series comprises of three wacky tales of adventure from the junkyard planet Deponia. These classic point & click romps not only delight comedy fans and adventure veterans, but also newcomers to the genre. The humorous Deponia series impresses with beautiful, hand-drawn 2D comic graphics, sarcastic dialogues and plenty of black humor. It has received numerous press awards, among them the German Computer Game Award (Deutscher Computerspielpreis) and many other German developer awards.
Key Features
- A classic point & click adventure in a unique world, in the tradition of Douglas Adams, Terry Pratchett and Matt Groening
- From the makers of Memoria, Edna & Harvey: The Breakout, A New Beginning and Edna & Harvey: Harvey's New Eyes
- An epic conclusion to the iconic Deponia series
- Unique comic style with hand-drawn HD 2D graphics
- Cutscenes set to music with lovingly realized animations
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
2nd best game in the franchise, and all time top 5 point and click adventure game for me, personally. Like Chaos, this game has it all: excellent puzzles, wonderful artwork, excellent music, humor, voice acting and atmosphere. An absolute must play for all point and click fans!!
More Deponia goodness
Honestly, this is a fantastic ending to the trilogy. Time to see how Deponia Doomsday follows up, but I'd be happy if this was the final ending.
A great game, very annoying at times and you often have to go to a saved game. When they go to 3 clones it gets even harder to open up the storyline. Terrible ending as usual.
nice game.
The game upset me especially considering it was intended to be the ending of the story (I know there is also the fourth game). I felt like the riddles were less fun than in the previous two games and some straight up don't make sense. Characters and the story itself show little development. Jokes are often more focused on being offensive rather than actually funny. We never got to walk on Elysium The mechanic with three Rufuses was creative and fun (though still not perfectly utilized) and I did enjoy the ending sequence. Overall, it is not a bad game - I still enjoyed playing it - but it left a very bitter aftertaste of disappointment
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