Ironguard

Ironguard

Aegon Games Ltd · 2016 · Action, Indie, FPS, Shooter, Singleplayer

PC
7 user reviews43% · 7
Best price
$6.99
lowest tracked $2.79
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Standard Edition · Steam
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About Ironguard

Ironguard is a fast-paced roguelite shooter with procedurally generated levels and a wide array of unique weapons and items.

Key Features

  • Master an array of very different weapons - each has an alternate fire mode and provides its own unique playstyle
  • Discover dozens of interesting and varied items which can drastically alter your play experience
  • Blast through a variety of different enemy types and face-off against mechanics-heavy "gatekeeper" bosses who must be bested to progress to the next stage
  • Drop in and out quickly - each run through Ironguard is brief, making it easy to fit in a quick game during a short break
  • Randomized levels, weapons and items ensure no two runs are the same
  • Level up as you progress and choose passive upgrades along the way
  • Meet Clive the junkbot... he sells you junk he doesn't need any more fine wares procured along his travels

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Players appreciate the core concept of an inverse tower defense FPS with interesting weapon variety and perks that create replayability, but most feel the game lacks sufficient content and depth for its price. Common criticisms include repetitive room design that becomes stale quickly, poor balance between weapons, and a short runtime of around 20 minutes per playthrough, with comparisons to similar games like Tower of Guns suggesting Ironguard falls short on level design and enemy variety. The consensus is that the game shows promise but needs more content, enemy types, or features like multi

Not recommended Oct 17, 2016
I'd classify this as an "inverse tower defence game". Walk in a door, it seals behind you and the game spawns in a bunch of turrets. You have to destroy all the turrets in the room to open the doors and repeat in the next room. FPS bullet hell vs static defenses. Conceptually fun, but after five or ten rooms of repetition, I was completely over it. Feels like a series of static "danger rooms". Having some mobile enemies would really help.
36 found this helpful
Not recommended Oct 27, 2016
At the moment is not great. A poor mans "Tower of Guns", with none of the epic level design, imaginative and varied enemies or dazzling music. It might get better, but at this time, I cannot recommend it. Sorry.
17 found this helpful
Not recommended Oct 15, 2016
I must provide an opposite opinion. Once through and I think you've seen all the procederally generated rooms and it's about 20 min to beat. While some of the weapons are interesting the game has extreme balance issues. I showcase the weapons here: https://www.youtube.com/watch?v=zzv0yILC2p4
10 found this helpful
Recommended Oct 18, 2016
I'm enjoying the weapon variety and perks, they are different enough to keep each run interesting. As a fan of a couple similar games (Tower of Guns, Ziggurat) that I still play on and off I can see myself adding Ironguard to the rotation.
4 found this helpful
Not recommended Oct 17, 2016
Wait for this game to go on sale or more content to come out, not worth the full price at the moment. You can see what I mean here if you'd like, https://youtu.be/X0RHCp4PcMI If a multiplayer was incorporated I think it would be pretty good! Keep up the work on this game.
2 found this helpful
Recommended Nov 29, 2020
This is a fun game, but see if you can get it on sale. It is not very long, but what is there is a fun roguelike experience.

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