

Possible One: Lunar Industries
Upstairs Games · 2026 · Simulation, Strategy, City Builder, Colony Sim, Space Sim
PC
Mostly Positive73% · 45 📈 Making a comeback 84%
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About Possible One: Lunar Industries
Hello Commander,
You have been tasked with a very important mission, one that will change humanity as we know it. You must travel to the moon and start your colony. Your employees will need somewhere to live after all. Start harvesting and refining the precious resources scattered across the moon and send the processed materials back to Earth. Your success is determined by not only your colonists' happiness, but more importantly, the happiness of the board of directors back home. Best of luck.Build and Plan
Plan the literal foundations of your colony and start providing a home away from home for your colonists. You’ll need to provide housing, food, and other key facilities to your colony while also managing the psychological impact of living on the moon if you want your colony to not only thrive, but also to survive.Lunar Survival
Being far from home is difficult for anyone, but being hundreds of thousands of miles away in a harsh environment is something else entirely. Your colonists will need your help dealing not only with the mental ramifications of being on the moon, but also the physical threats that come with it. You’ll need to protect them from radiation poisoning and help them overcome the side effects of zero gravity life if you want to see your colony grow.Real World Science
Use proven, real-world technologies to develop your colony, explore the surface of the moon, mine and refine resources, then ship your spoils back to Earth. This isn’t science fiction; this is real science and technology that you implement on your journey to establish the first lunar colony.Attention to Detail
Not only will you need to manage your colony’s happiness and resources, but you will also need to keep the members of the board happy. Not making them enough money with your mining? They’ll cut your funding and shut down your colony. Managing the needs of your colony versus the demands of the board will be the difference between success and failure.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The idea for the game to me sounded perfect, buildings and tech based off of real concepts for establishing a colony on the Moon in the near future. Sadly tho' while I appreciate the game can't be too simple or boring for that matter, having microreactors barely cover much of any of the base power doesn't sit right with me. I think the challenges to keep the game going must be established elsewhere. Another issue personally I have - how is researching in a lab magically unlock a 2nd or 3rd seat in the scout vehicle? Which you are forced to only build one at the start and that's it. I get get gameplay constraints but for a game selling itself based on realism these just break immersion in my view. There are some limitations and slow/freezing movement when scrolling the map currently but I guess that's to be expected. Gameplay wise sadly I can't say I enjoyed it, sounded perfect at the surface but not actually if you go and play it. Additional Notes; Positives, while not everyone may agree with me I do think the reputation system is an acceptable gameplay mechanic and abstract concept to stand in for IRL contracts, money etc. If we must have early game constraints better to …2 found this helpful
its a good game! the only downside of it is, its not optimized. adding in a graphics menu would really make this game shine!1 found this helpful
very good for an early access game. overall positive experience, would recommend.1 found this helpful
Decent game, looking forward to them improving as it becomes more developed.
The gameplay is innovative and I love the concept. It has a great balance between storyline and game mechanics!
love it
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